/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef SCUMM_PLAYERS_PLAYER_AD_H #define SCUMM_PLAYERS_PLAYER_AD_H #include "scumm/music.h" #include "common/mutex.h" namespace OPL { class OPL; } namespace Scumm { class ScummEngine; class Serializer; /** * Sound output for v3/v4 AdLib data. */ class Player_AD : public MusicEngine { public: Player_AD(ScummEngine *scumm); virtual ~Player_AD(); // MusicEngine API virtual void setMusicVolume(int vol); virtual void startSound(int sound); virtual void stopSound(int sound); virtual void stopAllSounds(); virtual int getMusicTimer(); virtual int getSoundStatus(int sound) const; virtual void saveLoadWithSerializer(Serializer *ser); // Timer callback void onTimer(); private: ScummEngine *const _vm; Common::Mutex _mutex; void setupVolume(); int _musicVolume; int _sfxVolume; OPL::OPL *_opl2; int _musicResource; int32 _engineMusicTimer; struct SfxSlot; struct HardwareChannel { bool allocated; int priority; SfxSlot *sfxOwner; } _hwChannels[9]; int _numHWChannels; static const int _operatorOffsetToChannel[22]; int allocateHWChannel(int priority, SfxSlot *owner = nullptr); void freeHWChannel(int channel); void limitHWChannels(int newCount); // AdLib register utilities uint8 _registerBackUpTable[256]; void writeReg(int r, int v); uint8 readReg(int r) const; // Instrument setup void setupChannel(const uint channel, const byte *instrOffset); void setupOperator(const uint opr, const byte *&instrOffset); static const int _operatorOffsetTable[18]; // Music handling void startMusic(); void stopMusic(); void updateMusic(); bool parseCommand(); uint parseVLQ(); void noteOff(uint channel); void setupFrequency(uint channel, int8 frequency); void setupRhythm(uint rhythmInstr, uint instrOffset); const byte *_musicData; uint _timerLimit; uint _musicTicks; uint32 _musicTimer; uint32 _internalMusicTimer; bool _loopFlag; uint _musicLoopStart; uint _instrumentOffset[16]; struct VoiceChannel { uint lastEvent; uint frequency; uint b0Reg; } _voiceChannels[9]; void freeVoiceChannel(uint channel); void musicSeekTo(const uint position); bool _isSeeking; uint _mdvdrState; uint32 _curOffset; uint32 _nextEventTimer; static const uint _noteFrequencies[12]; static const uint _mdvdrTable[6]; static const uint _rhythmOperatorTable[6]; static const uint _rhythmChannelTable[6]; // SFX handling enum { kNoteStatePreInit = -1, kNoteStateAttack = 0, kNoteStateDecay = 1, kNoteStateSustain = 2, kNoteStateRelease = 3, kNoteStateOff = 4 }; struct Note { int state; int playTime; int sustainTimer; int instrumentValue; int bias; int preIncrease; int adjust; struct Envelope { int stepIncrease; int step; int stepCounter; int timer; } envelope; }; enum { kChannelStateOff = 0, kChannelStateParse = 1, kChannelStatePlay = 2 }; struct Channel { int state; const byte *currentOffset; const byte *startOffset; uint8 instrumentData[7]; Note notes[2]; int hardwareChannel; }; struct SfxSlot { int resource; int priority; Channel channels[3]; } _sfx[3]; SfxSlot *allocateSfxSlot(int priority); bool startSfx(SfxSlot *sfx, const byte *resource); void stopSfx(SfxSlot *sfx); void updateSfx(); void clearChannel(const Channel &channel); void updateChannel(Channel *channel); void parseSlot(Channel *channel); void updateSlot(Channel *channel); void parseNote(Note *note, const Channel &channel, const byte *offset); bool processNote(Note *note, const Channel &channel, const byte *offset); void noteOffOn(int channel); void writeRegisterSpecial(int channel, uint8 value, int offset); uint8 readRegisterSpecial(int channel, uint8 defaultValue, int offset); void setupNoteEnvelopeState(Note *note, int steps, int adjust); bool processNoteEnvelope(Note *note); int _sfxTimer; uint8 _rndSeed; uint8 getRnd(); static const uint _noteBiasTable[7]; static const uint _numStepsTable[16]; static const uint _noteAdjustScaleTable[7]; static const uint _noteAdjustTable[16]; static const bool _useOperatorTable[7]; static const uint _channelOffsetTable[11]; static const uint _channelOperatorOffsetTable[7]; static const uint _baseRegisterTable[7]; static const uint _registerMaskTable[7]; static const uint _registerShiftTable[7]; }; } // End of namespace Scumm #endif