/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef SCUMM_HE_MOONBASE_NET_DEFINES_H #define SCUMM_HE_MOONBASE_NET_DEFINES_H namespace Scumm { // pnetwin.h #define PN_PRIORITY_HIGH 0x00000001 #define PN_SENDTYPE_INDIVIDUAL 1 #define PN_SENDTYPE_GROUP 2 #define PN_SENDTYPE_HOST 3 #define PN_SENDTYPE_ALL 4 #define MAX_GAME_NAME 128 /* Used for the multiplayer networking code */ #define MAX_PLAYER_NAME 128 /* Used for the multiplayer networking code */ #define MAX_PROVIDER_NAME 128 #define MAX_SESSION_NAME 128 #define MAX_GAMES_POLLED 16 #define MAX_PROVIDERS 16 #define PACKETTYPE_REMOTESTARTSCRIPT 1 #define PACKETTYPE_REMOTESTARTSCRIPTRETURN 2 #define PACKETTYPE_REMOTESTARTSCRIPTRESULT 3 #define PACKETTYPE_REMOTESENDSCUMMARRAY 4 const int SESSION_ERROR = 0; const int USER_CREATED_SESSION = 1; const int USER_JOINED_SESSION = 2; const int TCPIP_PROVIDER = -1; const int NO_PROVIDER = -2; const int MAX_PACKET_SIZE = 4096; // bytes const int MAX_HOSTNAME_SIZE = 256; const int MAX_IP_SIZE = 32; const char LOCAL_HOST[] = "127.0.0.1"; //localhost #define NULL_IP ""; //no IP address (causes enumsessions to search local subnet) } // End of namespace Scumm #endif