/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ */ #include "common/system.h" #include "common/timer.h" #include "scumm/actor.h" #include "scumm/saveload.h" #include "scumm/intern.h" #include "scumm/sound.h" #include "scumm/imuse_digi/dimuse.h" #include "scumm/imuse_digi/dimuse_bndmgr.h" #include "sound/audiostream.h" #include "sound/mixer.h" namespace Scumm { IMuseDigital::Track::Track() : soundId(-1), used(false), stream(NULL), streamSou(NULL) { } void IMuseDigital::timer_handler(void *refCon) { IMuseDigital *imuseDigital = (IMuseDigital *)refCon; imuseDigital->callback(); } IMuseDigital::IMuseDigital(ScummEngine_v7 *scumm, Audio::Mixer *mixer, int fps) : _vm(scumm), _mixer(mixer) { assert(_vm); assert(mixer); _pause = false; _sound = new ImuseDigiSndMgr(_vm); assert(_sound); _callbackFps = fps; resetState(); for (int l = 0; l < MAX_DIGITAL_TRACKS + MAX_DIGITAL_FADETRACKS; l++) { _track[l] = new Track; assert(_track[l]); _track[l]->trackId = l; _track[l]->used = false; } _vm->_timer->installTimerProc(timer_handler, 1000000 / _callbackFps, this); _audioNames = NULL; _numAudioNames = 0; } IMuseDigital::~IMuseDigital() { _vm->_timer->removeTimerProc(timer_handler); stopAllSounds(); for (int l = 0; l < MAX_DIGITAL_TRACKS + MAX_DIGITAL_FADETRACKS; l++) { delete _track[l]; } delete _sound; free(_audioNames); } int32 IMuseDigital::makeMixerFlags(int32 flags) { int32 mixerFlags = 0; if (flags & kFlagUnsigned) mixerFlags |= Audio::Mixer::FLAG_UNSIGNED; if (flags & kFlag16Bits) mixerFlags |= Audio::Mixer::FLAG_16BITS; if (flags & kFlagLittleEndian) mixerFlags |= Audio::Mixer::FLAG_LITTLE_ENDIAN; if (flags & kFlagStereo) mixerFlags |= Audio::Mixer::FLAG_STEREO; if (flags & kFlagReverseStereo) mixerFlags |= Audio::Mixer::FLAG_REVERSE_STEREO; return mixerFlags; } void IMuseDigital::resetState() { _curMusicState = 0; _curMusicSeq = 0; _curMusicCue = 0; memset(_attributes, 0, sizeof(_attributes)); _nextSeqToPlay = 0; } void IMuseDigital::saveOrLoad(Serializer *ser) { Common::StackLock lock(_mutex, "IMuseDigital::saveOrLoad()"); const SaveLoadEntry mainEntries[] = { MK_OBSOLETE(IMuseDigital, _volVoice, sleInt32, VER(31), VER(42)), MK_OBSOLETE(IMuseDigital, _volSfx, sleInt32, VER(31), VER(42)), MK_OBSOLETE(IMuseDigital, _volMusic, sleInt32, VER(31), VER(42)), MKLINE(IMuseDigital, _curMusicState, sleInt32, VER(31)), MKLINE(IMuseDigital, _curMusicSeq, sleInt32, VER(31)), MKLINE(IMuseDigital, _curMusicCue, sleInt32, VER(31)), MKLINE(IMuseDigital, _nextSeqToPlay, sleInt32, VER(31)), MKARRAY(IMuseDigital, _attributes[0], sleInt32, 188, VER(31)), MKEND() }; const SaveLoadEntry trackEntries[] = { MKLINE(Track, pan, sleInt8, VER(31)), MKLINE(Track, vol, sleInt32, VER(31)), MKLINE(Track, volFadeDest, sleInt32, VER(31)), MKLINE(Track, volFadeStep, sleInt32, VER(31)), MKLINE(Track, volFadeDelay, sleInt32, VER(31)), MKLINE(Track, volFadeUsed, sleByte, VER(31)), MKLINE(Track, soundId, sleInt32, VER(31)), MKARRAY(Track, soundName[0], sleByte, 15, VER(31)), MKLINE(Track, used, sleByte, VER(31)), MKLINE(Track, toBeRemoved, sleByte, VER(31)), MKLINE(Track, souStreamUsed, sleByte, VER(31)), MKLINE(Track, mixerStreamRunning, sleByte, VER(31)), MKLINE(Track, soundPriority, sleInt32, VER(31)), MKLINE(Track, regionOffset, sleInt32, VER(31)), MK_OBSOLETE(Track, trackOffset, sleInt32, VER(31), VER(31)), MKLINE(Track, dataOffset, sleInt32, VER(31)), MKLINE(Track, curRegion, sleInt32, VER(31)), MKLINE(Track, curHookId, sleInt32, VER(31)), MKLINE(Track, volGroupId, sleInt32, VER(31)), MKLINE(Track, soundType, sleInt32, VER(31)), MKLINE(Track, feedSize, sleInt32, VER(31)), MKLINE(Track, dataMod12Bit, sleInt32, VER(31)), MKLINE(Track, mixerFlags, sleInt32, VER(31)), MK_OBSOLETE(Track, mixerVol, sleInt32, VER(31), VER(42)), MK_OBSOLETE(Track, mixerPan, sleInt32, VER(31), VER(42)), MKLINE(Track, sndDataExtComp, sleByte, VER(45)), MKEND() }; ser->saveLoadEntries(this, mainEntries); for (int l = 0; l < MAX_DIGITAL_TRACKS + MAX_DIGITAL_FADETRACKS; l++) { Track *track = _track[l]; if (!ser->isSaving()) { track->sndDataExtComp = false; } ser->saveLoadEntries(track, trackEntries); if (!ser->isSaving()) { if (!track->used) continue; if ((track->toBeRemoved) || (track->souStreamUsed) || (track->curRegion == -1)) { track->streamSou= NULL; track->stream = NULL; track->used = false; continue; } track->soundDesc = _sound->openSound(track->soundId, track->soundName, track->soundType, track->volGroupId, -1); if (!track->soundDesc) { warning("IMuseDigital::saveOrLoad: Can't open sound so will not be resumed, propably on diffrent CD"); track->streamSou = NULL; track->stream = NULL; track->used = false; continue; } if (track->sndDataExtComp) { track->regionOffset = 0; } track->sndDataExtComp = _sound->isSndDataExtComp(track->soundDesc); if (track->sndDataExtComp) { track->regionOffset = 0; } track->dataOffset = _sound->getRegionOffset(track->soundDesc, track->curRegion); int bits = _sound->getBits(track->soundDesc); int channels = _sound->getChannels(track->soundDesc); int freq = _sound->getFreq(track->soundDesc); track->feedSize = freq * channels; track->mixerFlags = 0; if (channels == 2) track->mixerFlags = kFlagStereo | kFlagReverseStereo; if ((bits == 12) || (bits == 16)) { track->mixerFlags |= kFlag16Bits; track->feedSize *= 2; } else if (bits == 8) { track->mixerFlags |= kFlagUnsigned; } else error("IMuseDigital::saveOrLoad(): Can't handle %d bit samples", bits); #ifdef SCUMM_LITTLE_ENDIAN if (track->sndDataExtComp) track->mixerFlags |= kFlagLittleEndian; #endif track->streamSou = NULL; track->stream = Audio::makeAppendableAudioStream(freq, makeMixerFlags(track->mixerFlags)); const int pan = (track->pan != 64) ? 2 * track->pan - 127 : 0; const int vol = track->vol / 1000; Audio::Mixer::SoundType type = Audio::Mixer::kPlainSoundType; if (track->volGroupId == 1) type = Audio::Mixer::kSpeechSoundType; if (track->volGroupId == 2) type = Audio::Mixer::kSFXSoundType; if (track->volGroupId == 3) type = Audio::Mixer::kMusicSoundType; _mixer->playInputStream(type, &track->mixChanHandle, track->stream, -1, vol, pan, false); _mixer->pauseHandle(track->mixChanHandle, true); } } } void IMuseDigital::callback() { Common::StackLock lock(_mutex, "IMuseDigital::callback()"); for (int l = 0; l < MAX_DIGITAL_TRACKS + MAX_DIGITAL_FADETRACKS; l++) { Track *track = _track[l]; if (track->used) { // Remove tracks if necessary if (track->toBeRemoved) { flushTrack(track); continue; } if (_pause) return; if (track->volFadeUsed) { if (track->volFadeStep < 0) { if (track->vol > track->volFadeDest) { track->vol += track->volFadeStep; if (track->vol < track->volFadeDest) { track->vol = track->volFadeDest; track->volFadeUsed = false; } if (track->vol == 0) { // Fade out complete -> remove this track flushTrack(track); continue; } } } else if (track->volFadeStep > 0) { if (track->vol < track->volFadeDest) { track->vol += track->volFadeStep; if (track->vol > track->volFadeDest) { track->vol = track->volFadeDest; track->volFadeUsed = false; } } } debug(5, "Fade: sound(%d), Vol(%d)", track->soundId, track->vol / 1000); } const int pan = (track->pan != 64) ? 2 * track->pan - 127 : 0; const int vol = track->vol / 1000; Audio::Mixer::SoundType type = Audio::Mixer::kPlainSoundType; if (track->volGroupId == 1) type = Audio::Mixer::kSpeechSoundType; if (track->volGroupId == 2) type = Audio::Mixer::kSFXSoundType; if (track->volGroupId == 3) type = Audio::Mixer::kMusicSoundType; if (track->stream) { byte *tmpSndBufferPtr = NULL; int32 curFeedSize = 0; if (track->curRegion == -1) { switchToNextRegion(track); if (track->toBeRemoved) continue; } int bits = _sound->getBits(track->soundDesc); int channels = _sound->getChannels(track->soundDesc); int32 feedSize = track->feedSize / _callbackFps; if (track->stream->endOfData()) { feedSize *= 2; } if ((bits == 12) || (bits == 16)) { if (channels == 1) feedSize &= ~1; if (channels == 2) feedSize &= ~3; } else { if (channels == 2) feedSize &= ~1; } if (feedSize == 0) continue; do { if (bits == 12) { byte *tmpPtr = NULL; feedSize += track->dataMod12Bit; int tmpFeedSize12Bits = (feedSize * 3) / 4; int tmpLength12Bits = (tmpFeedSize12Bits / 3) * 4; track->dataMod12Bit = feedSize - tmpLength12Bits; int32 tmpOffset = (track->regionOffset * 3) / 4; int tmpFeedSize = _sound->getDataFromRegion(track->soundDesc, track->curRegion, &tmpPtr, tmpOffset, tmpFeedSize12Bits); curFeedSize = BundleCodecs::decode12BitsSample(tmpPtr, &tmpSndBufferPtr, tmpFeedSize); free(tmpPtr); } else if (bits == 16) { curFeedSize = _sound->getDataFromRegion(track->soundDesc, track->curRegion, &tmpSndBufferPtr, track->regionOffset, feedSize); if (channels == 1) { curFeedSize &= ~1; } if (channels == 2) { curFeedSize &= ~3; } } else if (bits == 8) { curFeedSize = _sound->getDataFromRegion(track->soundDesc, track->curRegion, &tmpSndBufferPtr, track->regionOffset, feedSize); if (channels == 2) { curFeedSize &= ~1; } } if (curFeedSize > feedSize) curFeedSize = feedSize; if (_mixer->isReady()) { _mixer->setChannelVolume(track->mixChanHandle, vol); _mixer->setChannelBalance(track->mixChanHandle, pan); track->stream->queueBuffer(tmpSndBufferPtr, curFeedSize); track->regionOffset += curFeedSize; } else delete[] tmpSndBufferPtr; if (_sound->isEndOfRegion(track->soundDesc, track->curRegion)) { switchToNextRegion(track); if (track->toBeRemoved) break; } feedSize -= curFeedSize; assert(feedSize >= 0); } while (feedSize != 0); } else if (track->streamSou) { if (_mixer->isReady()) { // FIXME: Can't we replace track->mixerStreamRunning by // _mixer->isSoundHandleActive(track->mixChanHandle) ? if (!track->mixerStreamRunning) { track->mixerStreamRunning = true; _mixer->playInputStream(type, &track->mixChanHandle, track->streamSou, -1, vol, pan, false); } else { _mixer->setChannelVolume(track->mixChanHandle, vol); _mixer->setChannelBalance(track->mixChanHandle, pan); } } } } } } void IMuseDigital::switchToNextRegion(Track *track) { assert(track); debug(5, "switchToNextRegion(track:%d)", track->trackId); if (track->trackId >= MAX_DIGITAL_TRACKS) { flushTrack(track); debug(5, "exit (fadetrack can't go next region) switchToNextRegion(trackId:%d)", track->trackId); return; } int num_regions = _sound->getNumRegions(track->soundDesc); int previous_region = track->curRegion; if (++track->curRegion == num_regions) { flushTrack(track); debug(5, "exit (end of regions) switchToNextRegion(track:%d)", track->trackId); return; } ImuseDigiSndMgr::SoundDesc *soundDesc = track->soundDesc; int jumpId = _sound->getJumpIdByRegionAndHookId(soundDesc, track->curRegion, track->curHookId); if (jumpId == -1) jumpId = _sound->getJumpIdByRegionAndHookId(soundDesc, track->curRegion, 0); if (jumpId != -1) { int region = _sound->getRegionIdByJumpId(soundDesc, jumpId); assert(region != -1); int sampleHookId = _sound->getJumpHookId(soundDesc, jumpId); assert(sampleHookId != -1); int fadeDelay = (60 * _sound->getJumpFade(soundDesc, jumpId)) / 1000; if (sampleHookId != 0) { if (track->curHookId == sampleHookId) { if (fadeDelay != 0 && previous_region != -1) { Track *fadeTrack = cloneToFadeOutTrack(track, fadeDelay); if (fadeTrack) { fadeTrack->dataOffset = _sound->getRegionOffset(fadeTrack->soundDesc, fadeTrack->curRegion); fadeTrack->regionOffset = 0; debug(5, "switchToNextRegion-sound(%d) select region %d, curHookId: %d", fadeTrack->soundId, fadeTrack->curRegion, fadeTrack->curHookId); fadeTrack->curHookId = 0; } } track->curRegion = region; debug(5, "switchToNextRegion-sound(%d) jump to region %d, curHookId: %d", track->soundId, track->curRegion, track->curHookId); track->curHookId = 0; } } else { if (fadeDelay != 0 && previous_region != -1) { Track *fadeTrack = cloneToFadeOutTrack(track, fadeDelay); if (fadeTrack) { fadeTrack->dataOffset = _sound->getRegionOffset(fadeTrack->soundDesc, fadeTrack->curRegion); fadeTrack->regionOffset = 0; debug(5, "switchToNextRegion-sound(%d) select region %d, curHookId: %d", fadeTrack->soundId, fadeTrack->curRegion, fadeTrack->curHookId); } } track->curRegion = region; debug(5, "switchToNextRegion-sound(%d) jump to region %d, curHookId: %d", track->soundId, track->curRegion, track->curHookId); } } debug(5, "switchToNextRegion-sound(%d) select region %d, curHookId: %d", track->soundId, track->curRegion, track->curHookId); track->dataOffset = _sound->getRegionOffset(soundDesc, track->curRegion); track->regionOffset = 0; } } // End of namespace Scumm