/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ namespace Sherlock { static const SherlockGameDescription gameDescriptions[] = { { // Case of the Serrated Scalpel - English { "scalpel", 0, AD_ENTRY1s("talk.lib", "ad0c4d6865edf15da4e9204c08815875", 238928), Common::EN_ANY, Common::kPlatformDOS, ADGF_NO_FLAGS, GUIO1(GUIO_NOSPEECH) }, GType_SerratedScalpel, }, { AD_TABLE_END_MARKER, (GameType)0 } }; } // End of namespace Sherlock