/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ //#include "scumm/imuse_digi/dimuse.h" #include "scumm/imuse_digi/dimuse_tables.h" namespace Scumm { const imuseRoomMap _digStateMusicMap[] = { {0, 0, 0, 0, 0, 0 }, {1, 0, 0, 0, 0, 0 }, {2, 2, 0, 0, 0, 0 }, {4, 3, 0, 0, 0, 0 }, {5, 3, 0, 0, 0, 0 }, {6, 3, 0, 0, 0, 0 }, {7, 3, 0, 0, 0, 0 }, {8, 4, 0, 0, 0, 0 }, {9, 5, 0, 0, 0, 0 }, {10, 4, 0, 0, 0, 0 }, {12, 5, 0, 0, 0, 0 }, {14, 5, 0, 0, 0, 0 }, {15, 6, 29, 7, 0, 0 }, {16, 8, 0, 0, 0, 0 }, {17, 1, 0, 0, 0, 0 }, {18, 9, 0, 0, 0, 0 }, {19, 9, 0, 0, 0, 0 }, {20, 6, 0, 0, 0, 0 }, {21, 6, 0, 0, 0, 0 }, {22, 44, 0, 0, 0, 0 }, {23, 10, 7, 0, 0, 0 }, {24, 26, 0, 0, 0, 0 }, {25, 17, 0, 0, 0, 0 }, {26, 17, 0, 0, 0, 0 }, {27, 18, 0, 0, 0, 0 }, {28, 1, 0, 0, 0, 0 }, {29, 20, 0, 0, 0, 0 }, {30, 22, 0, 0, 0, 0 }, {31, 23, 0, 0, 0, 0 }, {32, 22, 0, 0, 0, 0 }, {33, 26, 0, 0, 0, 0 }, {34, 24, 0, 0, 0, 0 }, {35, 1, 0, 0, 0, 0 }, {36, 1, 0, 0, 0, 0 }, {37, 42, 0, 0, 0, 0 }, {38, 43, 0, 0, 0, 0 }, {39, 44, 0, 0, 0, 0 }, {40, 1, 0, 0, 0, 0 }, {41, 43, 0, 0, 0, 0 }, {42, 44, 0, 0, 0, 0 }, {43, 43, 0, 0, 0, 0 }, {44, 45, 117,45, 114,46}, {47, 1, 0, 0, 0, 0 }, {48, 43, 0, 0, 0, 0 }, {49, 44, 0, 0, 0, 0 }, {51, 1, 0, 0, 0, 0 }, {53, 28, 0, 0, 0, 0 }, {54, 28, 0, 0, 0, 0 }, {55, 29, 0, 0, 0, 0 }, {56, 29, 0, 0, 0, 0 }, {57, 29, 0, 0, 0, 0 }, {58, 31, 0, 0, 0, 0 }, {59, 1, 0, 0, 0, 0 }, {60, 37, 0, 0, 0, 0 }, {61, 39, 0, 0, 0, 0 }, {62, 38, 0, 0, 0, 0 }, {63, 39, 0, 0, 0, 0 }, {64, 39, 0, 0, 0, 0 }, {65, 40, 0, 0, 0, 0 }, {67, 40, 0, 0, 0, 0 }, {68, 39, 0, 0, 0, 0 }, {69, 1, 0, 0, 0, 0 }, {70, 49, 0, 0, 0, 0 }, {73, 50, 0, 0, 0, 0 }, {75, 51, 0, 0, 0, 0 }, {76, 1, 0, 0, 0, 0 }, {77, 52, 7, 0, 0, 0 }, {78, 63, 0, 0, 0, 0 }, {79, 1, 0, 0, 0, 0 }, {82, 21, 0, 0, 0, 0 }, {85, 1, 0, 0, 0, 0 }, {86, 0, 0, 0, 0, 0 }, {89, 33, 6, 35, 5, 34}, {90, 16, 0, 0, 0, 0 }, {91, 57, 0, 0, 0, 0 }, {88, 32, 0, 0, 0, 0 }, {92, 25, 0, 0, 0, 0 }, {93, 0, 0, 0, 0, 0 }, {95, 19, 0, 0, 0, 0 }, {80, 41, 0, 0, 0, 0 }, {81, 48, 0, 0, 0, 0 }, {83, 27, 0, 0, 0, 0 }, {94, 36, 0, 0, 0, 0 }, {40, 1, 0, 0, 0, 0 }, {96, 13, 0, 0, 0, 0 }, {97, 14, 0, 0, 0, 0 }, {98, 11, 0, 0, 0, 0 }, {99, 15, 0, 0, 0, 0 }, {100, 17, 0, 0, 0, 0 }, {101, 38, 0, 0, 0, 0 }, {103, 0, 0, 0, 0, 0 }, {104, 0, 0, 0, 0, 0 }, {11, 44, 0, 0, 0, 0 }, {3, 47, 0, 0, 0, 0 }, {105, 30, 128,29, 0, 0 }, {106, 0, 0, 0, 0, 0 }, {107, 1, 0, 0, 0, 0 }, {108, 1, 0, 0, 0, 0 }, {47, 1, 0, 0, 0, 0 }, {50, 1, 0, 0, 0, 0 }, {52, 0, 0, 0, 0, 0 }, {71, 1, 0, 0, 0, 0 }, {13, 1, 0, 0, 0, 0 }, {72, 1, 0, 0, 0, 0 }, {46, 33, 6, 35, 5, 34}, {74, 1, 0, 0, 0, 0 }, {84, 1, 0, 0, 0, 0 }, {66, 1, 0, 0, 0, 0 }, {102, 1, 0, 0, 0, 0 }, {109, 1, 0, 0, 0, 0 }, {110, 2, 0, 0, 0, 0 }, {45, 1, 0, 0, 0, 0 }, {87, 1, 0, 0, 0, 0 }, {111, 1, 0, 0, 0, 0 }, {-1, 1, 0, 0, 0, 0 } }; const imuseDigTable _digStateMusicTable[] = { {0, 1000, "STATE_NULL", 0, 0, ""}, /* 00 */ {0, 1001, "stateNoChange", 0, 0, ""}, /* 01 */ {3, 1100, "stateAstShip", 2, 0, "ASTERO~1.IMU"}, /* 02 */ {3, 1120, "stateAstClose", 2, 0, "ASTERO~2.IMU"}, /* 03 */ {3, 1140, "stateAstInside", 0, 0, "ASTERO~3.IMU"}, /* 04 */ {3, 1150, "stateAstCore", 0, 2, "ASTERO~4.IMU"}, /* 05 */ {3, 1200, "stateCanyonClose", 0, 1, "CANYON~1.IMU"}, /* 06 */ {3, 1205, "stateCanyonClose_m", 0, 0, "CANYON~2.IMU"}, /* 07 */ {3, 1210, "stateCanyonOver", 0, 1, "CANYON~3.IMU"}, /* 08 */ {3, 1220, "stateCanyonWreck", 0, 1, "CANYON~4.IMU"}, /* 09 */ {3, 1300, "stateNexusCanyon", 10, 0, "NEXUS(~1.IMU"}, /* 10 */ {3, 1310, "stateNexusPlan", 10, 0, "NEXUS(~1.IMU"}, /* 11 */ {3, 1320, "stateNexusRamp", 10, 0, "NEXUS(~2.IMU"}, /* 12 */ {3, 1330, "stateNexusMuseum", 10, 0, "NEXUS(~3.IMU"}, /* 13 */ {3, 1340, "stateNexusMap", 10, 0, "NEXUS(~4.IMU"}, /* 14 */ {3, 1350, "stateNexusTomb", 10, 0, "NE3706~5.IMU"}, /* 15 */ {3, 1360, "stateNexusCath", 10, 0, "NE3305~5.IMU"}, /* 16 */ {3, 1370, "stateNexusAirlock", 0, 0, "NE2D3A~5.IMU"}, /* 17 */ {3, 1380, "stateNexusPowerOff", 0, 1, "NE8522~5.IMU"}, /* 18 */ {3, 1400, "stateMuseumTramNear", 0, 1, "TRAM(M~1.IMU"}, /* 19 */ {3, 1410, "stateMuseumTramFar", 0, 0, "TRAM(M~2.IMU"}, /* 20 */ {3, 1420, "stateMuseumLockup", 0, 0, "MUSEUM~1.IMU"}, /* 21 */ {3, 1433, "stateMuseumPool", 22, 1, "MUSEUM~2.IMU"}, /* 22 */ {3, 1436, "stateMuseumSpire", 22, 2, "MUSEUM~3.IMU"}, /* 23 */ {3, 1440, "stateMuseumMuseum", 22, 2, "MUSEUM~4.IMU"}, /* 24 */ {3, 1450, "stateMuseumLibrary", 0, 0, "MUB575~5.IMU"}, /* 25 */ {3, 1460, "stateMuseumCavern", 0, 0, "MUF9BE~5.IMU"}, /* 26 */ {3, 1500, "stateTombTramNear", 0, 1, "TRAM(T~1.IMU"}, /* 27 */ {3, 1510, "stateTombBase", 28, 2, "TOMB(A~1.IMU"}, /* 28 */ {3, 1520, "stateTombSpire", 28, 2, "TOMB(A~2.IMU"}, /* 29 */ {3, 1530, "stateTombCave", 28, 2, "TOMB(A~3.IMU"}, /* 30 */ {3, 1540, "stateTombCrypt", 31, 1, "TOMB(C~1.IMU"}, /* 31 */ {3, 1550, "stateTombGuards", 31, 1, "TOMB(C~2.IMU"}, /* 32 */ {3, 1560, "stateTombInner", 0, 1, "TOMB(I~1.IMU"}, /* 33 */ {3, 1570, "stateTombCreator1", 0, 0, "TOMB(C~3.IMU"}, /* 34 */ {3, 1580, "stateTombCreator2", 0, 0, "TOMB(C~4.IMU"}, /* 35 */ {3, 1600, "statePlanTramNear", 0, 1, "TRAM(P~1.IMU"}, /* 36 */ {3, 1610, "statePlanTramFar", 0, 0, "TRAM(P~2.IMU"}, /* 37 */ {3, 1620, "statePlanBase", 38, 2, "PLAN(A~1.IMU"}, /* 38 */ {3, 1630, "statePlanSpire", 38, 2, "PLAN(A~2.IMU"}, /* 39 */ {3, 1650, "statePlanDome", 0, 0, "PLAN(D~1.IMU"}, /* 40 */ {3, 1700, "stateMapTramNear", 0, 1, "TRAM(M~3.IMU"}, /* 41 */ {3, 1710, "stateMapTramFar", 0, 0, "TRAM(M~4.IMU"}, /* 42 */ {3, 1720, "stateMapCanyon", 43, 2, "MAP(AM~1.IMU"}, /* 43 */ {3, 1730, "stateMapExposed", 43, 2, "MAP(AM~2.IMU"}, /* 44 */ {3, 1750, "stateMapNestEmpty", 43, 2, "MAP(AM~4.IMU"}, /* 45 */ {3, 1760, "stateMapNestMonster", 0, 0, "MAP(MO~1.IMU"}, /* 46 */ {3, 1770, "stateMapKlein", 0, 0, "MAP(KL~1.IMU"}, /* 47 */ {3, 1800, "stateCathTramNear", 0, 1, "TRAM(C~1.IMU"}, /* 48 */ {3, 1810, "stateCathTramFar", 0, 0, "TRAM(C~2.IMU"}, /* 49 */ {3, 1820, "stateCathLab", 50, 1, "CATH(A~1.IMU"}, /* 50 */ {3, 1830, "stateCathOutside", 50, 1, "CATH(A~2.IMU"}, /* 51 */ {3, 1900, "stateWorldMuseum", 52, 0, "WORLD(~1.IMU"}, /* 52 */ {3, 1901, "stateWorldPlan", 52, 0, "WORLD(~2.IMU"}, /* 53 */ {3, 1902, "stateWorldTomb", 52, 0, "WORLD(~3.IMU"}, /* 54 */ {3, 1903, "stateWorldMap", 52, 0, "WORLD(~4.IMU"}, /* 55 */ {3, 1904, "stateWorldCath", 52, 0, "WO3227~5.IMU"}, /* 56 */ {3, 1910, "stateEye1", 0, 0, "EYE1~1.IMU"}, /* 57 */ {3, 1911, "stateEye2", 0, 0, "EYE2~1.IMU"}, /* 58 */ {3, 1912, "stateEye3", 0, 0, "EYE3~1.IMU"}, /* 59 */ {3, 1913, "stateEye4", 0, 0, "EYE4~1.IMU"}, /* 60 */ {3, 1914, "stateEye5", 0, 0, "EYE5~1.IMU"}, /* 61 */ {3, 1915, "stateEye6", 0, 0, "EYE6~1.IMU"}, /* 62 */ {3, 1916, "stateEye7", 0, 0, "EYE7~1.IMU"}, /* 63 */ {0, -1, "", 0, 0, ""} }; const imuseDigTable _digSeqMusicTable[] = { {0, 2000, "SEQ_NULL", 0, 0, ""}, {0, 2005, "seqLogo", 0, 0, ""}, {0, 2010, "seqIntro", 0, 0, ""}, {6, 2020, "seqExplosion1b", 0, 0, ""}, {3, 2030, "seqAstTunnel1a", 0, 0, "SEQ(AS~1.IMU"}, {6, 2031, "seqAstTunnel2b", 0, 0, ""}, {4, 2032, "seqAstTunnel3a", 0, 0, "SEQ(AS~2.IMU"}, {5, 2040, "seqToPlanet1b", 0, 0, ""}, {4, 2045, "seqArgBegin", 0, 0, "SEQ(AR~1.IMU"}, {4, 2046, "seqArgEnd", 0, 0, "SEQ(AR~2.IMU"}, {4, 2050, "seqWreckGhost", 0, 0, "SEQ(GH~1.IMU"}, {4, 2060, "seqCanyonGhost", 0, 0, "SEQ(GH~2.IMU"}, {0, 2070, "seqBrinkFall", 0, 0, ""}, {4, 2080, "seqPanUpCanyon", 0, 0, "SEQ(PA~1.IMU"}, {6, 2091, "seqAirlockTunnel1b", 0, 0, ""}, {6, 2100, "seqTramToMu", 0, 0, ""}, {6, 2101, "seqTramFromMu", 0, 0, ""}, {6, 2102, "seqTramToTomb", 0, 0, ""}, {6, 2103, "seqTramFromTomb", 0, 0, ""}, {6, 2104, "seqTramToPlan", 0, 0, ""}, {6, 2105, "seqTramFromPlan", 0, 0, ""}, {6, 2106, "seqTramToMap", 0, 0, ""}, {6, 2107, "seqTramFromMap", 0, 0, ""}, {6, 2108, "seqTramToCath", 0, 0, ""}, {6, 2109, "seqTramFromCath", 0, 0, ""}, {0, 2110, "seqMuseumGhost", 0, 0, ""}, {0, 2120, "seqSerpentAppears", 0, 0, ""}, {0, 2130, "seqSerpentEats", 0, 0, ""}, {6, 2140, "seqBrinkRes1b", 0, 0, ""}, {4, 2141, "seqBrinkRes2a", 0, 0, "SEQ(BR~1.IMU"}, {3, 2150, "seqLockupEntry", 0, 0, "SEQ(BR~1.IMU"}, {0, 2160, "seqSerpentExplodes", 0, 0, ""}, {4, 2170, "seqSwimUnderwater", 0, 0, "SEQ(DE~1.IMU"}, {4, 2175, "seqWavesPlunge", 0, 0, "SEQ(PL~1.IMU"}, {0, 2180, "seqCryptOpens", 0, 0, ""}, {0, 2190, "seqGuardsFight", 0, 0, ""}, {3, 2200, "seqCreatorRes1.1a", 0, 0, "SEQ(CR~1.IMU"}, {6, 2201, "seqCreatorRes1.2b", 0, 0, ""}, {6, 2210, "seqMaggieCapture1b", 0, 0, ""}, {3, 2220, "seqStealCrystals", 0, 0, "SEQ(BR~1.IMU"}, {0, 2230, "seqGetByMonster", 0, 0, ""}, {6, 2240, "seqKillMonster1b", 0, 0, ""}, {3, 2250, "seqCreatorRes2.1a", 0, 0, "SEQ(CR~2.IMU"}, {6, 2251, "seqCreatorRes2.2b", 0, 0, ""}, {4, 2252, "seqCreatorRes2.3a", 0, 0, "SEQ(CR~3.IMU"}, {0, 2260, "seqMaggieInsists", 0, 0, ""}, {0, 2270, "seqBrinkHelpCall", 0, 0, ""}, {3, 2280, "seqBrinkCrevice1a", 0, 0, "SEQ(BR~2.IMU"}, {3, 2281, "seqBrinkCrevice2a", 0, 0, "SEQ(BR~3.IMU"}, {6, 2290, "seqCathAccess1b", 0, 0, ""}, {4, 2291, "seqCathAccess2a", 0, 0, "SEQ(CA~1.IMU"}, {3, 2300, "seqBrinkAtGenerator", 0, 0, "SEQ(BR~1.IMU"}, {6, 2320, "seqFightBrink1b", 0, 0, ""}, {6, 2340, "seqMaggieDies1b", 0, 0, ""}, {6, 2346, "seqMaggieRes1b", 0, 0, ""}, {4, 2347, "seqMaggieRes2a", 0, 0, "SEQ(MA~1.IMU"}, {0, 2350, "seqCreatureFalls", 0, 0, ""}, {5, 2360, "seqFinale1b", 0, 0, ""}, {3, 2370, "seqFinale2a", 0, 0, "SEQ(FI~1.IMU"}, {6, 2380, "seqFinale3b1", 0, 0, ""}, {6, 2390, "seqFinale3b2", 0, 0, ""}, {3, 2400, "seqFinale4a", 0, 0, "SEQ(FI~2.IMU"}, {3, 2410, "seqFinale5a", 0, 0, "SEQ(FI~3.IMU"}, {3, 2420, "seqFinale6a", 0, 0, "SEQ(FI~4.IMU"}, {3, 2430, "seqFinale7a", 0, 0, "SE3D2B~5.IMU"}, {6, 2440, "seqFinale8b", 0, 0, ""}, {4, 2450, "seqFinale9a", 0, 0, "SE313B~5.IMU"}, {0, -1, "", 0, 0, ""} }; const imuseComiTable _comiStateMusicTable[] = { {0, 1000, "STATE_NULL", 0, 0, 0, ""}, /* 00 */ {0, 1001, "stateNoChange", 0, 0, 0, ""}, /* 01 */ {3, 1098, "stateCredits1", 0, 0, 60, "1098-C~1.IMX"}, /* 02 */ {3, 1099, "stateMenu", 0, 0, 60, "1099-M~1.IMX"}, /* 03 */ {3, 1100, "stateHold1", 4, 0, 60, "1100-H~1.IMX"}, /* 04 */ {3, 1101, "stateWaterline1", 4, 0, 60, "1101-W~1.IMX"}, /* 05 */ {3, 1102, "stateHold2", 6, 1, 60, "1102-H~1.IMX"}, /* 06 */ {3, 1103, "stateWaterline2", 6, 0, 60, "1103-W~1.IMX"}, /* 07 */ {3, 1104, "stateCannon", 0, 0, 60, "1104-C~1.IMX"}, /* 08 */ {3, 1105, "stateTreasure", 0, 0, 60, "1105-T~1.IMX"}, /* 09 */ {3, 1200, "stateFortBase", 10, 1, 60, "1200-F~1.IMX"}, /* 10 */ {3, 1201, "statePreFort", 10, 1, 60, "1201-P~1.IMX"}, /* 11 */ {3, 1202, "statePreVooOut", 12, 0, 60, "1202-P~1.IMX"}, /* 12 */ {3, 1203, "statePreVooIn", 12, 0, 60, "1203-P~1.IMX"}, /* 13 */ {3, 1204, "statePreVooLady", 12, 0, 60, "1204-P~1.IMX"}, /* 14 */ {3, 1205, "stateVoodooOut", 0, 0, 60, "1205-V~1.IMX"}, /* 15 */ {3, 1210, "stateVoodooIn", 0, 0, 60, "1210-V~1.IMX"}, /* 16 */ {12,1212, "stateVoodooInAlt", 0, 1, 42, "1210-V~1.IMX"}, /* 17 */ {3, 1215, "stateVoodooLady", 0, 0, 60, "1215-V~1.IMX"}, /* 18 */ {3, 1219, "statePrePlundermap", 0, 0, 60, "1219-P~1.IMX"}, /* 19 */ {3, 1220, "statePlundermap", 0, 0, 60, "1220-P~1.IMX"}, /* 20 */ {3, 1222, "statePreCabana", 0, 0, 60, "1222-P~1.IMX"}, /* 21 */ {3, 1223, "stateCabana", 0, 0, 60, "1223-C~1.IMX"}, /* 22 */ {3, 1224, "statePostCabana", 23, 0, 60, "1224-P~1.IMX"}, /* 23 */ {3, 1225, "stateBeachClub", 23, 0, 60, "1225-B~1.IMX"}, /* 24 */ {3, 1230, "stateCliff", 0, 0, 60, "1230-C~1.IMX"}, /* 25 */ {3, 1232, "stateBelly", 0, 0, 48, "1232-B~1.IMX"}, /* 26 */ {3, 1235, "stateQuicksand", 0, 0, 60, "1235-Q~1.IMX"}, /* 27 */ {3, 1240, "stateDangerBeach", 0, 0, 48, "1240-D~1.IMX"}, /* 28 */ {12,1241, "stateDangerBeachAlt",0, 2, 48, "1240-D~1.IMX"}, /* 29 */ {3, 1245, "stateRowBoat", 0, 0, 60, "1245-R~1.IMX"}, /* 30 */ {3, 1247, "stateAlongside", 0, 0, 48, "1247-A~1.IMX"}, /* 31 */ {12,1248, "stateAlongsideAlt", 0, 1, 48, "1247-A~1.IMX"}, /* 32 */ {3, 1250, "stateChimpBoat", 0, 0, 30, "1250-C~1.IMX"}, /* 33 */ {3, 1255, "stateMrFossey", 0, 0, 48, "1255-M~1.IMX"}, /* 34 */ {3, 1259, "statePreTown", 0, 0, 60, "1259-P~1.IMX"}, /* 35 */ {3, 1260, "stateTown", 0, 0, 60, "1260-T~1.IMX"}, /* 36 */ {3, 1264, "statePreMeadow", 0, 0, 60, "1264-P~1.IMX"}, /* 37 */ {3, 1265, "stateMeadow", 0, 0, 60, "1265-M~1.IMX"}, /* 38 */ {3, 1266, "stateMeadowAmb", 0, 0, 60, "1266-M~1.IMX"}, /* 39 */ {3, 1270, "stateWardrobePre", 40, 0, 60, "1270-W~1.IMX"}, /* 40 */ {3, 1272, "statePreShow", 40, 0, 60, "1272-P~1.IMX"}, /* 41 */ {3, 1274, "stateWardrobeShow", 42, 0, 60, "1274-W~1.IMX"}, /* 42 */ {3, 1276, "stateShow", 42, 0, 60, "1276-S~1.IMX"}, /* 43 */ {3, 1277, "stateWardrobeJug", 44, 0, 60, "1277-W~1.IMX"}, /* 44 */ {3, 1278, "stateJuggling", 44, 0, 60, "1278-J~1.IMX"}, /* 45 */ {3, 1279, "statePostShow", 0, 0, 60, "1279-P~1.IMX"}, /* 46 */ {3, 1280, "stateChickenShop", 0, 0, 60, "1280-C~1.IMX"}, /* 47 */ {3, 1285, "stateBarberShop", 48, 0, 60, "1285-B~1.IMX"}, /* 48 */ {3, 1286, "stateVanHelgen", 48, 0, 60, "1286-V~1.IMX"}, /* 49 */ {3, 1287, "stateBill", 48, 0, 60, "1287-B~1.IMX"}, /* 50 */ {3, 1288, "stateHaggis", 48, 0, 60, "1288-H~1.IMX"}, /* 51 */ {3, 1289, "stateRottingham", 48, 0, 60, "1289-R~1.IMX"}, /* 52 */ {3, 1305, "stateDeck", 0, 0, 60, "1305-D~1.IMX"}, /* 53 */ {3, 1310, "stateCombatMap", 0, 0, 60, "1310-C~1.IMX"}, /* 54 */ {3, 1320, "stateShipCombat", 0, 0, 60, "1320-S~1.IMX"}, /* 55 */ {3, 1325, "stateSwordfight", 0, 0, 60, "1325-S~1.IMX"}, /* 56 */ {3, 1327, "stateSwordRott", 0, 0, 60, "1327-S~1.IMX"}, /* 57 */ {3, 1330, "stateTownEdge", 0, 0, 60, "1330-T~1.IMX"}, /* 58 */ {3, 1335, "stateSwordLose", 0, 0, 60, "1335-S~1.IMX"}, /* 59 */ {3, 1340, "stateSwordWin", 0, 0, 60, "1340-S~1.IMX"}, /* 60 */ {3, 1345, "stateGetMap", 0, 0, 60, "1345-G~1.IMX"}, /* 61 */ {3, 1400, "stateWreckBeach", 0, 0, 60, "1400-W~1.IMX"}, /* 62 */ {3, 1405, "stateBloodMap", 63, 0, 60, "1405-B~1.IMX"}, /* 63 */ {3, 1410, "stateClearing", 0, 0, 60, "1410-C~1.IMX"}, /* 64 */ {3, 1415, "stateLighthouse", 63, 0, 60, "1415-L~1.IMX"}, /* 65 */ {3, 1420, "stateVillage", 66, 0, 60, "1420-V~1.IMX"}, /* 66 */ {3, 1423, "stateVolcano", 66, 0, 60, "1423-V~1.IMX"}, /* 67 */ {3, 1425, "stateAltar", 66, 0, 60, "1425-A~1.IMX"}, /* 68 */ {3, 1430, "stateHotelOut", 0, 0, 60, "1430-H~1.IMX"}, /* 69 */ {3, 1435, "stateHotelBar", 70, 0, 60, "1435-H~1.IMX"}, /* 70 */ {3, 1440, "stateHotelIn", 70, 0, 60, "1440-H~1.IMX"}, /* 71 */ {3, 1445, "stateTarotLady", 70, 0, 60, "1445-T~1.IMX"}, /* 72 */ {3, 1447, "stateGoodsoup", 70, 0, 60, "1447-G~1.IMX"}, /* 73 */ {3, 1448, "stateGuestRoom", 0, 0, 60, "1448-G~1.IMX"}, /* 74 */ {3, 1450, "stateWindmill", 63, 0, 60, "1450-W~1.IMX"}, /* 75 */ {3, 1455, "stateCemetary", 0, 0, 60, "1455-C~1.IMX"}, /* 76 */ {3, 1460, "stateCrypt", 77, 0, 60, "1460-C~1.IMX"}, /* 77 */ {3, 1463, "stateGraveDigger", 77, 0, 60, "1463-G~1.IMX"}, /* 78 */ {3, 1465, "stateMonkey1", 0, 0, 60, "1465-M~1.IMX"}, /* 79 */ {3, 1475, "stateStanDark", 0, 0, 60, "1475-S~1.IMX"}, /* 80 */ {3, 1477, "stateStanLight", 0, 0, 60, "1477-S~1.IMX"}, /* 81 */ {3, 1480, "stateEggBeach", 63, 0, 60, "1480-E~1.IMX"}, /* 82 */ {3, 1485, "stateSkullIsland", 0, 0, 60, "1485-S~1.IMX"}, /* 83 */ {3, 1490, "stateSmugglersCave", 0, 0, 60, "1490-S~1.IMX"}, /* 84 */ {3, 1500, "stateLeChuckTalk", 0, 0, 60, "1500-L~1.IMX"}, /* 85 */ {3, 1505, "stateCarnival", 0, 0, 60, "1505-C~1.IMX"}, /* 86 */ {3, 1511, "stateHang", 87, 0, 60, "1511-H~1.IMX"}, /* 87 */ {3, 1512, "stateRum", 87, 0, 60, "1512-RUM.IMX"}, /* 88 */ {3, 1513, "stateTorture", 87, 0, 60, "1513-T~1.IMX"}, /* 89 */ {3, 1514, "stateSnow", 87, 0, 60, "1514-S~1.IMX"}, /* 90 */ {3, 1515, "stateCredits", 0, 0, 60, "1515-C~1.IMX"}, /* 91 */ {3, 1520, "stateCarnAmb", 0, 0, 60, "1520-C~1.IMX"}, /* 92 */ {0, -1, "", 0, 0, 0, ""} }; const imuseComiTable _comiSeqMusicTable[] = { {0, 2000, "SEQ_NULL", 0, 0, 0, ""}, {0, 2100, "seqINTRO", 0, 0, 0, ""}, {3, 2105, "seqInterlude1", 0, 0, 60, "2105-I~1.IMX"}, {8, 2110, "seqLastBoat", 0, 1, 0, ""}, {0, 2115, "seqSINK_SHIP", 0, 0, 0, ""}, {0, 2120, "seqCURSED_RING", 0, 0, 60, ""}, {3, 2200, "seqInterlude2", 0, 0, 60, "2200-I~1.IMX"}, {3, 2210, "seqKidnapped", 0, 0, 60, "2210-K~1.IMX"}, {8, 2220, "seqSnakeVomits", 0, 1, 0, ""}, {8, 2222, "seqPopBalloon", 0, 1, 0, ""}, {3, 2225, "seqDropBalls", 0, 0, 60, "2225-D~1.IMX"}, {4, 2232, "seqArriveBarber", 0, 0, 60, "2232-A~1.IMX"}, {3, 2233, "seqAtonal", 0, 0, 60, "2233-A~1.IMX"}, {3, 2235, "seqShaveHead1", 0, 0, 60, "2235-S~1.IMX"}, {2, 2236, "seqShaveHead2", 0, 2, 60, "2235-S~1.IMX"}, {3, 2245, "seqCaberLose", 0, 0, 60, "2245-C~1.IMX"}, {3, 2250, "seqCaberWin", 0, 0, 60, "2250-C~1.IMX"}, {3, 2255, "seqDuel1", 0, 0, 60, "2255-D~1.IMX"}, {2, 2256, "seqDuel2", 0, 2, 60, "2255-D~1.IMX"}, {2, 2257, "seqDuel3", 0, 3, 60, "2255-D~1.IMX"}, {3, 2260, "seqBlowUpTree1", 0, 0, 60, "2260-B~1.IMX"}, {2, 2261, "seqBlowUpTree2", 0, 2, 60, "2260-B~1.IMX"}, {3, 2275, "seqMonkeys", 0, 0, 60, "2275-M~1.IMX"}, {9, 2277, "seqAttack", 0, 1, 0, ""}, {3, 2285, "seqSharks", 0, 0, 60, "2285-S~1.IMX"}, {3, 2287, "seqTowelWalk", 0, 0, 60, "2287-T~1.IMX"}, {0, 2293, "seqNICE_BOOTS", 0, 0, 0, ""}, {0, 2295, "seqBIG_BONED", 0, 0, 0, ""}, {3, 2300, "seqToBlood", 0, 0, 60, "2300-T~1.IMX"}, {3, 2301, "seqInterlude3", 0, 0, 60, "2301-I~1.IMX"}, {3, 2302, "seqRott1", 0, 0, 60, "2302-R~1.IMX"}, {2, 2304, "seqRott2", 0, 2, 60, "2302-R~1.IMX"}, {2, 2305, "seqRott2b", 0,21, 60, "2302-R~1.IMX"}, {2, 2306, "seqRott3", 0, 3, 60, "2302-R~1.IMX"}, {2, 2308, "seqRott4", 0, 4, 60, "2302-R~1.IMX"}, {2, 2309, "seqRott5", 0, 5, 60, "2302-R~1.IMX"}, {3, 2311, "seqVerse1", 0, 0, 60, "2311-S~1.IMX"}, {2, 2312, "seqVerse2", 0, 2, 60, "2311-S~1.IMX"}, {2, 2313, "seqVerse3", 0, 3, 60, "2311-S~1.IMX"}, {2, 2314, "seqVerse4", 0, 4, 60, "2311-S~1.IMX"}, {2, 2315, "seqVerse5", 0, 5, 60, "2311-S~1.IMX"}, {2, 2316, "seqVerse6", 0, 6, 60, "2311-S~1.IMX"}, {2, 2317, "seqVerse7", 0, 7, 60, "2311-S~1.IMX"}, {2, 2318, "seqVerse8", 0, 8, 60, "2311-S~1.IMX"}, {2, 2319, "seqSongEnd", 0, 9, 60, "2311-S~1.IMX"}, {2, 2336, "seqRiposteLose", 0, 0, 60, "2336-R~1.IMX"}, {2, 2337, "seqRiposteWin", 0, 0, 60, "2337-R~1.IMX"}, {2, 2338, "seqInsultLose", 0, 0, 60, "2338-I~1.IMX"}, {2, 2339, "seqInsultWin", 0, 0, 60, "2339-I~1.IMX"}, {3, 2340, "seqSwordLose", 0, 0, 60, "1335-S~1.IMX"}, {3, 2345, "seqSwordWin", 0, 0, 60, "1340-S~1.IMX"}, {3, 2347, "seqGetMap", 0, 0, 60, "1345-G~1.IMX"}, {3, 2400, "seqInterlude4", 0, 0, 60, "2400-I~1.IMX"}, {0, 2405, "seqSHIPWRECK", 0, 0, 0, ""}, {3, 2408, "seqFakeCredits", 0, 0, 60, "2408-F~1.IMX"}, {3, 2410, "seqPassOut", 0, 0, 60, "2410-P~1.IMX"}, {3, 2414, "seqGhostTalk", 0, 0, 60, "2414-G~1.IMX"}, {2, 2415, "seqGhostWedding", 0, 1, 60, "2414-G~1.IMX"}, {3, 2420, "seqEruption", 0, 0, 60, "2420-E~1.IMX"}, {3, 2425, "seqSacrifice", 0, 0, 60, "2425-S~1.IMX"}, {2, 2426, "seqSacrificeEnd", 0, 1, 60, "2425-S~1.IMX"}, {3, 2430, "seqScareDigger", 0, 0, 60, "2430-S~1.IMX"}, {3, 2445, "seqSkullArrive", 0, 0, 60, "2445-S~1.IMX"}, {3, 2450, "seqFloat", 0, 0, 60, "2450-C~1.IMX"}, {2, 2451, "seqFall", 0, 1, 60, "2450-C~1.IMX"}, {2, 2452, "seqUmbrella", 0, 2, 60, "2450-C~1.IMX"}, {3, 2460, "seqFight", 0, 0, 60, "2460-F~1.IMX"}, {0, 2465, "seqLAVE_RIDE", 0, 0, 0, ""}, {0, 2470, "seqMORE_SLAW", 0, 0, 0, ""}, {0, 2475, "seqLIFT_CURSE", 0, 0, 0, ""}, {3, 2500, "seqInterlude5", 0, 0, 60, "2500-I~1.IMX"}, {3, 2502, "seqExitSkycar", 0, 0, 60, "2502-E~1.IMX"}, {3, 2504, "seqGrow1", 0, 0, 60, "2504-G~1.IMX"}, {2, 2505, "seqGrow2", 0, 1, 60, "2504-G~1.IMX"}, {3, 2508, "seqInterlude6", 0, 0, 60, "2508-I~1.IMX"}, {0, 2515, "seqFINALE", 0, 0, 0, ""}, {3, 2520, "seqOut", 0, 0, 60, "2520-OUT.IMX"}, {3, 2530, "seqZap1a", 0, 0, 60, "2530-Z~1.IMX"}, {2, 2531, "seqZap1b", 0, 1, 60, "2530-Z~1.IMX"}, {2, 2532, "seqZap1c", 0, 2, 60, "2530-Z~1.IMX"}, {2, 2540, "seqZap2a", 0, 0, 60, "2540-Z~1.IMX"}, {2, 2541, "seqZap2b", 0, 1, 60, "2540-Z~1.IMX"}, {2, 2542, "seqZap2c", 0, 2, 60, "2540-Z~1.IMX"}, {3, 2550, "seqZap3a", 0, 0, 60, "2550-Z~1.IMX"}, {2, 2551, "seqZap3b", 0, 1, 60, "2550-Z~1.IMX"}, {2, 2552, "seqZap3c", 0, 2, 60, "2550-Z~1.IMX"}, {3, 2560, "seqZap4a", 0, 0, 60, "2560-Z~1.IMX"}, {2, 2561, "seqZap4b", 0, 1, 60, "2560-Z~1.IMX"}, {2, 2562, "seqZap4c", 0, 2, 60, "2560-Z~1.IMX"}, {0, -1, "", 0, 0, 0, ""} }; const imuseFtStateTable _ftStateMusicTable[] = { {"", 0, 0, "STATE_NULL" }, {"", 4, 127, "stateKstandOutside" }, {"kinside", 2, 127, "stateKstandInside" }, {"moshop", 3, 64, "stateMoesInside" }, {"melcut", 2, 127, "stateMoesOutside" }, {"mellover", 2, 127, "stateMellonAbove" }, {"radloop", 3, 28, "stateTrailerOutside" }, {"radloop", 3, 58, "stateTrailerInside" }, {"radloop", 3, 127, "stateTodShop" }, {"junkgate", 2, 127, "stateJunkGate" }, {"junkover", 3, 127, "stateJunkAbove" }, {"gastower", 2, 127, "stateGasTower" }, {"", 4, 0, "stateTowerAlarm" }, {"melcut", 2, 127, "stateCopsOnGround" }, {"melcut", 2, 127, "stateCopsAround" }, {"melcut", 2, 127, "stateMoesRuins" }, {"melcut", 2, 127, "stateKstandNight" }, {"trukblu2", 2, 127, "stateTruckerTalk" }, {"stretch", 2, 127, "stateMumblyPeg" }, {"kstand", 2, 100, "stateRanchOutside" }, {"kinside", 2, 127, "stateRanchInside" }, {"desert", 2, 127, "stateWreckedTruck" }, {"opening", 2, 100, "stateGorgeVista" }, {"caveopen", 2, 127, "stateCaveOpen" }, {"cavecut1", 2, 127, "stateCaveOuter" }, {"cavecut1", 1, 127, "stateCaveMiddle" }, {"cave", 2, 127, "stateCaveInner" }, {"corville", 2, 127, "stateCorvilleFront" }, {"mines", 2, 127, "stateMineField" }, {"bunyman3", 2, 127, "stateBunnyStore" }, {"stretch", 2, 127, "stateStretchBen" }, {"saveme", 2, 127, "stateBenPleas" }, {"", 4, 0, "stateBenConvinces" }, {"derby", 3, 127, "stateDemoDerby" }, {"fire", 3, 127, "stateLightMyFire" }, {"derby", 3, 127, "stateDerbyChase" }, {"carparts", 2, 127, "stateVultureCarParts"}, {"cavecut1", 2, 127, "stateVulturesInside" }, {"mines", 2, 127, "stateFactoryRear" }, {"croffice", 2, 127, "stateCorleyOffice" }, {"melcut", 2, 127, "stateCorleyHall" }, {"", 4, 0, "stateProjRoom" }, {"", 4, 0, "stateMMRoom" }, {"bumper", 2, 127, "stateBenOnBumper" }, {"benump", 2, 127, "stateBenOnBack" }, {"plane", 2, 127, "stateInCargoPlane" }, {"saveme", 2, 127, "statePlaneControls" }, {"", 4, 0, "stateCliffHanger1" }, {"", 4, 0, "stateCliffHanger2" }, }; const imuseFtNames _ftSeqNames[] = { {"SEQ_NULL" }, {"seqLogo" }, {"seqOpenFlick" }, {"seqBartender" }, {"seqBenWakes" }, {"seqPhotoScram" }, {"seqClimbChain" }, {"seqDogChase" }, {"seqDogSquish" }, {"seqDogHoist" }, {"seqCopsArrive" }, {"seqCopsLand" }, {"seqCopsLeave" }, {"seqCopterFlyby" }, {"seqCopterCrash" }, {"seqMoGetsParts" }, {"seqMoFixesBike" }, {"seqFirstGoodbye" }, {"seqCopRoadblock" }, {"seqDivertCops" }, {"seqMurder" }, {"seqCorleyDies" }, {"seqTooLateAtMoes" }, {"seqPicture" }, {"seqNewsReel" }, {"seqCopsInspect" }, {"seqHijack" }, {"seqNestolusAtRanch" }, {"seqRipLimo" }, {"seqGorgeTurn" }, {"seqCavefishTalk" }, {"seqArriveCorville" }, {"seqSingleBunny" }, {"seqBunnyArmy" }, {"seqArriveAtMines" }, {"seqArriveAtVultures"}, {"seqMakePlan" }, {"seqShowPlan" }, {"seqDerbyStart" }, {"seqLightBales" }, {"seqNestolusBBQ" }, {"seqCallSecurity" }, {"seqFilmFail" }, {"seqFilmBurn" }, {"seqRipSpeech" }, {"seqExposeRip" }, {"seqRipEscape" }, {"seqRareMoment" }, {"seqFanBunnies" }, {"seqRipDead" }, {"seqFuneral" }, {"seqCredits" } }; const imuseFtSeqTable _ftSeqMusicTable[] = { {"", 2, 127}, {"", 0, 0 }, {"", 0, 0 }, {"", 0, 0 }, {"opening", 2, 127}, {"", 0, 0 }, {"", 0, 0 }, {"", 0, 0 }, {"barbeat", 2, 127}, {"barwarn", 2, 127}, {"", 0, 0 }, {"", 0, 0, }, {"benwakes", 2, 127}, {"", 0, 0 }, {"", 0, 0 }, {"", 0, 0 }, {"barwarn", 2, 127}, {"", 0, 0 }, {"", 0, 0 }, {"", 0, 0 }, {"swatben", 2, 127}, {"", 0, 0 }, {"", 0, 0 }, {"", 0, 0 }, {"dogattak", 2, 127}, {"", 0, 0 }, {"", 0, 0 }, {"", 0, 0 }, {"", 4, 0 }, {"", 0, 0 }, {"", 0, 0 }, {"", 0, 0 }, {"", 4, 0 }, {"", 0, 0 }, {"", 0, 0 }, {"", 0, 0 }, {"cops2", 2, 127}, {"", 0, 0 }, {"", 0, 0 }, {"", 0, 0 }, {"cops2", 2, 127}, {"", 0, 0 }, {"", 0, 0 }, {"", 0, 0 }, {"cops2", 2, 127}, {"", 0, 0 }, {"", 0, 0 }, {"", 0, 0 }, {"", 0, 0 }, {"", 0, 0 }, {"", 0, 0 }, {"", 0, 0 }, {"bunymrch", 2, 127}, {"", 0, 0 }, {"", 0, 0 }, {"", 0, 0 }, {"", 4, 0 }, {"", 0, 0 }, {"", 0, 0 }, {"", 0, 0 }, {"", 0, 0 }, {"melcut", 2, 127}, {"tada", 2, 127}, {"", 0, 0 }, {"", 4, 0 }, {"", 0, 0 }, {"", 0, 0 }, {"", 0, 0 }, {"trucker", 2, 127}, {"", 0, 0 }, {"", 0, 0 }, {"", 0, 0 }, {"cops2", 2, 127}, {"", 0, 0 }, {"", 0, 0 }, {"", 0, 0 }, {"barwarn", 2, 127}, {"murder", 2, 127}, {"murder2", 2, 127}, {"", 0, 0 }, {"corldie", 2, 127}, {"", 0, 0 }, {"", 0, 0 }, {"", 0, 0 }, {"barwarn", 2, 127}, {"", 0, 0 }, {"", 0, 0 }, {"", 0, 0 }, {"picture", 2, 127}, {"", 0, 0 }, {"", 0, 0 }, {"", 0, 0 }, {"ripintro", 2, 127}, {"", 0, 0 }, {"", 0, 0 }, {"", 0, 0 }, {"trucker", 2, 127}, {"", 0, 0 }, {"", 0, 0 }, {"hosed", 2, 127}, {"ripdead", 2, 127}, {"", 0, 0 }, {"", 0, 0 }, {"", 0, 0 }, {"nesranch", 2, 127}, {"", 0, 0 }, {"", 0, 0 }, {"", 0, 0 }, {"scolding", 2, 127}, {"", 0, 0 }, {"", 0, 0 }, {"", 0, 0 }, {"desert", 2, 127}, {"", 0, 0 }, {"", 0, 0 }, {"", 0, 0 }, {"cavecut1", 2, 127}, {"", 0, 0 }, {"", 0, 0 }, {"", 0, 0 }, {"caveamb", 2, 80 }, {"", 0, 0 }, {"", 0, 0 }, {"", 0, 0 }, {"castle", 2, 127}, {"", 0, 0 }, {"", 0, 0 }, {"", 0, 0 }, {"bunymrch", 2, 105}, {"", 0, 0 }, {"", 0, 0 }, {"", 0, 0 }, {"valkyrs", 2, 127}, {"", 0, 0 }, {"", 0, 0 }, {"", 0, 0 }, {"melcut", 2, 127}, {"", 0, 0 }, {"", 0, 0 }, {"", 0, 0 }, {"veltures", 2, 127}, {"", 0, 0 }, {"", 0, 0 }, {"", 0, 0 }, {"sorry", 2, 127}, {"", 0, 0 }, {"", 0, 0 }, {"", 0, 0 }, {"makeplan", 2, 127}, {"", 0, 0 }, {"", 0, 0 }, {"", 0, 0 }, {"castle", 2, 127}, {"derby", 2, 127}, {"", 0, 0 }, {"", 0, 0 }, {"fire", 3, 127}, {"", 0, 0 }, {"", 0, 0 }, {"", 0, 0 }, {"saveme", 3, 127}, {"", 0, 0 }, {"", 0, 0 }, {"scolding", 2, 127}, {"cops2", 2, 127}, {"", 0, 0 }, {"", 0, 0 }, {"", 0, 0 }, {"sorry", 2, 127}, {"", 0, 0 }, {"", 0, 0 }, {"", 0, 0 }, {"sorry", 2, 127}, {"", 0, 0 }, {"", 0, 0 }, {"", 0, 0 }, {"caveamb", 2, 85 }, {"tada", 2, 127}, {"", 0, 0 }, {"", 0, 0 }, {"expose", 2, 127}, {"", 4, 0 }, {"", 0, 0 }, {"mocoup", 2, 127}, {"ripscram", 2, 127}, {"", 0, 0 }, {"", 0, 0 }, {"", 0, 0 }, {"", 2, 127}, {"", 0, 0 }, {"", 0, 0 }, {"", 0, 0 }, {"valkyrs", 2, 127}, {"", 0, 0 }, {"", 0, 0 }, {"", 0, 0 }, {"ripdead", 2, 127}, {"", 0, 0 }, {"", 0, 0 }, {"", 0, 0 }, {"funeral", 2, 127}, {"", 2, 127}, {"moshop", 3, 64 }, {"", 0, 0 }, {"bornbad", 2, 127}, {"hammvox", 2, 127}, {"legavox", 2, 127}, {"chances", 2, 90 }, }; } // End of namespace Scumm