/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "common/system.h" #include "common/platform.h" #include "sherlock/fonts.h" #include "sherlock/image_file.h" #include "sherlock/surface.h" namespace Sherlock { Common::Platform Fonts::_platform; ImageFile *Fonts::_font; int Fonts::_fontNumber; int Fonts::_fontHeight; void Fonts::init(Common::Platform platform) { _font = nullptr; _platform = platform; } void Fonts::free() { delete _font; } void Fonts::setFont(int fontNum) { _fontNumber = fontNum; if (_platform == Common::kPlatform3DO) return; Common::String fname = Common::String::format("FONT%d.VGS", fontNum + 1); // Discard any previous font and read in new one delete _font; _font = new ImageFile(fname); // Iterate through the frames to find the tallest font character _fontHeight = 0; for (uint idx = 0; idx < _font->size(); ++idx) _fontHeight = MAX((uint16)_fontHeight, (*_font)[idx]._frame.h); } void Fonts::writeString(Surface *surface, const Common::String &str, const Common::Point &pt, int overrideColor) { Common::Point charPos = pt; if (!_font) return; for (const char *c = str.c_str(); *c; ++c) { if (*c == ' ') charPos.x += 5; else { assert(Common::isPrint(*c)); ImageFrame &frame = (*_font)[*c - 33]; surface->transBlitFrom(frame, charPos, false, overrideColor); charPos.x += frame._frame.w + 1; } } } int Fonts::stringWidth(const Common::String &str) { int width = 0; if (!_font) return 0; for (const char *c = str.c_str(); *c; ++c) width += charWidth(*c); return width; } int Fonts::stringHeight(const Common::String &str) { int height = 0; if (!_font) return 0; for (const char *c = str.c_str(); *c; ++c) height = MAX(height, charHeight(*c)); return height; } int Fonts::charWidth(unsigned char c) { if (c == ' ') return 5; else if (Common::isPrint(c)) return (*_font)[c - 33]._frame.w + 1; else return 0; } int Fonts::charHeight(unsigned char c) { int idx = c - 33; if (c == ' ') idx = 0; else if (c == 225) idx = 136; const ImageFrame &img = (*_font)[idx]; return img._height + img._offset.y + 1; } } // End of namespace Sherlock