/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #include "scumm/scumm.h" #include "scumm/file.h" #include "scumm/he/intern_he.h" #include "scumm/resource.h" #include "scumm/he/resource_he.h" #include "scumm/he/sound_he.h" #include "sound/wave.h" #include "graphics/cursorman.h" #include "common/archive.h" #include "common/stream.h" #include "common/system.h" namespace Scumm { #define LE16(x) ((x) = TO_LE_16(x)) #define LE32(x) ((x) = TO_LE_32(x)) ResExtractor::ResExtractor(ScummEngine_v70he *scumm) : _vm(scumm) { memset(_cursorCache, 0, sizeof(_cursorCache)); } ResExtractor::~ResExtractor() { for (int i = 0; i < MAX_CACHED_CURSORS; ++i) { CachedCursor *cc = &_cursorCache[i]; if (cc->valid) { free(cc->bitmap); free(cc->palette); } } memset(_cursorCache, 0, sizeof(_cursorCache)); } ResExtractor::CachedCursor *ResExtractor::findCachedCursor(int id) { for (int i = 0; i < MAX_CACHED_CURSORS; ++i) { CachedCursor *cc = &_cursorCache[i]; if (cc->valid && cc->id == id) { return cc; } } return NULL; } ResExtractor::CachedCursor *ResExtractor::getCachedCursorSlot() { uint32 min_last_used = 0; CachedCursor *r = NULL; for (int i = 0; i < MAX_CACHED_CURSORS; ++i) { CachedCursor *cc = &_cursorCache[i]; if (!cc->valid) { return cc; } else { if (min_last_used == 0 || cc->last_used < min_last_used) { min_last_used = cc->last_used; r = cc; } } } assert(r); free(r->bitmap); free(r->palette); memset(r, 0, sizeof(CachedCursor)); return r; } void ResExtractor::setCursor(int id) { byte *cursorRes = 0; int cursorsize; int keycolor = 0; CachedCursor *cc = findCachedCursor(id); if (cc != NULL) { debug(7, "Found cursor %d in cache slot %lu", id, (long)(cc - _cursorCache)); } else { cc = getCachedCursorSlot(); assert(cc && !cc->valid); cursorsize = extractResource(id, &cursorRes); convertIcons(cursorRes, cursorsize, &cc->bitmap, &cc->w, &cc->h, &cc->hotspot_x, &cc->hotspot_y, &keycolor, &cc->palette, &cc->palSize); debug(7, "Adding cursor %d to cache slot %lu", id, (long)(cc - _cursorCache)); free(cursorRes); cc->valid = true; cc->id = id; cc->last_used = g_system->getMillis(); } if (cc->palette) CursorMan.replaceCursorPalette(cc->palette, 0, cc->palSize); _vm->setCursorHotspot(cc->hotspot_x, cc->hotspot_y); _vm->setCursorFromBuffer(cc->bitmap, cc->w, cc->h, cc->w); } /* * Static variables */ const char *res_types[] = { /* 0x01: */ "cursor", "bitmap", "icon", "menu", "dialog", "string", "fontdir", "font", "accelerator", "rcdata", "messagelist", "group_cursor", NULL, "group_icon", NULL, /* the following are not defined in winbase.h, but found in wrc. */ /* 0x10: */ "version", "dlginclude", NULL, "plugplay", "vxd", "anicursor", "aniicon" }; #define RES_TYPE_COUNT (sizeof(res_types)/sizeof(char *)) Win32ResExtractor::Win32ResExtractor(ScummEngine_v70he *scumm) : ResExtractor(scumm) { } int Win32ResExtractor::extractResource(int resId, byte **data) { char buf[20]; snprintf(buf, sizeof(buf), "%d", resId); return extractResource_("group_cursor", buf, data); } int Win32ResExtractor::extractResource_(const char *resType, char *resName, byte **data) { char *arg_language = NULL; const char *arg_type = resType; char *arg_name = resName; int ressize = 0; _arg_raw = false; /* translate --type option from resource type string to integer */ arg_type = res_type_string_to_id(arg_type); WinLibrary fi; /* initiate stuff */ fi.memory = NULL; fi.file = NULL; if (_fileName.empty()) { // We are running for the first time _fileName = _vm->generateFilename(-3); } /* get file size */ fi.file = SearchMan.openFile(_fileName); if (!fi.file) { error("Cannot open file %s", _fileName.c_str()); } fi.total_size = fi.file->size(); if (fi.total_size == -1) { error("Cannot get size of file %s", _fileName.c_str()); goto cleanup; } if (fi.total_size == 0) { error("%s: file has a size of 0", _fileName.c_str()); goto cleanup; } /* read all of file */ fi.memory = (byte *)malloc(fi.total_size); if (fi.file->read(fi.memory, fi.total_size) == 0) { error("Cannot read from file %s", _fileName.c_str()); goto cleanup; } /* identify file and find resource table */ if (!read_library(&fi)) { /* error reported by read_library */ goto cleanup; } /* errors will be printed by the callback */ ressize = do_resources(&fi, arg_type, arg_name, arg_language, data); /* free stuff and close file */ cleanup: delete fi.file; free(fi.memory); return ressize; } /* res_type_id_to_string: * Translate a numeric resource type to it's corresponding string type. * (For informative-ness.) */ const char *Win32ResExtractor::res_type_id_to_string(int id) { if (id == 241) return "toolbar"; if (id > 0 && id <= (int)RES_TYPE_COUNT) return res_types[id-1]; return NULL; } /* res_type_string_to_id: * Translate a resource type string to integer. * (Used to convert the --type option.) */ const char *Win32ResExtractor::res_type_string_to_id(const char *type) { static const char *res_type_ids[] = { "-1", "-2", "-3", "-4", "-5", "-6", "-7", "-8", "-9", "-10", "-11", "-12", NULL, "-14", NULL, "-16", "-17", NULL, "-19", "-20", "-21", "-22" }; int c; if (type == NULL) return NULL; for (c = 0 ; c < (int)RES_TYPE_COUNT ; c++) { if (res_types[c] != NULL && !scumm_stricmp(type, res_types[c])) return res_type_ids[c]; } return type; } /* return the resource id quoted if it's a string, otherwise just return it */ char *Win32ResExtractor::WinResource::get_resource_id_quoted() { // FIXME: Using a static var here is EVIL and in fact, broken when // used multiple times in a row, e.g. in a single call to printf() // or debug()... which is in fact how we use this function... :-) static char tmp[WINRES_ID_MAXLEN+2]; if (numeric_id || id[0] == '\0') return id; sprintf(tmp, "'%s'", id); return tmp; } int Win32ResExtractor::extract_resources(WinLibrary *fi, WinResource *wr, WinResource *type_wr, WinResource *name_wr, WinResource *lang_wr, byte **data) { int size; bool free_it; const char *type; int32 id; if (*data) { error("Win32ResExtractor::extract_resources() more than one cursor"); return 0; } *data = extract_resource(fi, wr, &size, &free_it, type_wr->id, (lang_wr == NULL ? NULL : lang_wr->id), _arg_raw); if (data == NULL) { error("Win32ResExtractor::extract_resources() problem with resource extraction"); return 0; } /* get named resource type if possible */ type = NULL; if ((id = strtol(type_wr->id, 0, 10)) != 0) type = res_type_id_to_string(id); debugC(DEBUG_RESOURCE, "extractCursor(). Found cursor name: %s%s%s [size=%d]", name_wr->get_resource_id_quoted(), (lang_wr->id[0] != '\0' ? " language: " : ""), lang_wr->get_resource_id_quoted(), size); return size; } /* extract_resource: * Extract a resource, returning pointer to data. */ byte *Win32ResExtractor::extract_resource(WinLibrary *fi, WinResource *wr, int *size, bool *free_it, char *type, char *lang, bool raw) { char *str; int32 intval; /* just return pointer to data if raw */ if (raw) { *free_it = false; /* get_resource_entry will print possible error */ return get_resource_entry(fi, wr, size); } /* find out how to extract */ str = type; if (str != NULL && (intval = strtol(STRIP_RES_ID_FORMAT(str), 0, 10))) { if (intval == (int)RT_GROUP_ICON) { *free_it = true; return extract_group_icon_cursor_resource(fi, wr, lang, size, true); } if (intval == (int)RT_GROUP_CURSOR) { *free_it = true; return extract_group_icon_cursor_resource(fi, wr, lang, size, false); } } return NULL; } /* extract_group_icon_resource: * Create a complete RT_GROUP_ICON resource, that can be written to * an `.ico' file without modifications. Returns an allocated * memory block that should be freed with free() once used. * * `root' is the offset in file that specifies the resource. * `base' is the offset that string pointers are calculated from. * `ressize' should point to an integer variable where the size of * the returned memory block will be placed. * `is_icon' indicates whether resource to be extracted is icon * or cursor group. */ byte *Win32ResExtractor::extract_group_icon_cursor_resource(WinLibrary *fi, WinResource *wr, char *lang, int *ressize, bool is_icon) { Win32CursorIconDir *icondir; Win32CursorIconFileDir *fileicondir; byte *memory; int c, offset, skipped; int size; /* get resource data and size */ icondir = (Win32CursorIconDir *)get_resource_entry(fi, wr, &size); if (icondir == NULL) { /* get_resource_entry will print error */ return NULL; } /* calculate total size of output file */ RETURN_IF_BAD_POINTER(NULL, icondir->count); skipped = 0; for (c = 0 ; c < FROM_LE_16(icondir->count) ; c++) { int level; int iconsize; char name[14]; WinResource *fwr; RETURN_IF_BAD_POINTER(NULL, icondir->entries[c]); /*printf("%d. bytes_in_res=%d width=%d height=%d planes=%d bit_count=%d\n", c, FROM_LE_32(icondir->entries[c].bytes_in_res), (is_icon ? icondir->entries[c].res_info.icon.width : FROM_LE_16(icondir->entries[c].res_info.cursor.width)), (is_icon ? icondir->entries[c].res_info.icon.height : FROM_LE_16(icondir->entries[c].res_info.cursor.height)), FROM_LE_16(icondir->entries[c].plane_count), FROM_LE_16(icondir->entries[c].bit_count));*/ /* find the corresponding icon resource */ snprintf(name, sizeof(name)/sizeof(char), "-%d", FROM_LE_16(icondir->entries[c].res_id)); fwr = find_resource(fi, (is_icon ? "-3" : "-1"), name, lang, &level); if (fwr == NULL) { error("%s: could not find `%s' in `%s' resource.", _fileName.c_str(), &name[1], (is_icon ? "group_icon" : "group_cursor")); return NULL; } if (get_resource_entry(fi, fwr, &iconsize) != NULL) { if (iconsize == 0) { debugC(DEBUG_RESOURCE, "%s: icon resource `%s' is empty, skipping", _fileName.c_str(), name); skipped++; continue; } if ((uint32)iconsize != FROM_LE_32(icondir->entries[c].bytes_in_res)) { debugC(DEBUG_RESOURCE, "%s: mismatch of size in icon resource `%s' and group (%d != %d)", _fileName.c_str(), name, iconsize, FROM_LE_32(icondir->entries[c].bytes_in_res)); } size += iconsize; /* size += FROM_LE_32(icondir->entries[c].bytes_in_res); */ /* cursor resources have two additional WORDs that contain * hotspot info */ if (!is_icon) size -= sizeof(uint16)*2; } } offset = sizeof(Win32CursorIconFileDir) + (FROM_LE_16(icondir->count)-skipped) * sizeof(Win32CursorIconFileDirEntry); size += offset; *ressize = size; /* allocate that much memory */ memory = (byte *)malloc(size); fileicondir = (Win32CursorIconFileDir *)memory; /* transfer Win32CursorIconDir structure members */ fileicondir->reserved = icondir->reserved; fileicondir->type = icondir->type; fileicondir->count = TO_LE_16(FROM_LE_16(icondir->count) - skipped); /* transfer each cursor/icon: Win32CursorIconDirEntry and data */ skipped = 0; for (c = 0 ; c < FROM_LE_16(icondir->count) ; c++) { int level; char name[14]; WinResource *fwr; byte *data; /* find the corresponding icon resource */ snprintf(name, sizeof(name)/sizeof(char), "-%d", FROM_LE_16(icondir->entries[c].res_id)); fwr = find_resource(fi, (is_icon ? "-3" : "-1"), name, lang, &level); if (fwr == NULL) { error("%s: could not find `%s' in `%s' resource.", _fileName.c_str(), &name[1], (is_icon ? "group_icon" : "group_cursor")); return NULL; } /* get data and size of that resource */ data = (byte *)get_resource_entry(fi, fwr, &size); if (data == NULL) { /* get_resource_entry has printed error */ return NULL; } if (size == 0) { skipped++; continue; } /* copy ICONDIRENTRY (not including last dwImageOffset) */ memcpy(&fileicondir->entries[c-skipped], &icondir->entries[c], sizeof(Win32CursorIconFileDirEntry)-sizeof(uint32)); /* special treatment for cursors */ if (!is_icon) { fileicondir->entries[c-skipped].width = icondir->entries[c].res_info.cursor.width; fileicondir->entries[c-skipped].height = TO_LE_16(FROM_LE_16(icondir->entries[c].res_info.cursor.height) / 2); fileicondir->entries[c-skipped].color_count = 0; fileicondir->entries[c-skipped].reserved = 0; } /* set image offset and increase it */ fileicondir->entries[c-skipped].dib_offset = TO_LE_32(offset); /* transfer resource into file memory */ if (is_icon) { memcpy(&memory[offset], data, FROM_LE_32(icondir->entries[c].bytes_in_res)); } else { fileicondir->entries[c-skipped].hotspot_x = ((uint16 *) data)[0]; fileicondir->entries[c-skipped].hotspot_y = ((uint16 *) data)[1]; memcpy(&memory[offset], data+sizeof(uint16)*2, FROM_LE_32(icondir->entries[c].bytes_in_res)-sizeof(uint16)*2); offset -= sizeof(uint16)*2; } /* increase the offset pointer */ offset += FROM_LE_32(icondir->entries[c].bytes_in_res); } return memory; } /* check_offset: * Check if a chunk of data (determined by offset and size) * is within the bounds of the WinLibrary file. * Usually not called directly. */ bool Win32ResExtractor::check_offset(byte *memory, int total_size, const char *name, void *offset, int size) { int need_size = (int)((byte *)offset - memory + size); debugC(DEBUG_RESOURCE, "check_offset: size=%x vs %x offset=%x size=%x", need_size, total_size, (byte *)offset - memory, size); if (need_size < 0 || need_size > total_size) { error("%s: premature end", name); return false; } return true; } /* do_resources: * Do something for each resource matching type, name and lang. */ int Win32ResExtractor::do_resources(WinLibrary *fi, const char *type, char *name, char *lang, byte **data) { WinResource *type_wr; WinResource *name_wr; WinResource *lang_wr; int size; type_wr = (WinResource *)calloc(sizeof(WinResource)*3, 1); name_wr = type_wr + 1; lang_wr = type_wr + 2; size = do_resources_recurs(fi, NULL, type_wr, name_wr, lang_wr, type, name, lang, data); free(type_wr); return size; } /* what is each entry in this directory level for? type, name or language? */ #define WINRESOURCE_BY_LEVEL(x) ((x)==0 ? type_wr : ((x)==1 ? name_wr : lang_wr)) /* does the id of this entry match the specified id? */ #define LEVEL_MATCHES(x) (x == NULL || x ## _wr->id[0] == '\0' || compare_resource_id(x ## _wr, x)) int Win32ResExtractor::do_resources_recurs(WinLibrary *fi, WinResource *base, WinResource *type_wr, WinResource *name_wr, WinResource *lang_wr, const char *type, char *name, char *lang, byte **data) { int c, rescnt; WinResource *wr; uint32 size = 0; /* get a list of all resources at this level */ wr = list_resources(fi, base, &rescnt); if (wr == NULL) { if (size != 0) return size; else return 0; } /* process each resource listed */ for (c = 0 ; c < rescnt ; c++) { /* (over)write the corresponding WinResource holder with the current */ memcpy(WINRESOURCE_BY_LEVEL(wr[c].level), wr+c, sizeof(WinResource)); /* go deeper unless there is something that does NOT match */ if (LEVEL_MATCHES(type) && LEVEL_MATCHES(name) && LEVEL_MATCHES(lang)) { if (wr->is_directory) size = do_resources_recurs(fi, wr+c, type_wr, name_wr, lang_wr, type, name, lang, data); else size = extract_resources(fi, wr+c, type_wr, name_wr, lang_wr, data); } } /* since we're moving back one level after this, unset the * WinResource holder used on this level */ memset(WINRESOURCE_BY_LEVEL(wr[0].level), 0, sizeof(WinResource)); return size; } bool Win32ResExtractor::compare_resource_id(WinResource *wr, const char *id) { if (wr->numeric_id) { int32 cmp1, cmp2; if (id[0] == '+') return false; if (id[0] == '-') id++; if (!(cmp1 = strtol(wr->id, 0, 10)) || !(cmp2 = strtol(id, 0, 10)) || cmp1 != cmp2) return false; } else { if (id[0] == '-') return false; if (id[0] == '+') id++; if (strcmp(wr->id, id)) return false; } return true; } bool Win32ResExtractor::decode_pe_resource_id(WinLibrary *fi, WinResource *wr, uint32 value) { if (value & IMAGE_RESOURCE_NAME_IS_STRING) { /* numeric id */ int c, len; uint16 *mem = (uint16 *) (fi->first_resource + (value & ~IMAGE_RESOURCE_NAME_IS_STRING)); /* copy each char of the string, and terminate it */ RETURN_IF_BAD_POINTER(false, *mem); len = FROM_LE_16(mem[0]); RETURN_IF_BAD_OFFSET(false, &mem[1], sizeof(uint16) * len); len = MIN(FROM_LE_16(mem[0]), (uint16)WINRES_ID_MAXLEN); for (c = 0 ; c < len ; c++) wr->id[c] = FROM_LE_16(mem[c+1]) & 0x00FF; wr->id[len] = '\0'; wr->numeric_id = false; } else { /* Unicode string id */ /* translate id into a string */ snprintf(wr->id, WINRES_ID_MAXLEN, "%d", value); wr->numeric_id = true; } return true; } byte *Win32ResExtractor::get_resource_entry(WinLibrary *fi, WinResource *wr, int *size) { byte *result; Win32ImageResourceDataEntry *dataent; dataent = (Win32ImageResourceDataEntry *) wr->children; RETURN_IF_BAD_POINTER(NULL, *dataent); *size = FROM_LE_32(dataent->size); result = fi->memory + FROM_LE_32(dataent->offset_to_data); RETURN_IF_BAD_OFFSET(NULL, result, *size); return result; } Win32ResExtractor::WinResource *Win32ResExtractor::list_pe_resources(WinLibrary *fi, Win32ImageResourceDirectory *pe_res, int level, int *count) { WinResource *wr; int c, rescnt; Win32ImageResourceDirectoryEntry *dirent = (Win32ImageResourceDirectoryEntry *)(pe_res + 1); /* count number of `type' resources */ RETURN_IF_BAD_POINTER(NULL, *dirent); rescnt = FROM_LE_16(pe_res->number_of_named_entries) + FROM_LE_16(pe_res->number_of_id_entries); *count = rescnt; /* allocate WinResource's */ wr = (WinResource *)malloc(sizeof(WinResource) * rescnt); /* fill in the WinResource's */ for (c = 0 ; c < rescnt ; c++) { RETURN_IF_BAD_POINTER(NULL, dirent[c]); wr[c].this_ = pe_res; wr[c].level = level; wr[c].is_directory = ((FROM_LE_32(dirent[c].offset_to_data) & IMAGE_RESOURCE_DATA_IS_DIRECTORY) != 0); wr[c].children = fi->first_resource + (FROM_LE_32(dirent[c].offset_to_data) & ~IMAGE_RESOURCE_DATA_IS_DIRECTORY); /* fill in wr->id, wr->numeric_id */ if (!decode_pe_resource_id(fi, wr + c, FROM_LE_32(dirent[c].name))) return NULL; } return wr; } /* list_resources: * Return an array of WinResource's in the current * resource level specified by _res-> */ Win32ResExtractor::WinResource *Win32ResExtractor::list_resources(WinLibrary *fi, WinResource *res, int *count) { if (res != NULL && !res->is_directory) return NULL; return list_pe_resources(fi, (Win32ImageResourceDirectory *) (res == NULL ? fi->first_resource : res->children), (res == NULL ? 0 : res->level+1), count); } /* read_library: * Read header and get resource directory offset in a Windows library * (AKA module). * */ bool Win32ResExtractor::read_library(WinLibrary *fi) { /* check for DOS header signature `MZ' */ RETURN_IF_BAD_POINTER(false, MZ_HEADER(fi->memory)->magic); if (FROM_LE_16(MZ_HEADER(fi->memory)->magic) == IMAGE_DOS_SIGNATURE) { DOSImageHeader *mz_header = MZ_HEADER(fi->memory); RETURN_IF_BAD_POINTER(false, mz_header->lfanew); // Apply endian fix (currently only lfanew is used from the DOSImageHeader, // so we don't bother to 'fix' the rest). LE32(mz_header->lfanew); if (mz_header->lfanew < sizeof(DOSImageHeader)) { error("%s: not a Windows library", _fileName.c_str()); return false; } } /* check for NT header signature `PE' */ RETURN_IF_BAD_POINTER(false, PE_HEADER(fi->memory)->signature); if (FROM_LE_32(PE_HEADER(fi->memory)->signature) == IMAGE_NT_SIGNATURE) { Win32ImageNTHeaders *pe_header; int d; // Fix image header endianess fix_win32_image_header_endian(PE_HEADER(fi->memory)); /* allocate new memory */ fi->total_size = calc_vma_size(fi); if (fi->total_size == 0) { /* calc_vma_size has reported error */ return false; } fi->memory = (byte *)realloc(fi->memory, fi->total_size); /* relocate memory, start from last section */ pe_header = PE_HEADER(fi->memory); RETURN_IF_BAD_POINTER(false, pe_header->file_header.number_of_sections); /* we don't need to do OFFSET checking for the sections. * calc_vma_size has already done that */ for (d = pe_header->file_header.number_of_sections - 1; d >= 0 ; d--) { Win32ImageSectionHeader *pe_sec = PE_SECTIONS(fi->memory) + d; if (pe_sec->characteristics & IMAGE_SCN_CNT_UNINITIALIZED_DATA) continue; //if (pe_sec->virtual_address + pe_sec->size_of_raw_data > fi->total_size) RETURN_IF_BAD_OFFSET(0, fi->memory + pe_sec->virtual_address, pe_sec->size_of_raw_data); RETURN_IF_BAD_OFFSET(0, fi->memory + pe_sec->pointer_to_raw_data, pe_sec->size_of_raw_data); if (FROM_LE_32(pe_sec->virtual_address) != pe_sec->pointer_to_raw_data) { memmove(fi->memory + pe_sec->virtual_address, fi->memory + pe_sec->pointer_to_raw_data, pe_sec->size_of_raw_data); } } /* find resource directory */ RETURN_IF_BAD_POINTER(false, pe_header->optional_header.data_directory[IMAGE_DIRECTORY_ENTRY_RESOURCE]); Win32ImageDataDirectory *dir = pe_header->optional_header.data_directory + IMAGE_DIRECTORY_ENTRY_RESOURCE; if (dir->size == 0) { error("%s: file contains no resources", _fileName.c_str()); return false; } fix_win32_image_data_directory(dir); fi->first_resource = fi->memory + dir->virtual_address; return true; } /* other (unknown) header signature was found */ error("%s: not a Windows library", _fileName.c_str()); return false; } /* calc_vma_size: * Calculate the total amount of memory needed for a 32-bit Windows * module. Returns -1 if file was too small. */ int Win32ResExtractor::calc_vma_size(WinLibrary *fi) { Win32ImageSectionHeader *seg; int c, segcount, size; size = 0; RETURN_IF_BAD_POINTER(-1, PE_HEADER(fi->memory)->file_header.number_of_sections); segcount = PE_HEADER(fi->memory)->file_header.number_of_sections; /* If there are no segments, just process file like it is. * This is (probably) not the right thing to do, but problems * will be delt with later anyway. */ if (segcount == 0) return fi->total_size; seg = PE_SECTIONS(fi->memory); RETURN_IF_BAD_POINTER(-1, *seg); for (c = 0 ; c < segcount ; c++) { RETURN_IF_BAD_POINTER(0, *seg); fix_win32_image_section_header(seg); size = MAX((uint32)size, seg->virtual_address + seg->size_of_raw_data); /* I have no idea what misc.virtual_size is for... */ size = MAX((uint32)size, seg->virtual_address + seg->misc.virtual_size); seg++; } return size; } Win32ResExtractor::WinResource *Win32ResExtractor::find_with_resource_array(WinLibrary *fi, WinResource *wr, const char *id) { int c, rescnt; WinResource *return_wr; wr = list_resources(fi, wr, &rescnt); if (wr == NULL) return NULL; for (c = 0 ; c < rescnt ; c++) { if (compare_resource_id(&wr[c], id)) { /* duplicate WinResource and return it */ return_wr = (WinResource *)malloc(sizeof(WinResource)); memcpy(return_wr, &wr[c], sizeof(WinResource)); /* free old WinResource */ free(wr); return return_wr; } } return NULL; } Win32ResExtractor::WinResource *Win32ResExtractor::find_resource(WinLibrary *fi, const char *type, const char *name, const char *language, int *level) { WinResource *wr; *level = 0; if (type == NULL) return NULL; wr = find_with_resource_array(fi, NULL, type); if (wr == NULL || !wr->is_directory) return wr; *level = 1; if (name == NULL) return wr; wr = find_with_resource_array(fi, wr, name); if (wr == NULL || !wr->is_directory) return wr; *level = 2; if (language == NULL) return wr; wr = find_with_resource_array(fi, wr, language); return wr; } #define ROW_BYTES(bits) ((((bits) + 31) >> 5) << 2) int Win32ResExtractor::convertIcons(byte *data, int datasize, byte **cursor, int *w, int *h, int *hotspot_x, int *hotspot_y, int *keycolor, byte **pal, int *palSize) { Win32CursorIconFileDir dir; Win32CursorIconFileDirEntry *entries = NULL; uint32 offset; uint32 c, d; int completed; int matched = 0; MemoryReadStream *in = new MemoryReadStream(data, datasize); if (!in->read(&dir, sizeof(Win32CursorIconFileDir)- sizeof(Win32CursorIconFileDirEntry))) goto cleanup; fix_win32_cursor_icon_file_dir_endian(&dir); if (dir.reserved != 0) { error("not an icon or cursor file (reserved non-zero)"); goto cleanup; } if (dir.type != 1 && dir.type != 2) { error("not an icon or cursor file (wrong type)"); goto cleanup; } entries = (Win32CursorIconFileDirEntry *)malloc(dir.count * sizeof(Win32CursorIconFileDirEntry)); for (c = 0; c < dir.count; c++) { if (!in->read(&entries[c], sizeof(Win32CursorIconFileDirEntry))) goto cleanup; fix_win32_cursor_icon_file_dir_entry_endian(&entries[c]); if (entries[c].reserved != 0) error("reserved is not zero"); } offset = sizeof(Win32CursorIconFileDir) + (dir.count - 1) * (sizeof(Win32CursorIconFileDirEntry)); for (completed = 0; completed < dir.count; ) { uint32 min_offset = 0x7fffffff; int previous = completed; for (c = 0; c < dir.count; c++) { if (entries[c].dib_offset == offset) { Win32BitmapInfoHeader bitmap; Win32RGBQuad *palette = NULL; uint32 palette_count = 0; uint32 image_size, mask_size; uint32 width, height; byte *image_data = NULL, *mask_data = NULL; byte *row = NULL; if (!in->read(&bitmap, sizeof(Win32BitmapInfoHeader))) goto local_cleanup; fix_win32_bitmap_info_header_endian(&bitmap); if (bitmap.size < sizeof(Win32BitmapInfoHeader)) { error("bitmap header is too short"); goto local_cleanup; } if (bitmap.compression != 0) { error("compressed image data not supported"); goto local_cleanup; } if (bitmap.x_pels_per_meter != 0) error("x_pels_per_meter field in bitmap should be zero"); if (bitmap.y_pels_per_meter != 0) error("y_pels_per_meter field in bitmap should be zero"); if (bitmap.clr_important != 0) error("clr_important field in bitmap should be zero"); if (bitmap.planes != 1) error("planes field in bitmap should be one"); if (bitmap.size != sizeof(Win32BitmapInfoHeader)) { uint32 skip = bitmap.size - sizeof(Win32BitmapInfoHeader); error("skipping %d bytes of extended bitmap header", skip); in->seek(skip, SEEK_CUR); } offset += bitmap.size; if (bitmap.clr_used != 0 || bitmap.bit_count < 24) { palette_count = (bitmap.clr_used != 0 ? bitmap.clr_used : 1 << bitmap.bit_count); palette = (Win32RGBQuad *)malloc(sizeof(Win32RGBQuad) * palette_count); if (!in->read(palette, sizeof(Win32RGBQuad) * palette_count)) goto local_cleanup; offset += sizeof(Win32RGBQuad) * palette_count; } width = bitmap.width; height = ABS(bitmap.height)/2; image_size = height * ROW_BYTES(width * bitmap.bit_count); mask_size = height * ROW_BYTES(width); if (entries[c].dib_size != bitmap.size + image_size + mask_size + palette_count * sizeof(Win32RGBQuad)) debugC(DEBUG_RESOURCE, "incorrect total size of bitmap (%d specified; %d real)", entries[c].dib_size, bitmap.size + image_size + mask_size + palette_count * sizeof(Win32RGBQuad) ); image_data = (byte *)malloc(image_size); if (!in->read(image_data, image_size)) goto local_cleanup; mask_data = (byte *)malloc(mask_size); if (!in->read(mask_data, mask_size)) goto local_cleanup; offset += image_size; offset += mask_size; completed++; matched++; *hotspot_x = entries[c].hotspot_x; *hotspot_y = entries[c].hotspot_y; *w = width; *h = height; *keycolor = 0; *cursor = (byte *)malloc(width * height); row = (byte *)malloc(width * 4); for (d = 0; d < height; d++) { uint32 x; uint32 y = (bitmap.height < 0 ? d : height - d - 1); uint32 imod = y * (image_size / height) * 8 / bitmap.bit_count; uint32 mmod = y * (mask_size / height) * 8; for (x = 0; x < width; x++) { uint32 color = simple_vec(image_data, x + imod, bitmap.bit_count); // We set up cursor palette for default cursor, so use it if (!simple_vec(mask_data, x + mmod, 1)) { if (color) { cursor[0][width * d + x] = 254; // white } else { cursor[0][width * d + x] = 253; // black } } else { cursor[0][width * d + x] = 255; // transparent } /* if (bitmap.bit_count <= 16) { if (color >= palette_count) { error("color out of range in image data"); goto local_cleanup; } row[4*x+0] = palette[color].red; row[4*x+1] = palette[color].green; row[4*x+2] = palette[color].blue; } else { row[4*x+0] = (color >> 16) & 0xFF; row[4*x+1] = (color >> 8) & 0xFF; row[4*x+2] = (color >> 0) & 0xFF; } if (bitmap.bit_count == 32) row[4*x+3] = (color >> 24) & 0xFF; else row[4*x+3] = simple_vec(mask_data, x + mmod, 1) ? 0 : 0xFF; */ } } if (row != NULL) free(row); if (palette != NULL) free(palette); if (image_data != NULL) { free(image_data); free(mask_data); } continue; local_cleanup: if (row != NULL) free(row); if (palette != NULL) free(palette); if (image_data != NULL) { free(image_data); free(mask_data); } goto cleanup; } else { if (entries[c].dib_offset > offset) min_offset = MIN(min_offset, entries[c].dib_offset); } } if (previous == completed) { if (min_offset < offset) { error("offset of bitmap header incorrect (too low)"); goto cleanup; } assert(min_offset != 0x7fffffff); debugC(DEBUG_RESOURCE, "skipping %d bytes of garbage at %d", min_offset-offset, offset); in->seek(min_offset - offset, SEEK_CUR); offset = min_offset; } } free(entries); return matched; cleanup: free(entries); return -1; } uint32 Win32ResExtractor::simple_vec(byte *data, uint32 ofs, byte size) { switch (size) { case 1: return (data[ofs/8] >> (7 - ofs%8)) & 1; case 2: return (data[ofs/4] >> ((3 - ofs%4) << 1)) & 3; case 4: return (data[ofs/2] >> ((1 - ofs%2) << 2)) & 15; case 8: return data[ofs]; case 16: return data[2*ofs] | data[2*ofs+1] << 8; case 24: return data[3*ofs] | data[3*ofs+1] << 8 | data[3*ofs+2] << 16; case 32: return data[4*ofs] | data[4*ofs+1] << 8 | data[4*ofs+2] << 16 | data[4*ofs+3] << 24; } return 0; } void Win32ResExtractor::fix_win32_cursor_icon_file_dir_endian(Win32CursorIconFileDir *obj) { LE16(obj->reserved); LE16(obj->type); LE16(obj->count); } void Win32ResExtractor::fix_win32_bitmap_info_header_endian(Win32BitmapInfoHeader *obj) { LE32(obj->size); LE32(obj->width); LE32(obj->height); LE16(obj->planes); LE16(obj->bit_count); LE32(obj->compression); LE32(obj->size_image); LE32(obj->x_pels_per_meter); LE32(obj->y_pels_per_meter); LE32(obj->clr_used); LE32(obj->clr_important); } void Win32ResExtractor::fix_win32_cursor_icon_file_dir_entry_endian(Win32CursorIconFileDirEntry *obj) { LE16(obj->hotspot_x); LE16(obj->hotspot_y); LE32(obj->dib_size); LE32(obj->dib_offset); } void Win32ResExtractor::fix_win32_image_section_header(Win32ImageSectionHeader *obj) { LE32(obj->misc.physical_address); LE32(obj->virtual_address); LE32(obj->size_of_raw_data); LE32(obj->pointer_to_raw_data); LE32(obj->pointer_to_relocations); LE32(obj->pointer_to_linenumbers); LE16(obj->number_of_relocations); LE16(obj->number_of_linenumbers); LE32(obj->characteristics); } /* fix_win32_image_header_endian: * NOTE: This assumes that the optional header is always available. */ void Win32ResExtractor::fix_win32_image_header_endian(Win32ImageNTHeaders *obj) { LE32(obj->signature); LE16(obj->file_header.machine); LE16(obj->file_header.number_of_sections); LE32(obj->file_header.time_date_stamp); LE32(obj->file_header.pointer_to_symbol_table); LE32(obj->file_header.number_of_symbols); LE16(obj->file_header.size_of_optional_header); LE16(obj->file_header.characteristics); // FIXME: Does this assert ever trigger? If so, we should modify this function // to properly deal with it. assert(obj->file_header.size_of_optional_header >= sizeof(obj->optional_header)); LE16(obj->optional_header.magic); LE32(obj->optional_header.size_of_code); LE32(obj->optional_header.size_of_initialized_data); LE32(obj->optional_header.size_of_uninitialized_data); LE32(obj->optional_header.address_of_entry_point); LE32(obj->optional_header.base_of_code); LE32(obj->optional_header.base_of_data); LE32(obj->optional_header.image_base); LE32(obj->optional_header.section_alignment); LE32(obj->optional_header.file_alignment); LE16(obj->optional_header.major_operating_system_version); LE16(obj->optional_header.minor_operating_system_version); LE16(obj->optional_header.major_image_version); LE16(obj->optional_header.minor_image_version); LE16(obj->optional_header.major_subsystem_version); LE16(obj->optional_header.minor_subsystem_version); LE32(obj->optional_header.win32_version_value); LE32(obj->optional_header.size_of_image); LE32(obj->optional_header.size_of_headers); LE32(obj->optional_header.checksum); LE16(obj->optional_header.subsystem); LE16(obj->optional_header.dll_characteristics); LE32(obj->optional_header.size_of_stack_reserve); LE32(obj->optional_header.size_of_stack_commit); LE32(obj->optional_header.size_of_heap_reserve); LE32(obj->optional_header.size_of_heap_commit); LE32(obj->optional_header.loader_flags); LE32(obj->optional_header.number_of_rva_and_sizes); } void Win32ResExtractor::fix_win32_image_data_directory(Win32ImageDataDirectory *obj) { LE32(obj->virtual_address); LE32(obj->size); } MacResExtractor::MacResExtractor(ScummEngine_v70he *scumm) : ResExtractor(scumm) { _resOffset = -1; } int MacResExtractor::extractResource(int id, byte **buf) { Common::File in; int size; if (_fileName.empty()) { // We are running for the first time _fileName = _vm->generateFilename(-3); // Some programs write it as .bin. Try that too if (!in.open(_fileName)) { Common::String tmp(_fileName); _fileName += ".bin"; if (!in.open(_fileName)) { // And finally check if we have dumped resource fork _fileName = tmp; _fileName += ".bin"; if (!in.open(_fileName)) { error("Cannot open file any of files '%s', '%s.bin', '%s.rsrc", tmp.c_str(), tmp.c_str(), tmp.c_str()); } } } } else in.open(_fileName); if (!in.isOpen()) { error("Cannot open file %s", _fileName.c_str()); } // we haven't calculated it if (_resOffset == -1) { if (!init(in)) error("Resource fork is missing in file '%s'", _fileName.c_str()); in.close(); in.open(_fileName); } *buf = getResource(in, "crsr", 1000 + id, &size); in.close(); if (*buf == NULL) error("There is no cursor ID #%d", 1000 + id); return size; } #define MBI_INFOHDR 128 #define MBI_ZERO1 0 #define MBI_NAMELEN 1 #define MBI_ZERO2 74 #define MBI_ZERO3 82 #define MBI_DFLEN 83 #define MBI_RFLEN 87 #define MAXNAMELEN 63 bool MacResExtractor::init(Common::File &in) { byte infoHeader[MBI_INFOHDR]; int32 data_size, rsrc_size; int32 data_size_pad, rsrc_size_pad; int filelen; filelen = in.size(); in.read(infoHeader, MBI_INFOHDR); // Maybe we have MacBinary? if (infoHeader[MBI_ZERO1] == 0 && infoHeader[MBI_ZERO2] == 0 && infoHeader[MBI_ZERO3] == 0 && infoHeader[MBI_NAMELEN] <= MAXNAMELEN) { // Pull out fork lengths data_size = READ_BE_UINT32(infoHeader + MBI_DFLEN); rsrc_size = READ_BE_UINT32(infoHeader + MBI_RFLEN); data_size_pad = (((data_size + 127) >> 7) << 7); rsrc_size_pad = (((rsrc_size + 127) >> 7) << 7); // Length check int sumlen = MBI_INFOHDR + data_size_pad + rsrc_size_pad; if (sumlen == filelen) _resOffset = MBI_INFOHDR + data_size_pad; } if (_resOffset == -1) // MacBinary check is failed _resOffset = 0; // Maybe we have dumped fork? in.seek(_resOffset); _dataOffset = in.readUint32BE() + _resOffset; _mapOffset = in.readUint32BE() + _resOffset; _dataLength = in.readUint32BE(); _mapLength = in.readUint32BE(); // do sanity check if (_dataOffset >= filelen || _mapOffset >= filelen || _dataLength + _mapLength > filelen) { _resOffset = -1; return false; } debug(7, "got header: data %d [%d] map %d [%d]", _dataOffset, _dataLength, _mapOffset, _mapLength); readMap(in); return true; } byte *MacResExtractor::getResource(Common::File &in, const char *typeID, int16 resID, int *size) { int i; int typeNum = -1; int resNum = -1; byte *buf; int len; for (i = 0; i < _resMap.numTypes; i++) if (strcmp(_resTypes[i].id, typeID) == 0) { typeNum = i; break; } if (typeNum == -1) return NULL; for (i = 0; i < _resTypes[typeNum].items; i++) if (_resLists[typeNum][i].id == resID) { resNum = i; break; } if (resNum == -1) return NULL; in.seek(_dataOffset + _resLists[typeNum][resNum].dataOffset); len = in.readUint32BE(); buf = (byte *)malloc(len); in.read(buf, len); *size = len; return buf; } void MacResExtractor::readMap(Common::File &in) { int i, j, len; in.seek(_mapOffset + 22); _resMap.resAttr = in.readUint16BE(); _resMap.typeOffset = in.readUint16BE(); _resMap.nameOffset = in.readUint16BE(); _resMap.numTypes = in.readUint16BE(); _resMap.numTypes++; in.seek(_mapOffset + _resMap.typeOffset + 2); _resTypes = new ResType[_resMap.numTypes]; for (i = 0; i < _resMap.numTypes; i++) { in.read(_resTypes[i].id, 4); _resTypes[i].id[4] = 0; _resTypes[i].items = in.readUint16BE(); _resTypes[i].offset = in.readUint16BE(); _resTypes[i].items++; } _resLists = new ResPtr[_resMap.numTypes]; for (i = 0; i < _resMap.numTypes; i++) { _resLists[i] = new Resource[_resTypes[i].items]; in.seek(_resTypes[i].offset + _mapOffset + _resMap.typeOffset); for (j = 0; j < _resTypes[i].items; j++) { ResPtr resPtr = _resLists[i] + j; resPtr->id = in.readUint16BE(); resPtr->nameOffset = in.readUint16BE(); resPtr->dataOffset = in.readUint32BE(); in.readUint32BE(); resPtr->name = 0; resPtr->attr = resPtr->dataOffset >> 24; resPtr->dataOffset &= 0xFFFFFF; } for (j = 0; j < _resTypes[i].items; j++) { if (_resLists[i][j].nameOffset != -1) { in.seek(_resLists[i][j].nameOffset + _mapOffset + _resMap.nameOffset); len = in.readByte(); _resLists[i][j].name = new byte[len + 1]; _resLists[i][j].name[len] = 0; in.read(_resLists[i][j].name, len); } } } } int MacResExtractor::convertIcons(byte *data, int datasize, byte **cursor, int *w, int *h, int *hotspot_x, int *hotspot_y, int *keycolor, byte **palette, int *palSize) { Common::MemoryReadStream dis(data, datasize); int i, b; byte imageByte; byte *iconData; int numBytes; int pixelsPerByte, bpp; int ctSize; byte bitmask; int iconRowBytes, iconBounds[4]; int ignored; int iconDataSize; dis.readUint16BE(); // type dis.readUint32BE(); // offset to pixel map dis.readUint32BE(); // offset to pixel data dis.readUint32BE(); // expanded cursor data dis.readUint16BE(); // expanded data depth dis.readUint32BE(); // reserved // Grab B/W icon data *cursor = (byte *)malloc(16 * 16); for (i = 0; i < 32; i++) { imageByte = dis.readByte(); for (b = 0; b < 8; b++) cursor[0][i*8+b] = (byte)((imageByte & (0x80 >> b)) > 0? 0x0F: 0x00); } // Apply mask data for (i = 0; i < 32; i++) { imageByte = dis.readByte(); for (b = 0; b < 8; b++) if ((imageByte & (0x80 >> b)) == 0) cursor[0][i*8+b] = 0xff; } *hotspot_y = dis.readUint16BE(); *hotspot_x = dis.readUint16BE(); *w = *h = 16; // Use b/w cursor on backends which don't support cursor palettes if (!_vm->_system->hasFeature(OSystem::kFeatureCursorHasPalette)) return 1; dis.readUint32BE(); // reserved dis.readUint32BE(); // cursorID // Color version of cursor dis.readUint32BE(); // baseAddr // Keep only lowbyte for now dis.readByte(); iconRowBytes = dis.readByte(); if (!iconRowBytes) return 1; iconBounds[0] = dis.readUint16BE(); iconBounds[1] = dis.readUint16BE(); iconBounds[2] = dis.readUint16BE(); iconBounds[3] = dis.readUint16BE(); dis.readUint16BE(); // pmVersion dis.readUint16BE(); // packType dis.readUint32BE(); // packSize dis.readUint32BE(); // hRes dis.readUint32BE(); // vRes dis.readUint16BE(); // pixelType dis.readUint16BE(); // pixelSize dis.readUint16BE(); // cmpCount dis.readUint16BE(); // cmpSize dis.readUint32BE(); // planeByte dis.readUint32BE(); // pmTable dis.readUint32BE(); // reserved // Pixel data for cursor iconDataSize = iconRowBytes * (iconBounds[3] - iconBounds[1]); iconData = (byte *)malloc(iconDataSize); dis.read(iconData, iconDataSize); // Color table dis.readUint32BE(); // ctSeed dis.readUint16BE(); // ctFlag ctSize = dis.readUint16BE() + 1; *palette = (byte *)malloc(ctSize * 4); // Read just high byte of 16-bit color for (int c = 0; c < ctSize; c++) { // We just use indices 0..ctSize, so ignore color ID dis.readUint16BE(); // colorID[c] palette[0][c * 4 + 0] = dis.readByte(); ignored = dis.readByte(); palette[0][c * 4 + 1] = dis.readByte(); ignored = dis.readByte(); palette[0][c * 4 + 2] = dis.readByte(); ignored = dis.readByte(); palette[0][c * 4 + 3] = 0; } *palSize = ctSize; numBytes = (iconBounds[2] - iconBounds[0]) * (iconBounds[3] - iconBounds[1]); pixelsPerByte = (iconBounds[2] - iconBounds[0]) / iconRowBytes; bpp = 8 / pixelsPerByte; // build a mask to make sure the pixels are properly shifted out bitmask = 0; for (int m = 0; m < bpp; m++) { bitmask <<= 1; bitmask |= 1; } // Extract pixels from bytes for (int j = 0; j < iconDataSize; j++) for (b = 0; b < pixelsPerByte; b++) { int idx = j * pixelsPerByte + (pixelsPerByte - 1 - b); if (cursor[0][idx] != 0xff) // if mask is not there cursor[0][idx] = (byte)((iconData[j] >> (b * bpp)) & bitmask); } free(iconData); assert(datasize - dis.pos() == 0); return 1; } void ScummEngine_v70he::readRoomsOffsets() { int num, i; byte *ptr; debug(9, "readRoomOffsets()"); num = READ_LE_UINT16(_heV7RoomOffsets); ptr = _heV7RoomOffsets + 2; for (i = 0; i < num; i++) { _res->roomoffs[rtRoom][i] = READ_LE_UINT32(ptr); ptr += 4; } } void ScummEngine_v70he::readGlobalObjects() { int num = _fileHandle->readUint16LE(); assert(num == _numGlobalObjects); assert(_objectStateTable); assert(_objectOwnerTable); _fileHandle->read(_objectStateTable, num); _fileHandle->read(_objectOwnerTable, num); _fileHandle->read(_objectRoomTable, num); _fileHandle->read(_classData, num * sizeof(uint32)); #if defined(SCUMM_BIG_ENDIAN) // Correct the endianess if necessary for (int i = 0; i != num; i++) _classData[i] = FROM_LE_32(_classData[i]); #endif } #ifdef ENABLE_HE void ScummEngine_v99he::readMAXS(int blockSize) { if (blockSize == 52) { debug(0, "ScummEngine_v99he readMAXS: MAXS has blocksize %d", blockSize); _numVariables = _fileHandle->readUint16LE(); _fileHandle->readUint16LE(); _numRoomVariables = _fileHandle->readUint16LE(); _numLocalObjects = _fileHandle->readUint16LE(); _numArray = _fileHandle->readUint16LE(); _fileHandle->readUint16LE(); _fileHandle->readUint16LE(); _numFlObject = _fileHandle->readUint16LE(); _numInventory = _fileHandle->readUint16LE(); _numRooms = _fileHandle->readUint16LE(); _numScripts = _fileHandle->readUint16LE(); _numSounds = _fileHandle->readUint16LE(); _numCharsets = _fileHandle->readUint16LE(); _numCostumes = _fileHandle->readUint16LE(); _numGlobalObjects = _fileHandle->readUint16LE(); _numImages = _fileHandle->readUint16LE(); _numSprites = _fileHandle->readUint16LE(); _numLocalScripts = _fileHandle->readUint16LE(); _HEHeapSize = _fileHandle->readUint16LE(); _numPalettes = _fileHandle->readUint16LE(); _numUnk = _fileHandle->readUint16LE(); _numTalkies = _fileHandle->readUint16LE(); _numNewNames = 10; _objectRoomTable = (byte *)calloc(_numGlobalObjects, 1); _numGlobalScripts = 2048; } else ScummEngine_v90he::readMAXS(blockSize); } void ScummEngine_v90he::readMAXS(int blockSize) { if (blockSize == 46) { debug(0, "ScummEngine_v90he readMAXS: MAXS has blocksize %d", blockSize); _numVariables = _fileHandle->readUint16LE(); _fileHandle->readUint16LE(); _numRoomVariables = _fileHandle->readUint16LE(); _numLocalObjects = _fileHandle->readUint16LE(); _numArray = _fileHandle->readUint16LE(); _fileHandle->readUint16LE(); _fileHandle->readUint16LE(); _numFlObject = _fileHandle->readUint16LE(); _numInventory = _fileHandle->readUint16LE(); _numRooms = _fileHandle->readUint16LE(); _numScripts = _fileHandle->readUint16LE(); _numSounds = _fileHandle->readUint16LE(); _numCharsets = _fileHandle->readUint16LE(); _numCostumes = _fileHandle->readUint16LE(); _numGlobalObjects = _fileHandle->readUint16LE(); _numImages = _fileHandle->readUint16LE(); _numSprites = _fileHandle->readUint16LE(); _numLocalScripts = _fileHandle->readUint16LE(); _HEHeapSize = _fileHandle->readUint16LE(); _numNewNames = 10; _objectRoomTable = (byte *)calloc(_numGlobalObjects, 1); if (_game.features & GF_HE_985) _numGlobalScripts = 2048; else _numGlobalScripts = 200; } else ScummEngine_v72he::readMAXS(blockSize); } void ScummEngine_v72he::readMAXS(int blockSize) { if (blockSize == 40) { debug(0, "ScummEngine_v72he readMAXS: MAXS has blocksize %d", blockSize); _numVariables = _fileHandle->readUint16LE(); _fileHandle->readUint16LE(); _numBitVariables = _numRoomVariables = _fileHandle->readUint16LE(); _numLocalObjects = _fileHandle->readUint16LE(); _numArray = _fileHandle->readUint16LE(); _fileHandle->readUint16LE(); _numVerbs = _fileHandle->readUint16LE(); _numFlObject = _fileHandle->readUint16LE(); _numInventory = _fileHandle->readUint16LE(); _numRooms = _fileHandle->readUint16LE(); _numScripts = _fileHandle->readUint16LE(); _numSounds = _fileHandle->readUint16LE(); _numCharsets = _fileHandle->readUint16LE(); _numCostumes = _fileHandle->readUint16LE(); _numGlobalObjects = _fileHandle->readUint16LE(); _numImages = _fileHandle->readUint16LE(); _numNewNames = 10; _objectRoomTable = (byte *)calloc(_numGlobalObjects, 1); _numGlobalScripts = 200; } else ScummEngine_v6::readMAXS(blockSize); } byte *ScummEngine_v72he::getStringAddress(int i) { byte *addr = getResourceAddress(rtString, i); if (addr == NULL) return NULL; return ((ScummEngine_v72he::ArrayHeader *)addr)->data; } int ScummEngine_v72he::getSoundResourceSize(int id) { const byte *ptr; int offs, size; if (id > _numSounds) { if (!((SoundHE *)_sound)->getHEMusicDetails(id, offs, size)) { debug(0, "getSoundResourceSize: musicID %d not found", id); return 0; } } else { ptr = getResourceAddress(rtSound, id); if (!ptr) return 0; if (READ_BE_UINT32(ptr) == MKID_BE('RIFF')) { byte flags; int rate; size = READ_BE_UINT32(ptr + 4); Common::MemoryReadStream stream(ptr, size); if (!Audio::loadWAVFromStream(stream, size, rate, flags)) { error("getSoundResourceSize: Not a valid WAV file"); } } else { ptr += 8 + READ_BE_UINT32(ptr + 12); if (READ_BE_UINT32(ptr) == MKID_BE('SBNG')) { ptr += READ_BE_UINT32(ptr + 4); } assert(READ_BE_UINT32(ptr) == MKID_BE('SDAT')); size = READ_BE_UINT32(ptr + 4) - 8; } } return size; } #endif } // End of namespace Scumm