/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "sherlock/debugger.h" #include "sherlock/sherlock.h" #include "sherlock/music.h" #include "sherlock/scalpel/scalpel.h" #include "sherlock/scalpel/scalpel_debugger.h" #include "sherlock/tattoo/tattoo_debugger.h" #include "common/str-array.h" namespace Sherlock { Debugger *Debugger::init(SherlockEngine *vm) { if (vm->getGameID() == GType_RoseTattoo) return new Tattoo::TattooDebugger(vm); else return new Scalpel::ScalpelDebugger(vm); } Debugger::Debugger(SherlockEngine *vm) : GUI::Debugger(), _vm(vm) { _showAllLocations = LOC_DISABLED; registerCmd("continue", WRAP_METHOD(Debugger, cmdExit)); registerCmd("scene", WRAP_METHOD(Debugger, cmdScene)); registerCmd("song", WRAP_METHOD(Debugger, cmdSong)); registerCmd("songs", WRAP_METHOD(Debugger, cmdListSongs)); registerCmd("listfiles", WRAP_METHOD(Debugger, cmdListFiles)); registerCmd("dumpfile", WRAP_METHOD(Debugger, cmdDumpFile)); registerCmd("locations", WRAP_METHOD(Debugger, cmdLocations)); registerCmd("flag", WRAP_METHOD(Debugger, cmdFlag)); } void Debugger::postEnter() { if (!_3doPlayMovieFile.empty()) { static_cast(_vm)->play3doMovie(_3doPlayMovieFile, Common::Point(0, 0)); _3doPlayMovieFile.clear(); } _vm->pauseEngine(false); } int Debugger::strToInt(const char *s) { if (!*s) // No string at all return 0; else if (toupper(s[strlen(s) - 1]) != 'H') // Standard decimal string return atoi(s); // Hexadecimal string uint tmp = 0; int read = sscanf(s, "%xh", &tmp); if (read < 1) error("strToInt failed on string \"%s\"", s); return (int)tmp; } bool Debugger::cmdScene(int argc, const char **argv) { if (argc != 2) { debugPrintf("Format: scene \n"); return true; } else { _vm->_scene->_goToScene = strToInt(argv[1]); return false; } } bool Debugger::cmdSong(int argc, const char **argv) { if (argc != 2) { debugPrintf("Format: song \n"); return true; } Common::StringArray songs; _vm->_music->getSongNames(songs); for (uint i = 0; i < songs.size(); i++) { if (songs[i].equalsIgnoreCase(argv[1])) { _vm->_music->loadSong(songs[i]); return false; } } debugPrintf("Invalid song. Use the 'songs' command to see which ones are available.\n"); return true; } bool Debugger::cmdListSongs(int argc, const char **argv) { Common::StringArray songs; _vm->_music->getSongNames(songs); debugPrintColumns(songs); return true; } bool Debugger::cmdListFiles(int argc, const char **argv) { if (argc != 2) { debugPrintf("Format: listfiles \n"); return true; } Common::StringArray files; _vm->_res->getResourceNames(Common::String(argv[1]), files); debugPrintColumns(files); return true; } bool Debugger::cmdDumpFile(int argc, const char **argv) { if (argc != 2) { debugPrintf("Format: dumpfile \n"); return true; } Common::SeekableReadStream *s = _vm->_res->load(argv[1]); if (!s) { debugPrintf("Invalid resource.\n"); return true; } byte *buffer = new byte[s->size()]; s->read(buffer, s->size()); Common::DumpFile dumpFile; dumpFile.open(argv[1]); dumpFile.write(buffer, s->size()); dumpFile.flush(); dumpFile.close(); delete[] buffer; debugPrintf("Resource %s has been dumped to disk.\n", argv[1]); return true; } bool Debugger::cmdLocations(int argc, const char **argv) { _showAllLocations = LOC_REFRESH; debugPrintf("Now showing all map locations\n"); return false; } bool Debugger::cmdFlag(int argc, const char **argv) { if (argc < 2) { debugPrintf("Format: flag [set | clear | toggle]\n"); } else { int flagNum = strToInt(argv[1]); if (argc == 2) { debugPrintf("Flag %d is %s\n", flagNum, _vm->_flags[flagNum] ? "Set" : "Clear"); } else { if (!strcmp(argv[2], "set")) _vm->_flags[flagNum] = true; else if (!strcmp(argv[2], "clear")) _vm->_flags[flagNum] = false; else if (!strcmp(argv[2], "toggle")) _vm->_flags[flagNum] = !_vm->_flags[flagNum]; debugPrintf("Flag %d is now %s\n", flagNum, _vm->_flags[flagNum] ? "Set" : "Clear"); } } return true; } } // End of namespace Sherlock