/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef SCUMM_PLAYER_V2_H #define SCUMM_PLAYER_V2_H #include "scumm/player_v2base.h" namespace Scumm { /** * Scumm V2 PC-Speaker MIDI driver. * This simulates the pc speaker sound, which is driven by the 8253 (square * wave generator) and a low-band filter. */ class Player_V2 : public Player_V2Base { public: Player_V2(ScummEngine *scumm, Audio::Mixer *mixer, bool pcjr); virtual ~Player_V2(); // MusicEngine API virtual void setMusicVolume(int vol); virtual void startSound(int sound); virtual void stopSound(int sound); virtual void stopAllSounds(); // virtual int getMusicTimer(); virtual int getSoundStatus(int sound) const; // AudioStream API int readBuffer(int16 *buffer, const int numSamples); bool isStereo() const { return true; } bool endOfData() const { return false; } int getRate() const { return _sampleRate; } protected: unsigned int _update_step; unsigned int _decay; int _level; unsigned int _RNG; unsigned int _volumetable[16]; int _timer_count[4]; int _timer_output; protected: virtual void generateSpkSamples(int16 *data, uint len); virtual void generatePCjrSamples(int16 *data, uint len); void lowPassFilter(int16 *data, uint len); void squareGenerator(int channel, int freq, int vol, int noiseFeedback, int16 *sample, uint len); }; } // End of namespace Scumm #endif