/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "scumm/he/intern_he.h" #include "scumm/he/moonbase/moonbase.h" #include "scumm/he/moonbase/net_main.h" namespace Scumm { Net::Net(ScummEngine_v100he *vm) : _latencyTime(1), _fakeLatency(false), _vm(vm) { //some defaults for fields } int Net::hostGame(char *sessionName, char *userName) { warning("STUB: op_net_host_tcpip_game(\"%s\", \"%s\")", sessionName, userName); // PN_HostTCPIPGame return 0; } int Net::joinGame(char *IP, char *userName) { warning("STUB: Net::joinGame(\"%s\", \"%s\")", IP, userName); // PN_JoinTCPIPGame return 0; } int Net::addUser(char *shortName, char *longName) { warning("STUB: Net::addUser(\"%s\", \"%s\")", shortName, longName); // PN_AddUser return 0; } int Net::removeUser() { warning("STUB: Net::removeUser()"); // PN_RemoveUser return 0; } int Net::whoSentThis() { warning("STUB: Net::whoSentThis()"); // PN_WhoSentThis return 0; } int Net::whoAmI() { warning("STUB: Net::whoAmI()"); // PN_WhoAmI return 0; } int Net::createSession(char *name) { warning("STUB: Net::createSession(\"%s\")", name); // PN_CreateSession return 0; } int Net::joinSession(int sessionIndex) { warning("STUB: Net::joinSession(%d)", sessionIndex); // PN_JoinSession return 0; } int Net::endSession() { warning("STUB: Net::endSession()"); // PN_EndSession return 0; } void Net::disableSessionJoining() { warning("STUB: Net::disableSessionJoining()"); // PN_DisableSessionPlayerJoin } void Net::enableSessionJoining() { warning("STUB: Net::enableSessionJoining()"); // PN_EnableSessionPlayerJoin } void Net::setBotsCount(int botsCount) { warning("STUB: Net::setBotsCount(%d)", botsCount); // PN_SetAIPlayerCountKludge } int32 Net::setProviderByName(int32 parameter1, int32 parameter2) { warning("STUB: Net::setProviderByName(%d, %d)", parameter1, parameter2); // PN_SetProviderByName return 0; } void Net::setFakeLatency(int time) { _latencyTime = time; debug("NETWORK: Setting Fake Latency to %d ms \n", _latencyTime); // TODO: is it OK to use debug instead of SPUTM_xprintf? _fakeLatency = true; } bool Net::destroyPlayer(int32 playerDPID) { // bool PNETWIN_destroyplayer(DPID idPlayer) warning("STUB: Net::destroyPlayer(%d)", playerDPID); return false; } int32 Net::startQuerySessions() { warning("STUB: Net::startQuerySessions()"); // StartQuerySessions return 0; } int32 Net::updateQuerySessions() { warning("STUB: Net::updateQuerySessions()"); // UpdateQuerySessions return 0; } void Net::stopQuerySessions() { warning("STUB: Net::stopQuerySessions()"); // StopQuerySessions } int Net::querySessions() { warning("STUB: Net::querySessions()"); // PN_QuerySessions return 0; } int Net::queryProviders() { warning("STUB: Net::queryProviders()"); // PN_QueryProviders return 0; } int Net::setProvider(int providerIndex) { warning("STUB: Net::setProvider(%d)", providerIndex); // PN_SetProvider return 0; } int Net::closeProvider() { warning("STUB: Net::closeProvider()"); // PN_CloseProvider return 0; } bool Net::initAll() { warning("STUB: Net::initAll()"); // PN_DoInitAll return false; } bool Net::initProvider() { warning("STUB: Net::initProvider()"); // PN_DoInitProvider return false; } bool Net::initSession() { warning("STUB: Net::initSession()"); // PN_DoInitSession return false; } bool Net::initUser() { warning("STUB: Net::initUser()"); // PN_DoInitUser return false; } void Net::remoteStartScript(int typeOfSend, int sendTypeParam, int priority, int argsCount, int32 *args) { warning("STUB: Net::remoteStartScript(%d, %d, %d, %d, ...)", typeOfSend, sendTypeParam, priority, argsCount); // PN_RemoteStartScriptCommand } void Net::remoteSendArray(int typeOfSend, int sendTypeParam, int priority, int arrayIndex) { warning("STUB: Net::remoteSendArray(%d, %d, %d, %d)", typeOfSend, sendTypeParam, priority, arrayIndex); // PN_RemoteSendArrayCommand } int Net::remoteStartScriptFunction(int typeOfSend, int sendTypeParam, int priority, int defaultReturnValue, int argsCount, int32 *args) { warning("STUB: Net::remoteStartScriptFunction(%d, %d, %d, %d, %d, ...)", typeOfSend, sendTypeParam, priority, defaultReturnValue, argsCount); // PN_RemoteStartScriptFunction return 0; } bool Net::getHostName(char *hostname, int length) { warning("STUB: Net::getHostName(\"%s\", %d)", hostname, length); // PN_GetHostName return false; } bool Net::getIPfromName(char *ip, int ipLength, char *nameBuffer) { warning("STUB: Net::getIPfromName(\"%s\", %d, \"%s\")", ip, ipLength, nameBuffer); // PN_GetIPfromName return false; } void Net::getSessionName(int sessionNumber, char *buffer, int length) { warning("STUB: Net::getSessionName(%d, \"%s\", %d)", sessionNumber, buffer, length); // PN_GetSessionName } int Net::getSessionPlayerCount(int sessionNumber) { warning("STUB: Net::getSessionPlayerCount(%d)", sessionNumber); // case GET_SESSION_PLAYER_COUNT_KLUDGE: //assert(sessionNumber >= 0 && sessionNumber < NUMELEMENTS(gdefMultiPlay.gamedescptr)); //return gdefMultiPlay.gamedescptr[sessionNumber].currentplayers; return 0; } void Net::getProviderName(int providerIndex, char *buffer, int length) { warning("STUB: Net::getProviderName(%d, \"%s\", %d)", providerIndex, buffer, length); // PN_GetProviderName } } // End of namespace Scumm