/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef SCUMM_FILE_H #define SCUMM_FILE_H #include "common/file.h" #include "common/stream.h" #include "scumm/detection.h" namespace Scumm { class BaseScummFile : public Common::File { protected: byte _encbyte; public: BaseScummFile() : _encbyte(0) {} void setEnc(byte value) { _encbyte = value; } virtual bool open(const Common::String &filename) = 0; virtual bool openSubFile(const Common::String &filename) = 0; virtual int32 pos() const = 0; virtual int32 size() const = 0; virtual bool seek(int32 offs, int whence = SEEK_SET) = 0; // Unused #if 0 virtual bool eos() const = 0; virtual uint32 read(void *dataPtr, uint32 dataSize) = 0; #endif }; class ScummFile : public BaseScummFile { private: int32 _subFileStart; int32 _subFileLen; bool _myEos; // Have we read past the end of the subfile? void setSubfileRange(int32 start, int32 len); void resetSubfile(); public: ScummFile(); bool open(const Common::String &filename); bool openSubFile(const Common::String &filename); void clearErr() { _myEos = false; BaseScummFile::clearErr(); } bool eos() const; int32 pos() const; int32 size() const; bool seek(int32 offs, int whence = SEEK_SET); uint32 read(void *dataPtr, uint32 dataSize); }; class ScummDiskImage : public BaseScummFile { private: Common::SeekableReadStream *_stream; byte _roomDisks[59], _roomTracks[59], _roomSectors[59]; byte *_buf; const GameSettings _game; const Common::String _disk1, _disk2; int _openedDisk; int _numGlobalObjects; int _numRooms; int _numCostumes; int _numScripts; int _numSounds; const int *_resourcesPerFile; bool openDisk(char num); bool generateIndex(); bool generateResource(int res); uint16 extractIndex(Common::WriteStream *out); uint16 extractResource(Common::WriteStream *out, int res); byte fileReadByte(); uint16 fileReadUint16LE(); public: ScummDiskImage(const char *disk1, const char *disk2, GameSettings game); bool open(const Common::String &filename); bool openSubFile(const Common::String &filename); void close(); bool eos() const { return _stream->eos(); } int32 pos() const { return _stream->pos(); } int32 size() const { return _stream->size(); } bool seek(int32 offs, int whence = SEEK_SET) { return _stream->seek(offs, whence); } uint32 read(void *dataPtr, uint32 dataSize); }; } // End of namespace Scumm #endif