/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #include "scumm/scumm.h" #include "scumm/file.h" #include "scumm/he/intern_he.h" #include "scumm/resource.h" #include "scumm/he/resource_he.h" #include "scumm/he/sound_he.h" #include "audio/decoders/wave.h" #include "graphics/cursorman.h" #include "graphics/maccursor.h" #include "graphics/wincursor.h" #include "common/archive.h" #include "common/memstream.h" #include "common/system.h" namespace Scumm { ResExtractor::ResExtractor(ScummEngine_v70he *scumm) : _vm(scumm) { memset(_cursorCache, 0, sizeof(_cursorCache)); } ResExtractor::~ResExtractor() { for (int i = 0; i < MAX_CACHED_CURSORS; ++i) { CachedCursor *cc = &_cursorCache[i]; if (cc->valid) { free(cc->bitmap); free(cc->palette); } } memset(_cursorCache, 0, sizeof(_cursorCache)); } ResExtractor::CachedCursor *ResExtractor::findCachedCursor(int id) { for (int i = 0; i < MAX_CACHED_CURSORS; ++i) if (_cursorCache[i].valid && _cursorCache[i].id == id) return &_cursorCache[i]; return NULL; } ResExtractor::CachedCursor *ResExtractor::getCachedCursorSlot() { uint32 minLastUsed = 0; CachedCursor *r = NULL; for (int i = 0; i < MAX_CACHED_CURSORS; ++i) { CachedCursor *cc = &_cursorCache[i]; if (!cc->valid) return cc; if (minLastUsed == 0 || cc->lastUsed < minLastUsed) { minLastUsed = cc->lastUsed; r = cc; } } assert(r); delete[] r->bitmap; delete[] r->palette; memset(r, 0, sizeof(CachedCursor)); return r; } void ResExtractor::setCursor(int id) { CachedCursor *cc = findCachedCursor(id); if (cc != NULL) { debug(7, "Found cursor %d in cache slot %lu", id, (long)(cc - _cursorCache)); } else { cc = getCachedCursorSlot(); assert(cc && !cc->valid); if (!extractResource(id, cc)) error("Could not extract cursor %d", id); debug(7, "Adding cursor %d to cache slot %lu", id, (long)(cc - _cursorCache)); cc->valid = true; cc->id = id; cc->lastUsed = g_system->getMillis(); } if (cc->palette) CursorMan.replaceCursorPalette(cc->palette, 0, cc->palSize); _vm->setCursorHotspot(cc->hotspotX, cc->hotspotY); _vm->setCursorFromBuffer(cc->bitmap, cc->width, cc->height, cc->width); } Win32ResExtractor::Win32ResExtractor(ScummEngine_v70he *scumm) : ResExtractor(scumm) { } bool Win32ResExtractor::extractResource(int id, CachedCursor *cc) { if (_fileName.empty()) { // We are running for the first time _fileName = _vm->generateFilename(-3); if (!_exe.loadFromEXE(_fileName)) error("Cannot open file %s", _fileName.c_str()); } Graphics::WinCursorGroup *group = Graphics::WinCursorGroup::createCursorGroup(_exe, id); if (!group) return false; Graphics::WinCursor *cursor = group->cursors[0].cursor; cc->bitmap = new byte[cursor->getWidth() * cursor->getHeight()]; cc->width = cursor->getWidth(); cc->height = cursor->getHeight(); cc->hotspotX = cursor->getHotspotX(); cc->hotspotY = cursor->getHotspotY(); // Convert from the paletted format to the SCUMM palette const byte *srcBitmap = cursor->getSurface(); for (int i = 0; i < cursor->getWidth() * cursor->getHeight(); i++) { if (srcBitmap[i] == cursor->getKeyColor()) // Transparent cc->bitmap[i] = 255; else if (srcBitmap[i] == 0) // Black cc->bitmap[i] = 253; else // White cc->bitmap[i] = 254; } delete group; return true; } MacResExtractor::MacResExtractor(ScummEngine_v70he *scumm) : ResExtractor(scumm) { _resMgr = NULL; } bool MacResExtractor::extractResource(int id, CachedCursor *cc) { // Create the MacResManager if not created already if (_resMgr == NULL) { _resMgr = new Common::MacResManager(); if (!_resMgr->open(_vm->generateFilename(-3))) error("Cannot open file %s", _fileName.c_str()); } Common::SeekableReadStream *dataStream = _resMgr->getResource('crsr', id + 1000); if (!dataStream) return false; // If we don't have a cursor palette, force monochrome cursors bool forceMonochrome = !_vm->_system->hasFeature(OSystem::kFeatureCursorHasPalette); Graphics::MacCursor *macCursor = new Graphics::MacCursor(); if (!macCursor->readFromStream(*dataStream, forceMonochrome)) { delete dataStream; delete macCursor; return false; } cc->bitmap = new byte[macCursor->getWidth() * macCursor->getHeight()]; cc->width = macCursor->getWidth(); cc->height = macCursor->getHeight(); cc->hotspotX = macCursor->getHotspotX(); cc->hotspotY = macCursor->getHotspotY(); if (forceMonochrome) { // Convert to the SCUMM palette const byte *srcBitmap = macCursor->getSurface(); for (int i = 0; i < macCursor->getWidth() * macCursor->getHeight(); i++) { if (srcBitmap[i] == macCursor->getKeyColor()) // Transparent cc->bitmap[i] = 255; else if (srcBitmap[i] == 0) // Black cc->bitmap[i] = 253; else // White cc->bitmap[i] = 254; } } else { // Copy data and palette // Sanity check. This code assumes that the key color is the same assert(macCursor->getKeyColor() == 255); memcpy(cc->bitmap, macCursor->getSurface(), macCursor->getWidth() * macCursor->getHeight()); cc->palette = new byte[256 * 3]; cc->palSize = 256; memcpy(cc->palette, macCursor->getPalette(), 256 * 3); } delete macCursor; delete dataStream; return true; } void ScummEngine_v70he::readRoomsOffsets() { int num, i; byte *ptr; debug(9, "readRoomOffsets()"); num = READ_LE_UINT16(_heV7RoomOffsets); ptr = _heV7RoomOffsets + 2; for (i = 0; i < num; i++) { _res->roomoffs[rtRoom][i] = READ_LE_UINT32(ptr); ptr += 4; } } void ScummEngine_v70he::readGlobalObjects() { int num = _fileHandle->readUint16LE(); assert(num == _numGlobalObjects); assert(_objectStateTable); assert(_objectOwnerTable); _fileHandle->read(_objectStateTable, num); _fileHandle->read(_objectOwnerTable, num); _fileHandle->read(_objectRoomTable, num); _fileHandle->read(_classData, num * sizeof(uint32)); #if defined(SCUMM_BIG_ENDIAN) // Correct the endianess if necessary for (int i = 0; i != num; i++) _classData[i] = FROM_LE_32(_classData[i]); #endif } #ifdef ENABLE_HE void ScummEngine_v99he::readMAXS(int blockSize) { if (blockSize == 52) { debug(0, "ScummEngine_v99he readMAXS: MAXS has blocksize %d", blockSize); _numVariables = _fileHandle->readUint16LE(); _fileHandle->readUint16LE(); _numRoomVariables = _fileHandle->readUint16LE(); _numLocalObjects = _fileHandle->readUint16LE(); _numArray = _fileHandle->readUint16LE(); _fileHandle->readUint16LE(); _fileHandle->readUint16LE(); _numFlObject = _fileHandle->readUint16LE(); _numInventory = _fileHandle->readUint16LE(); _numRooms = _fileHandle->readUint16LE(); _numScripts = _fileHandle->readUint16LE(); _numSounds = _fileHandle->readUint16LE(); _numCharsets = _fileHandle->readUint16LE(); _numCostumes = _fileHandle->readUint16LE(); _numGlobalObjects = _fileHandle->readUint16LE(); _numImages = _fileHandle->readUint16LE(); _numSprites = _fileHandle->readUint16LE(); _numLocalScripts = _fileHandle->readUint16LE(); _HEHeapSize = _fileHandle->readUint16LE(); _numPalettes = _fileHandle->readUint16LE(); _numUnk = _fileHandle->readUint16LE(); _numTalkies = _fileHandle->readUint16LE(); _numNewNames = 10; _objectRoomTable = (byte *)calloc(_numGlobalObjects, 1); _numGlobalScripts = 2048; } else ScummEngine_v90he::readMAXS(blockSize); } void ScummEngine_v90he::readMAXS(int blockSize) { if (blockSize == 46) { debug(0, "ScummEngine_v90he readMAXS: MAXS has blocksize %d", blockSize); _numVariables = _fileHandle->readUint16LE(); _fileHandle->readUint16LE(); _numRoomVariables = _fileHandle->readUint16LE(); _numLocalObjects = _fileHandle->readUint16LE(); _numArray = _fileHandle->readUint16LE(); _fileHandle->readUint16LE(); _fileHandle->readUint16LE(); _numFlObject = _fileHandle->readUint16LE(); _numInventory = _fileHandle->readUint16LE(); _numRooms = _fileHandle->readUint16LE(); _numScripts = _fileHandle->readUint16LE(); _numSounds = _fileHandle->readUint16LE(); _numCharsets = _fileHandle->readUint16LE(); _numCostumes = _fileHandle->readUint16LE(); _numGlobalObjects = _fileHandle->readUint16LE(); _numImages = _fileHandle->readUint16LE(); _numSprites = _fileHandle->readUint16LE(); _numLocalScripts = _fileHandle->readUint16LE(); _HEHeapSize = _fileHandle->readUint16LE(); _numNewNames = 10; _objectRoomTable = (byte *)calloc(_numGlobalObjects, 1); if (_game.features & GF_HE_985) _numGlobalScripts = 2048; else _numGlobalScripts = 200; } else ScummEngine_v72he::readMAXS(blockSize); } void ScummEngine_v72he::readMAXS(int blockSize) { if (blockSize == 40) { debug(0, "ScummEngine_v72he readMAXS: MAXS has blocksize %d", blockSize); _numVariables = _fileHandle->readUint16LE(); _fileHandle->readUint16LE(); _numBitVariables = _numRoomVariables = _fileHandle->readUint16LE(); _numLocalObjects = _fileHandle->readUint16LE(); _numArray = _fileHandle->readUint16LE(); _fileHandle->readUint16LE(); _numVerbs = _fileHandle->readUint16LE(); _numFlObject = _fileHandle->readUint16LE(); _numInventory = _fileHandle->readUint16LE(); _numRooms = _fileHandle->readUint16LE(); _numScripts = _fileHandle->readUint16LE(); _numSounds = _fileHandle->readUint16LE(); _numCharsets = _fileHandle->readUint16LE(); _numCostumes = _fileHandle->readUint16LE(); _numGlobalObjects = _fileHandle->readUint16LE(); _numImages = _fileHandle->readUint16LE(); _numNewNames = 10; _objectRoomTable = (byte *)calloc(_numGlobalObjects, 1); _numGlobalScripts = 200; } else ScummEngine_v6::readMAXS(blockSize); } byte *ScummEngine_v72he::getStringAddress(int i) { byte *addr = getResourceAddress(rtString, i); if (addr == NULL) return NULL; return ((ScummEngine_v72he::ArrayHeader *)addr)->data; } int ScummEngine_v72he::getSoundResourceSize(int id) { const byte *ptr; int offs, size; if (id > _numSounds) { if (!((SoundHE *)_sound)->getHEMusicDetails(id, offs, size)) { debug(0, "getSoundResourceSize: musicID %d not found", id); return 0; } } else { ptr = getResourceAddress(rtSound, id); if (!ptr) return 0; if (READ_BE_UINT32(ptr) == MKTAG('R','I','F','F')) { byte flags; int rate; size = READ_BE_UINT32(ptr + 4); Common::MemoryReadStream stream(ptr, size); if (!Audio::loadWAVFromStream(stream, size, rate, flags)) { error("getSoundResourceSize: Not a valid WAV file"); } } else { ptr += 8 + READ_BE_UINT32(ptr + 12); if (READ_BE_UINT32(ptr) == MKTAG('S','B','N','G')) { ptr += READ_BE_UINT32(ptr + 4); } assert(READ_BE_UINT32(ptr) == MKTAG('S','D','A','T')); size = READ_BE_UINT32(ptr + 4) - 8; } } return size; } #endif } // End of namespace Scumm