/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #include "sci/sci.h" #include "sci/engine/state.h" #include "sci/resource.h" namespace Sci { // Default kernel name table #define SCI0_KNAMES_WELL_DEFINED 0x6e #define SCI0_KNAMES_DEFAULT_ENTRIES_NR 0x72 #define SCI1_KNAMES_DEFAULT_ENTRIES_NR 0x89 static const char *sci0_default_knames[SCI0_KNAMES_DEFAULT_ENTRIES_NR] = { /*0x00*/ "Load", /*0x01*/ "UnLoad", /*0x02*/ "ScriptID", /*0x03*/ "DisposeScript", /*0x04*/ "Clone", /*0x05*/ "DisposeClone", /*0x06*/ "IsObject", /*0x07*/ "RespondsTo", /*0x08*/ "DrawPic", /*0x09*/ "Show", /*0x0a*/ "PicNotValid", /*0x0b*/ "Animate", /*0x0c*/ "SetNowSeen", /*0x0d*/ "NumLoops", /*0x0e*/ "NumCels", /*0x0f*/ "CelWide", /*0x10*/ "CelHigh", /*0x11*/ "DrawCel", /*0x12*/ "AddToPic", /*0x13*/ "NewWindow", /*0x14*/ "GetPort", /*0x15*/ "SetPort", /*0x16*/ "DisposeWindow", /*0x17*/ "DrawControl", /*0x18*/ "HiliteControl", /*0x19*/ "EditControl", /*0x1a*/ "TextSize", /*0x1b*/ "Display", /*0x1c*/ "GetEvent", /*0x1d*/ "GlobalToLocal", /*0x1e*/ "LocalToGlobal", /*0x1f*/ "MapKeyToDir", /*0x20*/ "DrawMenuBar", /*0x21*/ "MenuSelect", /*0x22*/ "AddMenu", /*0x23*/ "DrawStatus", /*0x24*/ "Parse", /*0x25*/ "Said", /*0x26*/ "SetSynonyms", /*0x27*/ "HaveMouse", /*0x28*/ "SetCursor", /*0x29*/ "FOpen", /*0x2a*/ "FPuts", /*0x2b*/ "FGets", /*0x2c*/ "FClose", /*0x2d*/ "SaveGame", /*0x2e*/ "RestoreGame", /*0x2f*/ "RestartGame", /*0x30*/ "GameIsRestarting", /*0x31*/ "DoSound", /*0x32*/ "NewList", /*0x33*/ "DisposeList", /*0x34*/ "NewNode", /*0x35*/ "FirstNode", /*0x36*/ "LastNode", /*0x37*/ "EmptyList", /*0x38*/ "NextNode", /*0x39*/ "PrevNode", /*0x3a*/ "NodeValue", /*0x3b*/ "AddAfter", /*0x3c*/ "AddToFront", /*0x3d*/ "AddToEnd", /*0x3e*/ "FindKey", /*0x3f*/ "DeleteKey", /*0x40*/ "Random", /*0x41*/ "Abs", /*0x42*/ "Sqrt", /*0x43*/ "GetAngle", /*0x44*/ "GetDistance", /*0x45*/ "Wait", /*0x46*/ "GetTime", /*0x47*/ "StrEnd", /*0x48*/ "StrCat", /*0x49*/ "StrCmp", /*0x4a*/ "StrLen", /*0x4b*/ "StrCpy", /*0x4c*/ "Format", /*0x4d*/ "GetFarText", /*0x4e*/ "ReadNumber", /*0x4f*/ "BaseSetter", /*0x50*/ "DirLoop", /*0x51*/ "CanBeHere", /*0x52*/ "OnControl", /*0x53*/ "InitBresen", /*0x54*/ "DoBresen", /*0x55*/ "DoAvoider", /*0x56*/ "SetJump", /*0x57*/ "SetDebug", /*0x58*/ "InspectObj", /*0x59*/ "ShowSends", /*0x5a*/ "ShowObjs", /*0x5b*/ "ShowFree", /*0x5c*/ "MemoryInfo", /*0x5d*/ "StackUsage", /*0x5e*/ "Profiler", /*0x5f*/ "GetMenu", /*0x60*/ "SetMenu", /*0x61*/ "GetSaveFiles", /*0x62*/ "GetCWD", /*0x63*/ "CheckFreeSpace", /*0x64*/ "ValidPath", /*0x65*/ "CoordPri", /*0x66*/ "StrAt", /*0x67*/ "DeviceInfo", /*0x68*/ "GetSaveDir", /*0x69*/ "CheckSaveGame", /*0x6a*/ "ShakeScreen", /*0x6b*/ "FlushResources", /*0x6c*/ "SinMult", /*0x6d*/ "CosMult", /*0x6e*/ "SinDiv", /*0x6f*/ "CosDiv", /*0x70*/ "Graph", /*0x71*/ SCRIPT_UNKNOWN_FUNCTION_STRING }; static const char *sci1_default_knames[SCI1_KNAMES_DEFAULT_ENTRIES_NR] = { /*0x00*/ "Load", /*0x01*/ "UnLoad", /*0x02*/ "ScriptID", /*0x03*/ "DisposeScript", /*0x04*/ "Clone", /*0x05*/ "DisposeClone", /*0x06*/ "IsObject", /*0x07*/ "RespondsTo", /*0x08*/ "DrawPic", /*0x09*/ "Show", /*0x0a*/ "PicNotValid", /*0x0b*/ "Animate", /*0x0c*/ "SetNowSeen", /*0x0d*/ "NumLoops", /*0x0e*/ "NumCels", /*0x0f*/ "CelWide", /*0x10*/ "CelHigh", /*0x11*/ "DrawCel", /*0x12*/ "AddToPic", /*0x13*/ "NewWindow", /*0x14*/ "GetPort", /*0x15*/ "SetPort", /*0x16*/ "DisposeWindow", /*0x17*/ "DrawControl", /*0x18*/ "HiliteControl", /*0x19*/ "EditControl", /*0x1a*/ "TextSize", /*0x1b*/ "Display", /*0x1c*/ "GetEvent", /*0x1d*/ "GlobalToLocal", /*0x1e*/ "LocalToGlobal", /*0x1f*/ "MapKeyToDir", /*0x20*/ "DrawMenuBar", /*0x21*/ "MenuSelect", /*0x22*/ "AddMenu", /*0x23*/ "DrawStatus", /*0x24*/ "Parse", /*0x25*/ "Said", /*0x26*/ "SetSynonyms", /*0x27*/ "HaveMouse", /*0x28*/ "SetCursor", /*0x29*/ "SaveGame", /*0x2a*/ "RestoreGame", /*0x2b*/ "RestartGame", /*0x2c*/ "GameIsRestarting", /*0x2d*/ "DoSound", /*0x2e*/ "NewList", /*0x2f*/ "DisposeList", /*0x30*/ "NewNode", /*0x31*/ "FirstNode", /*0x32*/ "LastNode", /*0x33*/ "EmptyList", /*0x34*/ "NextNode", /*0x35*/ "PrevNode", /*0x36*/ "NodeValue", /*0x37*/ "AddAfter", /*0x38*/ "AddToFront", /*0x39*/ "AddToEnd", /*0x3a*/ "FindKey", /*0x3b*/ "DeleteKey", /*0x3c*/ "Random", /*0x3d*/ "Abs", /*0x3e*/ "Sqrt", /*0x3f*/ "GetAngle", /*0x40*/ "GetDistance", /*0x41*/ "Wait", /*0x42*/ "GetTime", /*0x43*/ "StrEnd", /*0x44*/ "StrCat", /*0x45*/ "StrCmp", /*0x46*/ "StrLen", /*0x47*/ "StrCpy", /*0x48*/ "Format", /*0x49*/ "GetFarText", /*0x4a*/ "ReadNumber", /*0x4b*/ "BaseSetter", /*0x4c*/ "DirLoop", /*0x4d*/ "CanBeHere", /*0x4e*/ "OnControl", /*0x4f*/ "InitBresen", /*0x50*/ "DoBresen", /*0x51*/ "Platform", /*0x52*/ "SetJump", /*0x53*/ "SetDebug", /*0x54*/ "InspectObj", /*0x55*/ "ShowSends", /*0x56*/ "ShowObjs", /*0x57*/ "ShowFree", /*0x58*/ "MemoryInfo", /*0x59*/ "StackUsage", /*0x5a*/ "Profiler", /*0x5b*/ "GetMenu", /*0x5c*/ "SetMenu", /*0x5d*/ "GetSaveFiles", /*0x5e*/ "GetCWD", /*0x5f*/ "CheckFreeSpace", /*0x60*/ "ValidPath", /*0x61*/ "CoordPri", /*0x62*/ "StrAt", /*0x63*/ "DeviceInfo", /*0x64*/ "GetSaveDir", /*0x65*/ "CheckSaveGame", /*0x66*/ "ShakeScreen", /*0x67*/ "FlushResources", /*0x68*/ "SinMult", /*0x69*/ "CosMult", /*0x6a*/ "SinDiv", /*0x6b*/ "CosDiv", /*0x6c*/ "Graph", /*0x6d*/ "Joystick", /*0x6e*/ "ShiftScreen", /*0x6f*/ "Palette", /*0x70*/ "MemorySegment", /*0x71*/ "MoveCursor", /*0x72*/ "Memory", /*0x73*/ "ListOps", /*0x74*/ "FileIO", /*0x75*/ "DoAudio", /*0x76*/ "DoSync", /*0x77*/ "AvoidPath", /*0x78*/ "Sort", /*0x79*/ "ATan", /*0x7a*/ "Lock", /*0x7b*/ "StrSplit", /*0x7c*/ "Message", /*0x7d*/ "IsItSkip", /*0x7e*/ "MergePoly", /*0x7f*/ "ResCheck", /*0x80*/ "AssertPalette", /*0x81*/ "TextColors", /*0x82*/ "TextFonts", /*0x83*/ "Record", /*0x84*/ "PlayBack", /*0x85*/ "ShowMovie", /*0x86*/ "SetVideoMode", /*0x87*/ "SetQuitStr", /*0x88*/ "DbugStr" }; #if 0 int *vocabulary_get_classes(ResourceManager *resmgr, int* count) { Resource* r; int *c; unsigned int i; if ((r = resmgr->findResource(kResourceTypeVocab, 996, 0)) == NULL) return 0; c = (int *)malloc(sizeof(int) * r->size / 2); for (i = 2; i < r->size; i += 4) { c[i/4] = READ_LE_UINT16(r->data + i); } *count = r->size / 4; return c; } int vocabulary_get_class_count(ResourceManager *resmgr) { Resource* r; if ((r = resmgr->findResource(kResourceTypeVocab, 996, 0)) == 0) return 0; return r->size / 4; } #endif bool vocabulary_get_snames(ResourceManager *resmgr, bool isOldSci0, Common::StringList &selectorNames) { int count; Resource *r = resmgr->findResource(kResourceTypeVocab, 997, 0); if (!r) // No such resource? return false; count = READ_LE_UINT16(r->data) + 1; // Counter is slightly off for (int i = 0; i < count; i++) { int offset = READ_LE_UINT16(r->data + 2 + i * 2); int len = READ_LE_UINT16(r->data + offset); Common::String tmp((const char *)r->data + offset + 2, len); selectorNames.push_back(tmp); // Early SCI versions used the LSB in the selector ID as a read/write // toggle. To compensate for that, we add every selector name twice. if (isOldSci0) selectorNames.push_back(tmp); } return true; } int vocabulary_lookup_sname(const Common::StringList &selectorNames, const char *sname) { for (uint pos = 0; pos < selectorNames.size(); ++pos) { if (selectorNames[pos] == sname) return pos; } return -1; } opcode* vocabulary_get_opcodes(ResourceManager *resmgr) { opcode* o; int count, i = 0; Resource* r = resmgr->findResource(kResourceTypeVocab, VOCAB_RESOURCE_OPCODES, 0); // if the resource couldn't be loaded, leave if (r == NULL) { fprintf(stderr, "unable to load vocab.%03d\n", VOCAB_RESOURCE_OPCODES); return NULL; } count = READ_LE_UINT16(r->data); o = (opcode*)malloc(sizeof(opcode) * 256); for (i = 0; i < count; i++) { int offset = READ_LE_UINT16(r->data + 2 + i * 2); int len = READ_LE_UINT16(r->data + offset) - 2; o[i].type = READ_LE_UINT16(r->data + offset + 2); o[i].number = i; o[i].name = (char *)malloc(len + 1); memcpy(o[i].name, r->data + offset + 4, len); o[i].name[len] = '\0'; #ifdef VOCABULARY_DEBUG printf("Opcode %02X: %s, %d\n", i, o[i].name, o[i].type); #endif } for (i = count; i < 256; i++) { o[i].type = 0; o[i].number = i; o[i].name = (char *)malloc(strlen("undefined") + 1); strcpy(o[i].name, "undefined"); } return o; } void vocabulary_free_opcodes(opcode *opcodes) { int i; if (!opcodes) return; for (i = 0; i < 256; i++) { if (opcodes[i].name) free(opcodes[i].name); } free(opcodes); } // Alternative kernel func names retriever. Required for KQ1/SCI (at least). static void _vocabulary_get_knames0alt(const Resource *r, Common::StringList &names) { uint idx = 0; while (idx < r->size) { Common::String tmp((const char *)r->data + idx); names.push_back(tmp); idx += tmp.size() + 1; } // The mystery kernel function- one in each SCI0 package names.push_back(SCRIPT_UNKNOWN_FUNCTION_STRING); } static void vocabulary_get_knames0(ResourceManager *resmgr, Common::StringList &names) { int count, i, index = 2, empty_to_add = 1; Resource *r = resmgr->findResource(kResourceTypeVocab, VOCAB_RESOURCE_KNAMES, 0); if (!r) { // No kernel name table found? Fall back to default table names.resize(SCI0_KNAMES_DEFAULT_ENTRIES_NR); for (i = 0; i < SCI0_KNAMES_DEFAULT_ENTRIES_NR; i++) names[i] = sci0_default_knames[i]; return; } count = READ_LE_UINT16(r->data); if (count > 1023) { _vocabulary_get_knames0alt(r, names); return; } if (count < SCI0_KNAMES_WELL_DEFINED) { empty_to_add = SCI0_KNAMES_WELL_DEFINED - count; sciprintf("Less than %d kernel functions; adding %d\n", SCI0_KNAMES_WELL_DEFINED, empty_to_add); } names.resize(count + 1 + empty_to_add); for (i = 0; i < count; i++) { int offset = READ_LE_UINT16(r->data + index); int len = READ_LE_UINT16(r->data + offset); //fprintf(stderr,"Getting name %d of %d...\n", i, count); index += 2; names[i] = Common::String((const char *)r->data + offset + 2, len); } for (i = 0; i < empty_to_add; i++) { names[count + i] = SCRIPT_UNKNOWN_FUNCTION_STRING; } } static void vocabulary_get_knames1(ResourceManager *resmgr, Common::StringList &names) { // vocab.999/999.voc is notoriously unreliable in SCI1 games, and should not be used // We hardcode the default SCI1 kernel names here (i.e. the ones inside the "special" // 999.voc file from FreeSCI). All SCI1 games seem to be working with this change, but // if any SCI1 game has different kernel vocabulary names, it might not work. It seems // that all SCI1 games use the same kernel vocabulary names though, so this seems to be // a safe change. If there's any SCI1 game with different kernel vocabulary names, we can // add special flags to it to our detector names.resize(SCI1_KNAMES_DEFAULT_ENTRIES_NR); for (int i = 0; i < SCI1_KNAMES_DEFAULT_ENTRIES_NR; i++) names[i] = sci1_default_knames[i]; } #ifdef ENABLE_SCI32 static void vocabulary_get_knames11(ResourceManager *resmgr, Common::StringList &names) { /* 999.voc format for SCI1.1 games: [b] # of kernel functions [w] unknown [offset to function name info] ... {[w name-len][function name]} ... */ //unsigned int size = 64, pos = 3; int len; Resource *r = resmgr->findResource(kResourceTypeVocab, VOCAB_RESOURCE_KNAMES, 0); if(r == NULL) // failed to open vocab.999 (happens with SCI1 demos) return; // FIXME: should return a default table for this engine const byte nCnt = *r->data; names.resize(nCnt); for (int i = 0; i < nCnt; i++) { int off = READ_LE_UINT16(r->data + 2 * i + 2); len = READ_LE_UINT16(r->data + off); names[i] = Common::String((char *)r->data + off + 2, len); } } #endif void vocabulary_get_knames(ResourceManager *resmgr, Common::StringList &names) { names.clear(); switch (resmgr->_sciVersion) { case SCI_VERSION_0: case SCI_VERSION_01: vocabulary_get_knames0(resmgr, names); break; case SCI_VERSION_01_VGA: case SCI_VERSION_01_VGA_ODD: // HACK: KQ5 needs the SCI1 default vocabulary names to work correctly. // Having more vocabulary names (like in SCI1) doesn't seem to have any // ill effects, other than resulting in unmapped functions towards the // end, which are never used by the game interpreter anyway // return vocabulary_get_knames0(resmgr, count); case SCI_VERSION_1_EARLY: case SCI_VERSION_1_LATE: vocabulary_get_knames1(resmgr, names); break; case SCI_VERSION_1_1: vocabulary_get_knames1(resmgr, names); break; #ifdef ENABLE_SCI32 case SCI_VERSION_32: vocabulary_get_knames11(resmgr, names); #endif break; default: break; } } } // End of namespace Sci