/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #include "scumm/scumm_v4.h" #include "scumm/object.h" namespace Scumm { #define OPCODE(i, x) _opcodes[i]._OPCODE(ScummEngine_v4, x) void ScummEngine_v4::setupOpcodes() { ScummEngine_v5::setupOpcodes(); OPCODE(0x25, o5_drawObject); OPCODE(0x45, o5_drawObject); OPCODE(0x65, o5_drawObject); OPCODE(0xa5, o5_drawObject); OPCODE(0xc5, o5_drawObject); OPCODE(0xe5, o5_drawObject); OPCODE(0x50, o4_pickupObject); OPCODE(0xd0, o4_pickupObject); } void ScummEngine_v4::o4_pickupObject() { int obj = getVarOrDirectWord(PARAM_1); if (obj < 1) { error("pickupObjectOld received invalid index %d (script %d)", obj, vm.slot[_currentScript].number); } if (getObjectIndex(obj) == -1) return; if (whereIsObject(obj) == WIO_INVENTORY) // Don't take an object twice return; // debug(0, "adding %d from %d to inventoryOld", obj, _currentRoom); addObjectToInventory(obj, _roomResource); markObjectRectAsDirty(obj); putOwner(obj, VAR(VAR_EGO)); putClass(obj, kObjectClassUntouchable, 1); putState(obj, 1); clearDrawObjectQueue(); runInventoryScript(1); } } // End of namespace Scumm