/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifdef ENABLE_HE #include "scumm/he/intern_he.h" #include "scumm/he/logic_he.h" namespace Scumm { LogicHE::LogicHE(ScummEngine_v90he *vm) : _vm(vm) { } LogicHE::~LogicHE() { } void LogicHE::writeScummVar(int var, int32 value) { _vm->writeVar(var, value); } int LogicHE::versionID() { return 1; } int LogicHE::getFromArray(int arg0, int idx2, int idx1) { _vm->VAR(_vm->VAR_U32_ARRAY_UNK) = arg0; return _vm->readArray(116, idx2, idx1); } void LogicHE::putInArray(int arg0, int idx2, int idx1, int val) { _vm->VAR(_vm->VAR_U32_ARRAY_UNK) = arg0; _vm->writeArray(116, idx2, idx1, val); } int32 LogicHE::dispatch(int op, int numArgs, int32 *args) { #if 1 Common::String str; str = Common::String::format("LogicHE::dispatch(%d, %d, [", op, numArgs); if (numArgs > 0) str += Common::String::format("%d", args[0]); for (int i = 1; i < numArgs; i++) { str += Common::String::format(", %d", args[i]); } str += "])"; debug(0, "%s", str.c_str()); #else // Used for parallel trace utility for (int i = 0; i < numArgs; i++) debug(0, "args[%d] = %d;", i, args[i]); debug(0, "dispatch(%d, %d, args);", op, numArgs); #endif return 1; } LogicHE *LogicHE::makeLogicHE(ScummEngine_v90he *vm) { switch (vm->_game.id) { case GID_PUTTRACE: return makeLogicHErace(vm); case GID_FUNSHOP: return makeLogicHEfunshop(vm); case GID_FOOTBALL: return makeLogicHEfootball(vm); case GID_FOOTBALL2002: return makeLogicHEfootball2002(vm); case GID_SOCCER: case GID_SOCCERMLS: case GID_SOCCER2004: return makeLogicHEsoccer(vm); case GID_BASEBALL2001: return makeLogicHEbaseball2001(vm); case GID_BASKETBALL: return makeLogicHEbasketball(vm); case GID_MOONBASE: return makeLogicHEmoonbase((ScummEngine_v100he *)vm); default: return new LogicHE(vm); } } } // End of namespace Scumm #endif // ENABLE_HE