/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 */


//#include "scumm/imuse_digi/dimuse.h"
#include "scumm/imuse_digi/dimuse_tables.h"

namespace Scumm {

const imuseRoomMap _digStateMusicMap[] = {
	{0,   0,  0,  0,  0,  0 },
	{1,   0,  0,  0,  0,  0 },
	{2,   2,  0,  0,  0,  0 },
	{4,   3,  0,  0,  0,  0 },
	{5,   3,  0,  0,  0,  0 },
	{6,   3,  0,  0,  0,  0 },
	{7,   3,  0,  0,  0,  0 },
	{8,   4,  0,  0,  0,  0 },
	{9,   5,  0,  0,  0,  0 },
	{10,  4,  0,  0,  0,  0 },
	{12,  5,  0,  0,  0,  0 },
	{14,  5,  0,  0,  0,  0 },
	{15,  6,  29, 7,  0,  0 },
	{16,  8,  0,  0,  0,  0 },
	{17,  1,  0,  0,  0,  0 },
	{18,  9,  0,  0,  0,  0 },
	{19,  9,  0,  0,  0,  0 },
	{20,  6,  0,  0,  0,  0 },
	{21,  6,  0,  0,  0,  0 },
	{22,  44, 0,  0,  0,  0 },
	{23,  10, 7,  0,  0,  0 },
	{24,  26, 0,  0,  0,  0 },
	{25,  17, 0,  0,  0,  0 },
	{26,  17, 0,  0,  0,  0 },
	{27,  18, 0,  0,  0,  0 },
	{28,  1,  0,  0,  0,  0 },
	{29,  20, 0,  0,  0,  0 },
	{30,  22, 0,  0,  0,  0 },
	{31,  23, 0,  0,  0,  0 },
	{32,  22, 0,  0,  0,  0 },
	{33,  26, 0,  0,  0,  0 },
	{34,  24, 0,  0,  0,  0 },
	{35,  1,  0,  0,  0,  0 },
	{36,  1,  0,  0,  0,  0 },
	{37,  42, 0,  0,  0,  0 },
	{38,  43, 0,  0,  0,  0 },
	{39,  44, 0,  0,  0,  0 },
	{40,  1,  0,  0,  0,  0 },
	{41,  43, 0,  0,  0,  0 },
	{42,  44, 0,  0,  0,  0 },
	{43,  43, 0,  0,  0,  0 },
	{44,  45, 117,45, 114,46},
	{47,  1,  0,  0,  0,  0 },
	{48,  43, 0,  0,  0,  0 },
	{49,  44, 0,  0,  0,  0 },
	{51,  1,  0,  0,  0,  0 },
	{53,  28, 0,  0,  0,  0 },
	{54,  28, 0,  0,  0,  0 },
	{55,  29, 0,  0,  0,  0 },
	{56,  29, 0,  0,  0,  0 },
	{57,  29, 0,  0,  0,  0 },
	{58,  31, 0,  0,  0,  0 },
	{59,  1,  0,  0,  0,  0 },
	{60,  37, 0,  0,  0,  0 },
	{61,  39, 0,  0,  0,  0 },
	{62,  38, 0,  0,  0,  0 },
	{63,  39, 0,  0,  0,  0 },
	{64,  39, 0,  0,  0,  0 },
	{65,  40, 0,  0,  0,  0 },
	{67,  40, 0,  0,  0,  0 },
	{68,  39, 0,  0,  0,  0 },
	{69,  1,  0,  0,  0,  0 },
	{70,  49, 0,  0,  0,  0 },
	{73,  50, 0,  0,  0,  0 },
	{75,  51, 0,  0,  0,  0 },
	{76,  1,  0,  0,  0,  0 },
	{77,  52, 7,  0,  0,  0 },
	{78,  63, 0,  0,  0,  0 },
	{79,  1,  0,  0,  0,  0 },
	{82,  21, 0,  0,  0,  0 },
	{85,  1,  0,  0,  0,  0 },
	{86,  0,  0,  0,  0,  0 },
	{89,  33, 6,  35, 5,  34},
	{90,  16, 0,  0,  0,  0 },
	{91,  57, 0,  0,  0,  0 },
	{88,  32, 0,  0,  0,  0 },
	{92,  25, 0,  0,  0,  0 },
	{93,  0,  0,  0,  0,  0 },
	{95,  19, 0,  0,  0,  0 },
	{80,  41, 0,  0,  0,  0 },
	{81,  48, 0,  0,  0,  0 },
	{83,  27, 0,  0,  0,  0 },
	{94,  36, 0,  0,  0,  0 },
	{40,  1,  0,  0,  0,  0 },
	{96,  13, 0,  0,  0,  0 },
	{97,  14, 0,  0,  0,  0 },
	{98,  11, 0,  0,  0,  0 },
	{99,  15, 0,  0,  0,  0 },
	{100, 17, 0,  0,  0,  0 },
	{101, 38, 0,  0,  0,  0 },
	{103, 0,  0,  0,  0,  0 },
	{104, 0,  0,  0,  0,  0 },
	{11,  44, 0,  0,  0,  0 },
	{3,   47, 0,  0,  0,  0 },
	{105, 30, 128,29, 0,  0 },
	{106, 0,  0,  0,  0,  0 },
	{107, 1,  0,  0,  0,  0 },
	{108, 1,  0,  0,  0,  0 },
	{47,  1,  0,  0,  0,  0 },
	{50,  1,  0,  0,  0,  0 },
	{52,  0,  0,  0,  0,  0 },
	{71,  1,  0,  0,  0,  0 },
	{13,  1,  0,  0,  0,  0 },
	{72,  1,  0,  0,  0,  0 },
	{46,  33, 6,  35, 5,  34},
	{74,  1,  0,  0,  0,  0 },
	{84,  1,  0,  0,  0,  0 },
	{66,  1,  0,  0,  0,  0 },
	{102, 1,  0,  0,  0,  0 },
	{109, 1,  0,  0,  0,  0 },
	{110, 2,  0,  0,  0,  0 },
	{45,  1,  0,  0,  0,  0 },
	{87,  1,  0,  0,  0,  0 },
	{111, 1,  0,  0,  0,  0 },
	{-1,  1,  0,  0,  0,  0 }
};

const imuseDigTable _digStateMusicTable[] = {
	{0, 1000, "STATE_NULL",          0, 0, ""},             /* 00 */
	{0, 1001, "stateNoChange",       0, 0, ""},	            /* 01 */
	{3, 1100, "stateAstShip",        2, 0, "ASTERO~1.IMU"}, /* 02 */
	{3, 1120, "stateAstClose",       2, 0, "ASTERO~2.IMU"}, /* 03 */
	{3, 1140, "stateAstInside",      0, 0, "ASTERO~3.IMU"}, /* 04 */
	{3, 1150, "stateAstCore",        0, 2, "ASTERO~4.IMU"}, /* 05 */
	{3, 1200, "stateCanyonClose",    0, 1, "CANYON~1.IMU"}, /* 06 */
	{3, 1205, "stateCanyonClose_m",  0, 0, "CANYON~2.IMU"}, /* 07 */
	{3, 1210, "stateCanyonOver",     0, 1, "CANYON~3.IMU"}, /* 08 */
	{3, 1220, "stateCanyonWreck",    0, 1, "CANYON~4.IMU"}, /* 09 */
	{3, 1300, "stateNexusCanyon",   10, 0, "NEXUS(~1.IMU"}, /* 10 */
	{3, 1310, "stateNexusPlan",     10, 0, "NEXUS(~1.IMU"}, /* 11 */
	{3, 1320, "stateNexusRamp",     10, 0, "NEXUS(~2.IMU"}, /* 12 */
	{3, 1330, "stateNexusMuseum",   10, 0, "NEXUS(~3.IMU"}, /* 13 */
	{3, 1340, "stateNexusMap",      10, 0, "NEXUS(~4.IMU"}, /* 14 */
	{3, 1350, "stateNexusTomb",     10, 0, "NE3706~5.IMU"}, /* 15 */
	{3, 1360, "stateNexusCath",     10, 0, "NE3305~5.IMU"}, /* 16 */
	{3, 1370, "stateNexusAirlock",   0, 0, "NE2D3A~5.IMU"}, /* 17 */
	{3, 1380, "stateNexusPowerOff",  0, 1, "NE8522~5.IMU"}, /* 18 */
	{3, 1400, "stateMuseumTramNear", 0, 1, "TRAM(M~1.IMU"}, /* 19 */
	{3, 1410, "stateMuseumTramFar",  0, 0, "TRAM(M~2.IMU"}, /* 20 */
	{3, 1420, "stateMuseumLockup",   0, 0, "MUSEUM~1.IMU"}, /* 21 */
	{3, 1433, "stateMuseumPool",    22, 1, "MUSEUM~2.IMU"}, /* 22 */
	{3, 1436, "stateMuseumSpire",   22, 2, "MUSEUM~3.IMU"}, /* 23 */
	{3, 1440, "stateMuseumMuseum",  22, 2, "MUSEUM~4.IMU"}, /* 24 */
	{3, 1450, "stateMuseumLibrary",  0, 0, "MUB575~5.IMU"}, /* 25 */
	{3, 1460, "stateMuseumCavern",   0, 0, "MUF9BE~5.IMU"}, /* 26 */
	{3, 1500, "stateTombTramNear",   0, 1, "TRAM(T~1.IMU"}, /* 27 */
	{3, 1510, "stateTombBase",      28, 2, "TOMB(A~1.IMU"}, /* 28 */
	{3, 1520, "stateTombSpire",     28, 2, "TOMB(A~2.IMU"}, /* 29 */
	{3, 1530, "stateTombCave",      28, 2, "TOMB(A~3.IMU"}, /* 30 */
	{3, 1540, "stateTombCrypt",     31, 1, "TOMB(C~1.IMU"}, /* 31 */
	{3, 1550, "stateTombGuards",    31, 1, "TOMB(C~2.IMU"}, /* 32 */
	{3, 1560, "stateTombInner",      0, 1, "TOMB(I~1.IMU"}, /* 33 */
	{3, 1570, "stateTombCreator1",   0, 0, "TOMB(C~3.IMU"}, /* 34 */
	{3, 1580, "stateTombCreator2",   0, 0, "TOMB(C~4.IMU"}, /* 35 */
	{3, 1600, "statePlanTramNear",   0, 1, "TRAM(P~1.IMU"}, /* 36 */
	{3, 1610, "statePlanTramFar",    0, 0, "TRAM(P~2.IMU"}, /* 37 */
	{3, 1620, "statePlanBase",      38, 2, "PLAN(A~1.IMU"}, /* 38 */
	{3, 1630, "statePlanSpire",     38, 2, "PLAN(A~2.IMU"}, /* 39 */
	{3, 1650, "statePlanDome",       0, 0, "PLAN(D~1.IMU"}, /* 40 */
	{3, 1700, "stateMapTramNear",    0, 1, "TRAM(M~3.IMU"}, /* 41 */
	{3, 1710, "stateMapTramFar",     0, 0, "TRAM(M~4.IMU"}, /* 42 */
	{3, 1720, "stateMapCanyon",     43, 2, "MAP(AM~1.IMU"}, /* 43 */
	{3, 1730, "stateMapExposed",    43, 2, "MAP(AM~2.IMU"}, /* 44 */
	{3, 1750, "stateMapNestEmpty",  43, 2, "MAP(AM~4.IMU"}, /* 45 */
	{3, 1760, "stateMapNestMonster", 0, 0, "MAP(MO~1.IMU"}, /* 46 */
	{3, 1770, "stateMapKlein",       0, 0, "MAP(KL~1.IMU"}, /* 47 */
	{3, 1800, "stateCathTramNear",   0, 1, "TRAM(C~1.IMU"}, /* 48 */
	{3, 1810, "stateCathTramFar",    0, 0, "TRAM(C~2.IMU"}, /* 49 */
	{3, 1820, "stateCathLab",       50, 1, "CATH(A~1.IMU"}, /* 50 */
	{3, 1830, "stateCathOutside",   50, 1, "CATH(A~2.IMU"}, /* 51 */
	{3, 1900, "stateWorldMuseum",   52, 0, "WORLD(~1.IMU"}, /* 52 */
	{3, 1901, "stateWorldPlan",     52, 0, "WORLD(~2.IMU"}, /* 53 */
	{3, 1902, "stateWorldTomb",     52, 0, "WORLD(~3.IMU"}, /* 54 */
	{3, 1903, "stateWorldMap",      52, 0, "WORLD(~4.IMU"}, /* 55 */
	{3, 1904, "stateWorldCath",     52, 0, "WO3227~5.IMU"}, /* 56 */
	{3, 1910, "stateEye1",           0, 0, "EYE1~1.IMU"},   /* 57 */
	{3, 1911, "stateEye2",           0, 0, "EYE2~1.IMU"},   /* 58 */
	{3, 1912, "stateEye3",           0, 0, "EYE3~1.IMU"},   /* 59 */
	{3, 1913, "stateEye4",           0, 0, "EYE4~1.IMU"},   /* 60 */
	{3, 1914, "stateEye5",           0, 0, "EYE5~1.IMU"},   /* 61 */
	{3, 1915, "stateEye6",           0, 0, "EYE6~1.IMU"},   /* 62 */
	{3, 1916, "stateEye7",           0, 0, "EYE7~1.IMU"},   /* 63 */
	{0,   -1,  "",                   0, 0, ""}
};

const imuseDigTable _digSeqMusicTable[] = {
	{0, 2000, "SEQ_NULL",            0, 0, ""},
	{0, 2005, "seqLogo",             0, 0, ""},
	{0, 2010, "seqIntro",            0, 0, ""},
	{6, 2020, "seqExplosion1b",      0, 0, ""},
	{3, 2030, "seqAstTunnel1a",      0, 0, "SEQ(AS~1.IMU"},
	{6, 2031, "seqAstTunnel2b",      0, 0, ""},
	{4, 2032, "seqAstTunnel3a",      0, 0, "SEQ(AS~2.IMU"},
	{5, 2040, "seqToPlanet1b",       0, 0, ""},
	{4, 2045, "seqArgBegin",         0, 0, "SEQ(AR~1.IMU"},
	{4, 2046, "seqArgEnd",           0, 0, "SEQ(AR~2.IMU"},
	{4, 2050, "seqWreckGhost",       0, 0, "SEQ(GH~1.IMU"},
	{4, 2060, "seqCanyonGhost",      0, 0, "SEQ(GH~2.IMU"},
	{0, 2070, "seqBrinkFall",        0, 0, ""},
	{4, 2080, "seqPanUpCanyon",      0, 0, "SEQ(PA~1.IMU"},
	{6, 2091, "seqAirlockTunnel1b",  0, 0, ""},
	{6, 2100, "seqTramToMu",         0, 0, ""},
	{6, 2101, "seqTramFromMu",       0, 0, ""},
	{6, 2102, "seqTramToTomb",       0, 0, ""},
	{6, 2103, "seqTramFromTomb",     0, 0, ""},
	{6, 2104, "seqTramToPlan",       0, 0, ""},
	{6, 2105, "seqTramFromPlan",     0, 0, ""},
	{6, 2106, "seqTramToMap",        0, 0, ""},
	{6, 2107, "seqTramFromMap",      0, 0, ""},
	{6, 2108, "seqTramToCath",       0, 0, ""},
	{6, 2109, "seqTramFromCath",     0, 0, ""},
	{0, 2110, "seqMuseumGhost",      0, 0, ""},
	{0, 2120, "seqSerpentAppears",   0, 0, ""},
	{0, 2130, "seqSerpentEats",      0, 0, ""},
	{6, 2140, "seqBrinkRes1b",       0, 0, ""},
	{4, 2141, "seqBrinkRes2a",       0, 0, "SEQ(BR~1.IMU"},
	{3, 2150, "seqLockupEntry",      0, 0, "SEQ(BR~1.IMU"},
	{0, 2160, "seqSerpentExplodes",  0, 0, ""},
	{4, 2170, "seqSwimUnderwater",   0, 0, "SEQ(DE~1.IMU"},
	{4, 2175, "seqWavesPlunge",      0, 0, "SEQ(PL~1.IMU"},
	{0, 2180, "seqCryptOpens",       0, 0, ""},
	{0, 2190, "seqGuardsFight",      0, 0, ""},
	{3, 2200, "seqCreatorRes1.1a",   0, 0, "SEQ(CR~1.IMU"},
	{6, 2201, "seqCreatorRes1.2b",   0, 0, ""},
	{6, 2210, "seqMaggieCapture1b",  0, 0, ""},
	{3, 2220, "seqStealCrystals",    0, 0, "SEQ(BR~1.IMU"},
	{0, 2230, "seqGetByMonster",     0, 0, ""},
	{6, 2240, "seqKillMonster1b",    0, 0, ""},
	{3, 2250, "seqCreatorRes2.1a",   0, 0, "SEQ(CR~2.IMU"},
	{6, 2251, "seqCreatorRes2.2b",   0, 0, ""},
	{4, 2252, "seqCreatorRes2.3a",   0, 0, "SEQ(CR~3.IMU"},
	{0, 2260, "seqMaggieInsists",    0, 0, ""},
	{0, 2270, "seqBrinkHelpCall",    0, 0, ""},
	{3, 2280, "seqBrinkCrevice1a",   0, 0, "SEQ(BR~2.IMU"},
	{3, 2281, "seqBrinkCrevice2a",   0, 0, "SEQ(BR~3.IMU"},
	{6, 2290, "seqCathAccess1b",     0, 0, ""},
	{4, 2291, "seqCathAccess2a",     0, 0, "SEQ(CA~1.IMU"},
	{3, 2300, "seqBrinkAtGenerator", 0, 0, "SEQ(BR~1.IMU"},
	{6, 2320, "seqFightBrink1b",     0, 0, ""},
	{6, 2340, "seqMaggieDies1b",     0, 0, ""},
	{6, 2346, "seqMaggieRes1b",      0, 0, ""},
	{4, 2347, "seqMaggieRes2a",      0, 0, "SEQ(MA~1.IMU"},
	{0, 2350, "seqCreatureFalls",    0, 0, ""},
	{5, 2360, "seqFinale1b",         0, 0, ""},
	{3, 2370, "seqFinale2a",         0, 0, "SEQ(FI~1.IMU"},
	{6, 2380, "seqFinale3b1",        0, 0, ""},
	{6, 2390, "seqFinale3b2",        0, 0, ""},
	{3, 2400, "seqFinale4a",         0, 0, "SEQ(FI~2.IMU"},
	{3, 2410, "seqFinale5a",         0, 0, "SEQ(FI~3.IMU"},
	{3, 2420, "seqFinale6a",         0, 0, "SEQ(FI~4.IMU"},
	{3, 2430, "seqFinale7a",         0, 0, "SE3D2B~5.IMU"},
	{6, 2440, "seqFinale8b",         0, 0, ""},
	{4, 2450, "seqFinale9a",         0, 0, "SE313B~5.IMU"},
	{0,   -1, "",                    0, 0, ""}
};

const imuseComiTable _comiStateMusicTable[] = {
	{0, 1000, "STATE_NULL",         0, 0,    0, ""},             /* 00 */
	{0, 1001, "stateNoChange",      0, 0,    0, ""},             /* 01 */
	{3, 1098, "stateCredits1",      0, 0,   60, "1098-C~1.IMX"}, /* 02 */
	{3, 1099, "stateMenu",          0, 0,   60, "1099-M~1.IMX"}, /* 03 */
	{3, 1100, "stateHold1",         4, 0,   60, "1100-H~1.IMX"}, /* 04 */
	{3, 1101, "stateWaterline1",    4, 0,   60, "1101-W~1.IMX"}, /* 05 */
	{3, 1102, "stateHold2",         6, 1,   60, "1102-H~1.IMX"}, /* 06 */
	{3, 1103, "stateWaterline2",    6, 0,   60, "1103-W~1.IMX"}, /* 07 */
	{3, 1104, "stateCannon",        0, 0,   60, "1104-C~1.IMX"}, /* 08 */
	{3, 1105, "stateTreasure",      0, 0,   60, "1105-T~1.IMX"}, /* 09 */
	{3, 1200, "stateFortBase",     10, 1,   60, "1200-F~1.IMX"}, /* 10 */
	{3, 1201, "statePreFort",      10, 1,   60, "1201-P~1.IMX"}, /* 11 */
	{3, 1202, "statePreVooOut",    12, 0,   60, "1202-P~1.IMX"}, /* 12 */
	{3, 1203, "statePreVooIn",     12, 0,   60, "1203-P~1.IMX"}, /* 13 */
	{3, 1204, "statePreVooLady",   12, 0,   60, "1204-P~1.IMX"}, /* 14 */
	{3, 1205, "stateVoodooOut",     0, 0,   60, "1205-V~1.IMX"}, /* 15 */
	{3, 1210, "stateVoodooIn",      0, 0,   60, "1210-V~1.IMX"}, /* 16 */
	{12,1212, "stateVoodooInAlt",   0, 1,   42, "1210-V~1.IMX"}, /* 17 */
	{3, 1215, "stateVoodooLady",    0, 0,   60, "1215-V~1.IMX"}, /* 18 */
	{3, 1219, "statePrePlundermap", 0, 0,   60, "1219-P~1.IMX"}, /* 19 */
	{3, 1220, "statePlundermap",    0, 0,   60, "1220-P~1.IMX"}, /* 20 */
	{3, 1222, "statePreCabana",     0, 0,   60, "1222-P~1.IMX"}, /* 21 */
	{3, 1223, "stateCabana",        0, 0,   60, "1223-C~1.IMX"}, /* 22 */
	{3, 1224, "statePostCabana",   23, 0,   60, "1224-P~1.IMX"}, /* 23 */
	{3, 1225, "stateBeachClub",    23, 0,   60, "1225-B~1.IMX"}, /* 24 */
	{3, 1230, "stateCliff",         0, 0,   60, "1230-C~1.IMX"}, /* 25 */
	{3, 1232, "stateBelly",         0, 0,   48, "1232-B~1.IMX"}, /* 26 */
	{3, 1235, "stateQuicksand",     0, 0,   60, "1235-Q~1.IMX"}, /* 27 */
	{3, 1240, "stateDangerBeach",   0, 0,   48, "1240-D~1.IMX"}, /* 28 */
	{12,1241, "stateDangerBeachAlt",0, 2,   48, "1240-D~1.IMX"}, /* 29 */
	{3, 1245, "stateRowBoat",       0, 0,   60, "1245-R~1.IMX"}, /* 30 */
	{3, 1247, "stateAlongside",     0, 0,   48, "1247-A~1.IMX"}, /* 31 */
	{12,1248, "stateAlongsideAlt",  0, 1,   48, "1247-A~1.IMX"}, /* 32 */
	{3, 1250, "stateChimpBoat",     0, 0,   30, "1250-C~1.IMX"}, /* 33 */
	{3, 1255, "stateMrFossey",      0, 0,   48, "1255-M~1.IMX"}, /* 34 */
	{3, 1259, "statePreTown",       0, 0,   60, "1259-P~1.IMX"}, /* 35 */
	{3, 1260, "stateTown",          0, 0,   60, "1260-T~1.IMX"}, /* 36 */
	{3, 1264, "statePreMeadow",     0, 0,   60, "1264-P~1.IMX"}, /* 37 */
	{3, 1265, "stateMeadow",        0, 0,   60, "1265-M~1.IMX"}, /* 38 */
	{3, 1266, "stateMeadowAmb",     0, 0,   60, "1266-M~1.IMX"}, /* 39 */
	{3, 1270, "stateWardrobePre",  40, 0,   60, "1270-W~1.IMX"}, /* 40 */
	{3, 1272, "statePreShow",      40, 0,   60, "1272-P~1.IMX"}, /* 41 */
	{3, 1274, "stateWardrobeShow", 42, 0,   60, "1274-W~1.IMX"}, /* 42 */
	{3, 1276, "stateShow",         42, 0,   60, "1276-S~1.IMX"}, /* 43 */
	{3, 1277, "stateWardrobeJug",  44, 0,   60, "1277-W~1.IMX"}, /* 44 */
	{3, 1278, "stateJuggling",     44, 0,   60, "1278-J~1.IMX"}, /* 45 */
	{3, 1279, "statePostShow",      0, 0,   60, "1279-P~1.IMX"}, /* 46 */
	{3, 1280, "stateChickenShop",   0, 0,   60, "1280-C~1.IMX"}, /* 47 */
	{3, 1285, "stateBarberShop",   48, 0,   60, "1285-B~1.IMX"}, /* 48 */
	{3, 1286, "stateVanHelgen",    48, 0,   60, "1286-V~1.IMX"}, /* 49 */
	{3, 1287, "stateBill",         48, 0,   60, "1287-B~1.IMX"}, /* 50 */
	{3, 1288, "stateHaggis",       48, 0,   60, "1288-H~1.IMX"}, /* 51 */
	{3, 1289, "stateRottingham",   48, 0,   60, "1289-R~1.IMX"}, /* 52 */
	{3, 1305, "stateDeck",          0, 0,   60, "1305-D~1.IMX"}, /* 53 */
	{3, 1310, "stateCombatMap",     0, 0,   60, "1310-C~1.IMX"}, /* 54 */
	{3, 1320, "stateShipCombat",    0, 0,   60, "1320-S~1.IMX"}, /* 55 */
	{3, 1325, "stateSwordfight",    0, 0,   60, "1325-S~1.IMX"}, /* 56 */
	{3, 1327, "stateSwordRott",     0, 0,   60, "1327-S~1.IMX"}, /* 57 */
	{3, 1330, "stateTownEdge",      0, 0,   60, "1330-T~1.IMX"}, /* 58 */
	{3, 1335, "stateSwordLose",     0, 0,   60, "1335-S~1.IMX"}, /* 59 */
	{3, 1340, "stateSwordWin",      0, 0,   60, "1340-S~1.IMX"}, /* 60 */
	{3, 1345, "stateGetMap",        0, 0,   60, "1345-G~1.IMX"}, /* 61 */
	{3, 1400, "stateWreckBeach",    0, 0,   60, "1400-W~1.IMX"}, /* 62 */
	{3, 1405, "stateBloodMap",     63, 0,   60, "1405-B~1.IMX"}, /* 63 */
	{3, 1410, "stateClearing",      0, 0,   60, "1410-C~1.IMX"}, /* 64 */
	{3, 1415, "stateLighthouse",   63, 0,   60, "1415-L~1.IMX"}, /* 65 */
	{3, 1420, "stateVillage",      66, 0,   60, "1420-V~1.IMX"}, /* 66 */
	{3, 1423, "stateVolcano",      66, 0,   60, "1423-V~1.IMX"}, /* 67 */
	{3, 1425, "stateAltar",        66, 0,   60, "1425-A~1.IMX"}, /* 68 */
	{3, 1430, "stateHotelOut",      0, 0,   60, "1430-H~1.IMX"}, /* 69 */
	{3, 1435, "stateHotelBar",     70, 0,   60, "1435-H~1.IMX"}, /* 70 */
	{3, 1440, "stateHotelIn",      70, 0,   60, "1440-H~1.IMX"}, /* 71 */
	{3, 1445, "stateTarotLady",    70, 0,   60, "1445-T~1.IMX"}, /* 72 */
	{3, 1447, "stateGoodsoup",     70, 0,   60, "1447-G~1.IMX"}, /* 73 */
	{3, 1448, "stateGuestRoom",     0, 0,   60, "1448-G~1.IMX"}, /* 74 */
	{3, 1450, "stateWindmill",     63, 0,   60, "1450-W~1.IMX"}, /* 75 */
	{3, 1455, "stateCemetary",      0, 0,   60, "1455-C~1.IMX"}, /* 76 */
	{3, 1460, "stateCrypt",        77, 0,   60, "1460-C~1.IMX"}, /* 77 */
	{3, 1463, "stateGraveDigger",  77, 0,   60, "1463-G~1.IMX"}, /* 78 */
	{3, 1465, "stateMonkey1",       0, 0,   60, "1465-M~1.IMX"}, /* 79 */
	{3, 1475, "stateStanDark",      0, 0,   60, "1475-S~1.IMX"}, /* 80 */
	{3, 1477, "stateStanLight",     0, 0,   60, "1477-S~1.IMX"}, /* 81 */
	{3, 1480, "stateEggBeach",     63, 0,   60, "1480-E~1.IMX"}, /* 82 */
	{3, 1485, "stateSkullIsland",   0, 0,   60, "1485-S~1.IMX"}, /* 83 */
	{3, 1490, "stateSmugglersCave", 0, 0,   60, "1490-S~1.IMX"}, /* 84 */
	{3, 1500, "stateLeChuckTalk",   0, 0,   60, "1500-L~1.IMX"}, /* 85 */
	{3, 1505, "stateCarnival",      0, 0,   60, "1505-C~1.IMX"}, /* 86 */
	{3, 1511, "stateHang",         87, 0,   60, "1511-H~1.IMX"}, /* 87 */
	{3, 1512, "stateRum",          87, 0,   60, "1512-RUM.IMX"}, /* 88 */
	{3, 1513, "stateTorture",      87, 0,   60, "1513-T~1.IMX"}, /* 89 */
	{3, 1514, "stateSnow",         87, 0,   60, "1514-S~1.IMX"}, /* 90 */
	{3, 1515, "stateCredits",       0, 0,   60, "1515-C~1.IMX"}, /* 91 */
	{3, 1520, "stateCarnAmb",       0, 0,   60, "1520-C~1.IMX"}, /* 92 */
	{0,   -1, "",                   0, 0,    0, ""}
};

const imuseComiTable _comiSeqMusicTable[] = {
	{0, 2000, "SEQ_NULL",        0, 0,    0, ""},
	{0, 2100, "seqINTRO",        0, 0,    0, ""},
	{3, 2105, "seqInterlude1",   0, 0,   60, "2105-I~1.IMX"},
	{8, 2110, "seqLastBoat",     0, 1,    0, ""},
	{0, 2115, "seqSINK_SHIP",    0, 0,    0, ""},
	{0, 2120, "seqCURSED_RING",  0, 0,   60, ""},
	{3, 2200, "seqInterlude2",   0, 0,   60, "2200-I~1.IMX"},
	{3, 2210, "seqKidnapped",    0, 0,   60, "2210-K~1.IMX"},
	{8, 2220, "seqSnakeVomits",  0, 1,    0, ""},
	{8, 2222, "seqPopBalloon",   0, 1,    0, ""},
	{3, 2225, "seqDropBalls",    0, 0,   60, "2225-D~1.IMX"},
	{4, 2232, "seqArriveBarber", 0, 0,   60, "2232-A~1.IMX"},
	{3, 2233, "seqAtonal",       0, 0,   60, "2233-A~1.IMX"},
	{3, 2235, "seqShaveHead1",   0, 0,   60, "2235-S~1.IMX"},
	{2, 2236, "seqShaveHead2",   0, 2,   60, "2235-S~1.IMX"},
	{3, 2245, "seqCaberLose",    0, 0,   60, "2245-C~1.IMX"},
	{3, 2250, "seqCaberWin",     0, 0,   60, "2250-C~1.IMX"},
	{3, 2255, "seqDuel1",        0, 0,   60, "2255-D~1.IMX"},
	{2, 2256, "seqDuel2",        0, 2,   60, "2255-D~1.IMX"},
	{2, 2257, "seqDuel3",        0, 3,   60, "2255-D~1.IMX"},
	{3, 2260, "seqBlowUpTree1",  0, 0,   60, "2260-B~1.IMX"},
	{2, 2261, "seqBlowUpTree2",  0, 2,   60, "2260-B~1.IMX"},
	{3, 2275, "seqMonkeys",      0, 0,   60, "2275-M~1.IMX"},
	{9, 2277, "seqAttack",       0, 1,    0, ""},
	{3, 2285, "seqSharks",       0, 0,   60, "2285-S~1.IMX"},
	{3, 2287, "seqTowelWalk",    0, 0,   60, "2287-T~1.IMX"},
	{0, 2293, "seqNICE_BOOTS",   0, 0,    0, ""},
	{0, 2295, "seqBIG_BONED",    0, 0,    0, ""},
	{3, 2300, "seqToBlood",      0, 0,   60, "2300-T~1.IMX"},
	{3, 2301, "seqInterlude3",   0, 0,   60, "2301-I~1.IMX"},
	{3, 2302, "seqRott1",        0, 0,   60, "2302-R~1.IMX"},
	{2, 2304, "seqRott2",        0, 2,   60, "2302-R~1.IMX"},
	{2, 2305, "seqRott2b",       0,21,   60, "2302-R~1.IMX"},
	{2, 2306, "seqRott3",        0, 3,   60, "2302-R~1.IMX"},
	{2, 2308, "seqRott4",        0, 4,   60, "2302-R~1.IMX"},
	{2, 2309, "seqRott5",        0, 5,   60, "2302-R~1.IMX"},
	{3, 2311, "seqVerse1",       0, 0,   60, "2311-S~1.IMX"},
	{2, 2312, "seqVerse2",       0, 2,   60, "2311-S~1.IMX"},
	{2, 2313, "seqVerse3",       0, 3,   60, "2311-S~1.IMX"},
	{2, 2314, "seqVerse4",       0, 4,   60, "2311-S~1.IMX"},
	{2, 2315, "seqVerse5",       0, 5,   60, "2311-S~1.IMX"},
	{2, 2316, "seqVerse6",       0, 6,   60, "2311-S~1.IMX"},
	{2, 2317, "seqVerse7",       0, 7,   60, "2311-S~1.IMX"},
	{2, 2318, "seqVerse8",       0, 8,   60, "2311-S~1.IMX"},
	{2, 2319, "seqSongEnd",      0, 9,   60, "2311-S~1.IMX"},
	{2, 2336, "seqRiposteLose",  0, 0,   60, "2336-R~1.IMX"},
	{2, 2337, "seqRiposteWin",   0, 0,   60, "2337-R~1.IMX"},
	{2, 2338, "seqInsultLose",   0, 0,   60, "2338-I~1.IMX"},
	{2, 2339, "seqInsultWin",    0, 0,   60, "2339-I~1.IMX"},
	{3, 2340, "seqSwordLose",    0, 0,   60, "1335-S~1.IMX"},
	{3, 2345, "seqSwordWin",     0, 0,   60, "1340-S~1.IMX"},
	{3, 2347, "seqGetMap",       0, 0,   60, "1345-G~1.IMX"},
	{3, 2400, "seqInterlude4",   0, 0,   60, "2400-I~1.IMX"},
	{0, 2405, "seqSHIPWRECK",    0, 0,    0, ""},
	{3, 2408, "seqFakeCredits",  0, 0,   60, "2408-F~1.IMX"},
	{3, 2410, "seqPassOut",      0, 0,   60, "2410-P~1.IMX"},
	{3, 2414, "seqGhostTalk",    0, 0,   60, "2414-G~1.IMX"},
	{2, 2415, "seqGhostWedding", 0, 1,   60, "2414-G~1.IMX"},
	{3, 2420, "seqEruption",     0, 0,   60, "2420-E~1.IMX"},
	{3, 2425, "seqSacrifice",    0, 0,   60, "2425-S~1.IMX"},
	{2, 2426, "seqSacrificeEnd", 0, 1,   60, "2425-S~1.IMX"},
	{3, 2430, "seqScareDigger",  0, 0,   60, "2430-S~1.IMX"},
	{3, 2445, "seqSkullArrive",  0, 0,   60, "2445-S~1.IMX"},
	{3, 2450, "seqFloat",        0, 0,   60, "2450-C~1.IMX"},
	{2, 2451, "seqFall",         0, 1,   60, "2450-C~1.IMX"},
	{2, 2452, "seqUmbrella",     0, 2,   60, "2450-C~1.IMX"},
	{3, 2460, "seqFight",        0, 0,   60, "2460-F~1.IMX"},
	{0, 2465, "seqLAVE_RIDE",    0, 0,    0, ""},
	{0, 2470, "seqMORE_SLAW",    0, 0,    0, ""},
	{0, 2475, "seqLIFT_CURSE",   0, 0,    0, ""},
	{3, 2500, "seqInterlude5",   0, 0,   60, "2500-I~1.IMX"},
	{3, 2502, "seqExitSkycar",   0, 0,   60, "2502-E~1.IMX"},
	{3, 2504, "seqGrow1",        0, 0,   60, "2504-G~1.IMX"},
	{2, 2505, "seqGrow2",        0, 1,   60, "2504-G~1.IMX"},
	{3, 2508, "seqInterlude6",   0, 0,   60, "2508-I~1.IMX"},
	{0, 2515, "seqFINALE",       0, 0,    0, ""},
	{3, 2520, "seqOut",          0, 0,   60, "2520-OUT.IMX"},
	{3, 2530, "seqZap1a",        0, 0,   60, "2530-Z~1.IMX"},
	{2, 2531, "seqZap1b",        0, 1,   60, "2530-Z~1.IMX"},
	{2, 2532, "seqZap1c",        0, 2,   60, "2530-Z~1.IMX"},
	{2, 2540, "seqZap2a",        0, 0,   60, "2540-Z~1.IMX"},
	{2, 2541, "seqZap2b",        0, 1,   60, "2540-Z~1.IMX"},
	{2, 2542, "seqZap2c",        0, 2,   60, "2540-Z~1.IMX"},
	{3, 2550, "seqZap3a",        0, 0,   60, "2550-Z~1.IMX"},
	{2, 2551, "seqZap3b",        0, 1,   60, "2550-Z~1.IMX"},
	{2, 2552, "seqZap3c",        0, 2,   60, "2550-Z~1.IMX"},
	{3, 2560, "seqZap4a",        0, 0,   60, "2560-Z~1.IMX"},
	{2, 2561, "seqZap4b",        0, 1,   60, "2560-Z~1.IMX"},
	{2, 2562, "seqZap4c",        0, 2,   60, "2560-Z~1.IMX"},
	{0,   -1, "",                0, 0,    0, ""}
};

const imuseFtStateTable _ftStateMusicTable[] = {
	{"",         0,  0,    "STATE_NULL"          },
	{"",         4,  127,  "stateKstandOutside"  },
	{"kinside",  2,  127,  "stateKstandInside"   },
	{"moshop",   3,  64,   "stateMoesInside"     },
	{"melcut",   2,  127,  "stateMoesOutside"    },
	{"mellover", 2,  127,  "stateMellonAbove"    },
	{"radloop",  3,  28,   "stateTrailerOutside" },
	{"radloop",  3,  58,   "stateTrailerInside"  },
	{"radloop",  3,  127,  "stateTodShop"        },
	{"junkgate", 2,  127,  "stateJunkGate"       },
	{"junkover", 3,  127,  "stateJunkAbove"      },
	{"gastower", 2,  127,  "stateGasTower"       },
	{"",         4,  0,    "stateTowerAlarm"     },
	{"melcut",   2,  127,  "stateCopsOnGround"   },
	{"melcut",   2,  127,  "stateCopsAround"     },
	{"melcut",   2,  127,  "stateMoesRuins"      },
	{"melcut",   2,  127,  "stateKstandNight"    },
	{"trukblu2", 2,  127,  "stateTruckerTalk"    },
	{"stretch",  2,  127,  "stateMumblyPeg"      },
	{"kstand",   2,  100,  "stateRanchOutside"   },
	{"kinside",  2,  127,  "stateRanchInside"    },
	{"desert",   2,  127,  "stateWreckedTruck"   },
	{"opening",  2,  100,  "stateGorgeVista"     },
	{"caveopen", 2,  127,  "stateCaveOpen"       },
	{"cavecut1", 2,  127,  "stateCaveOuter"      },
	{"cavecut1", 1,  127,  "stateCaveMiddle"     },
	{"cave",     2,  127,  "stateCaveInner"      },
	{"corville", 2,  127,  "stateCorvilleFront"  },
	{"mines",    2,  127,  "stateMineField"      },
	{"bunyman3", 2,  127,  "stateBunnyStore"     },
	{"stretch",  2,  127,  "stateStretchBen"     },
	{"saveme",   2,  127,  "stateBenPleas"       },
	{"",         4,  0,    "stateBenConvinces"   },
	{"derby",    3,  127,  "stateDemoDerby"      },
	{"fire",     3,  127,  "stateLightMyFire"    },
	{"derby",    3,  127,  "stateDerbyChase"     },
	{"carparts", 2,  127,  "stateVultureCarParts"},
	{"cavecut1", 2,  127,  "stateVulturesInside" },
	{"mines",    2,  127,  "stateFactoryRear"    },
	{"croffice", 2,  127,  "stateCorleyOffice"   },
	{"melcut",   2,  127,  "stateCorleyHall"     },
	{"",         4,  0,    "stateProjRoom"       },
	{"",         4,  0,    "stateMMRoom"         },
	{"bumper",   2,  127,  "stateBenOnBumper"    },
	{"benump",   2,  127,  "stateBenOnBack"      },
	{"plane",    2,  127,  "stateInCargoPlane"   },
	{"saveme",   2,  127,  "statePlaneControls"  },
	{"",         4,  0,    "stateCliffHanger1"   },
	{"",         4,  0,    "stateCliffHanger2"   },
};

const imuseFtNames _ftSeqNames[] = {
	{"SEQ_NULL"           },
	{"seqLogo"            },
	{"seqOpenFlick"       },
	{"seqBartender"       },
	{"seqBenWakes"        },
	{"seqPhotoScram"      },
	{"seqClimbChain"      },
	{"seqDogChase"        },
	{"seqDogSquish"       },
	{"seqDogHoist"        },
	{"seqCopsArrive"      },
	{"seqCopsLand"        },
	{"seqCopsLeave"       },
	{"seqCopterFlyby"     },
	{"seqCopterCrash"     },
	{"seqMoGetsParts"     },
	{"seqMoFixesBike"     },
	{"seqFirstGoodbye"    },
	{"seqCopRoadblock"    },
	{"seqDivertCops"      },
	{"seqMurder"          },
	{"seqCorleyDies"      },
	{"seqTooLateAtMoes"   },
	{"seqPicture"         },
	{"seqNewsReel"        },
	{"seqCopsInspect"     },
	{"seqHijack"          },
	{"seqNestolusAtRanch" },
	{"seqRipLimo"         },
	{"seqGorgeTurn"       },
	{"seqCavefishTalk"    },
	{"seqArriveCorville"  },
	{"seqSingleBunny"     },
	{"seqBunnyArmy"       },
	{"seqArriveAtMines"   },
	{"seqArriveAtVultures"},
	{"seqMakePlan"        },
	{"seqShowPlan"        },
	{"seqDerbyStart"      },
	{"seqLightBales"      },
	{"seqNestolusBBQ"     },
	{"seqCallSecurity"    },
	{"seqFilmFail"        },
	{"seqFilmBurn"        },
	{"seqRipSpeech"       },
	{"seqExposeRip"       },
	{"seqRipEscape"       },
	{"seqRareMoment"      },
	{"seqFanBunnies"      },
	{"seqRipDead"         },
	{"seqFuneral"         },
	{"seqCredits"         }
};

const imuseFtSeqTable _ftSeqMusicTable[] = {
	{"",         2,  127},
	{"",         0,  0  },
	{"",         0,  0  },
	{"",         0,  0  },

	{"opening",  2,  127},
	{"",         0,  0  },
	{"",         0,  0  },
	{"",         0,  0  },

	{"barbeat",  2,  127},
	{"barwarn",  2,  127},
	{"",         0,  0  },
	{"",         0,  0, },

	{"benwakes", 2,  127},
	{"",         0,  0  },
	{"",         0,  0  },
	{"",         0,  0  },

	{"barwarn",  2,  127},
	{"",         0,  0  },
	{"",         0,  0  },
	{"",         0,  0  },

	{"swatben",  2,  127},
	{"",         0,  0  },
	{"",         0,  0  },
	{"",         0,  0  },

	{"dogattak", 2,  127},
	{"",         0,  0  },
	{"",         0,  0  },
	{"",         0,  0  },

	{"",         4,  0  },
	{"",         0,  0  },
	{"",         0,  0  },
	{"",         0,  0  },

	{"",         4,  0  },
	{"",         0,  0  },
	{"",         0,  0  },
	{"",         0,  0  },

	{"cops2",    2,  127},
	{"",         0,  0  },
	{"",         0,  0  },
	{"",         0,  0  },

	{"cops2",    2,  127},
	{"",         0,  0  },
	{"",         0,  0  },
	{"",         0,  0  },

	{"cops2",    2,  127},
	{"",         0,  0  },
	{"",         0,  0  },
	{"",         0,  0  },

	{"",         0,  0  },
	{"",         0,  0  },
	{"",         0,  0  },
	{"",         0,  0  },

	{"bunymrch", 2,  127},
	{"",         0,  0  },
	{"",         0,  0  },
	{"",         0,  0  },

	{"",         4,  0  },
	{"",         0,  0  },
	{"",         0,  0  },
	{"",         0,  0  },

	{"",         0,  0  },
	{"melcut",   2,  127},
	{"tada",     2,  127},
	{"",         0,  0  },

	{"",         4,  0  },
	{"",         0,  0  },
	{"",         0,  0  },
	{"",         0,  0  },

	{"trucker",  2,  127},
	{"",         0,  0  },
	{"",         0,  0  },
	{"",         0,  0  },

	{"cops2",    2,  127},
	{"",         0,  0  },
	{"",         0,  0  },
	{"",         0,  0  },

	{"barwarn",  2,  127},
	{"murder",   2,  127},
	{"murder2",  2,  127},
	{"",         0,  0  },

	{"corldie",  2,  127},
	{"",         0,  0  },
	{"",         0,  0  },
	{"",         0,  0  },

	{"barwarn",  2,  127},
	{"",         0,  0  },
	{"",         0,  0  },
	{"",         0,  0  },

	{"picture",  2,  127},
	{"",         0,  0  },
	{"",         0,  0  },
	{"",         0,  0  },

	{"ripintro", 2,  127},
	{"",         0,  0  },
	{"",         0,  0  },
	{"",         0,  0  },

	{"trucker",  2,  127},
	{"",         0,  0  },
	{"",         0,  0  },
	{"hosed",    2,  127},

	{"ripdead",  2,  127},
	{"",         0,  0  },
	{"",         0,  0  },
	{"",         0,  0  },

	{"nesranch", 2,  127},
	{"",         0,  0  },
	{"",         0,  0  },
	{"",         0,  0  },

	{"scolding", 2,  127},
	{"",         0,  0  },
	{"",         0,  0  },
	{"",         0,  0  },

	{"desert",   2,  127},
	{"",         0,  0  },
	{"",         0,  0  },
	{"",         0,  0  },

	{"cavecut1", 2,  127},
	{"",         0,  0  },
	{"",         0,  0  },
	{"",         0,  0  },

	{"caveamb",  2,  80 },
	{"",         0,  0  },
	{"",         0,  0  },
	{"",         0,  0  },

	{"castle",   2,  127},
	{"",         0,  0  },
	{"",         0,  0  },
	{"",         0,  0  },

	{"bunymrch", 2,  105},
	{"",         0,  0  },
	{"",         0,  0  },
	{"",         0,  0  },

	{"valkyrs",  2,  127},
	{"",         0,  0  },
	{"",         0,  0  },
	{"",         0,  0  },

	{"melcut",   2,  127},
	{"",         0,  0  },
	{"",         0,  0  },
	{"",         0,  0  },

	{"veltures", 2,  127},
	{"",         0,  0  },
	{"",         0,  0  },
	{"",         0,  0  },

	{"sorry",    2,  127},
	{"",         0,  0  },
	{"",         0,  0  },
	{"",         0,  0  },

	{"makeplan", 2,  127},
	{"",         0,  0  },
	{"",         0,  0  },
	{"",         0,  0  },

	{"castle",   2,  127},
	{"derby",    2,  127},
	{"",         0,  0  },
	{"",         0,  0  },

	{"fire",     3,  127},
	{"",         0,  0  },
	{"",         0,  0  },
	{"",         0,  0  },

	{"saveme",   3,  127},
	{"",         0,  0  },
	{"",         0,  0  },
	{"scolding", 2,  127},

	{"cops2",    2,  127},
	{"",         0,  0  },
	{"",         0,  0  },
	{"",         0,  0  },

	{"sorry",    2,  127},
	{"",         0,  0  },
	{"",         0,  0  },
	{"",         0,  0  },

	{"sorry",    2,  127},
	{"",         0,  0  },
	{"",         0,  0  },
	{"",         0,  0  },

	{"caveamb",  2,  85 },
	{"tada",     2,  127},
	{"",         0,  0  },
	{"",         0,  0  },

	{"expose",   2,  127},
	{"",         4,  0  },
	{"",         0,  0  },
	{"mocoup",   2,  127},

	{"ripscram", 2,  127},
	{"",         0,  0  },
	{"",         0,  0  },
	{"",         0,  0  },

	{"",         2,  127},
	{"",         0,  0  },
	{"",         0,  0  },
	{"",         0,  0  },

	{"valkyrs",  2,  127},
	{"",         0,  0  },
	{"",         0,  0  },
	{"",         0,  0  },

	{"ripdead",  2,  127},
	{"",         0,  0  },
	{"",         0,  0  },
	{"",         0,  0  },

	{"funeral",  2,  127},
	{"",         2,  127},
	{"moshop",   3,  64 },
	{"",         0,  0  },

	{"bornbad",  2,  127},
	{"hammvox",  2,  127},
	{"legavox",  2,  127},
	{"chances",  2,  90 },
};

} // End of namespace Scumm