/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef SCUMM_DEBUGGER_H #define SCUMM_DEBUGGER_H #include "gui/debugger.h" namespace Scumm { class ScummEngine; class ScummDebugger : public GUI::Debugger { public: ScummDebugger(ScummEngine *s); virtual ~ScummDebugger(); // we need this here for __SYMBIAN32__ private: ScummEngine *_vm; virtual void preEnter(); virtual void postEnter(); // Commands bool Cmd_Room(int argc, const char **argv); bool Cmd_LoadGame(int argc, const char **argv); bool Cmd_SaveGame(int argc, const char **argv); bool Cmd_Restart(int argc, const char **argv); bool Cmd_PrintActor(int argc, const char **argv); bool Cmd_PrintBox(int argc, const char **argv); bool Cmd_PrintBoxMatrix(int argc, const char **argv); bool Cmd_PrintObjects(int argc, const char **argv); bool Cmd_Actor(int argc, const char **argv); bool Cmd_Camera(int argc, const char **argv); bool Cmd_Object(int argc, const char **argv); bool Cmd_Script(int argc, const char **argv); bool Cmd_PrintScript(int argc, const char **argv); bool Cmd_ImportRes(int argc, const char **argv); bool Cmd_PrintDraft(int argc, const char **argv); bool Cmd_Passcode(int argc, const char **argv); bool Cmd_Debug(int argc, const char **argv); bool Cmd_Show(int argc, const char **argv); bool Cmd_Hide(int argc, const char **argv); bool Cmd_IMuse(int argc, const char **argv); bool Cmd_ResetCursors(int argc, const char **argv); void printBox(int box); void drawBox(int box); }; } // End of namespace Scumm #endif