MODULE := engines/sherlock MODULE_OBJS = \ scalpel/darts.o \ scalpel/scalpel.o \ scalpel/3do/movie_decoder.o \ scalpel/drivers/adlib.o \ scalpel/drivers/mt32.o \ scalpel/tsage/logo.o \ scalpel/tsage/resources.o \ scalpel/scalpel_scene.o \ scalpel/scalpel_user_interface.o \ scalpel/settings.o \ tattoo/tattoo.o \ tattoo/tattoo_scene.o \ tattoo/tattoo_user_interface.o \ animation.o \ debugger.o \ detection.o \ events.o \ inventory.o \ journal.o \ map.o \ music.o \ objects.o \ people.o \ resources.o \ saveload.o \ scene.o \ screen.o \ sherlock.o \ sound.o \ surface.o \ talk.o \ user_interface.o # This module can be built as a plugin ifeq ($(ENABLE_SHERLOCK), DYNAMIC_PLUGIN) PLUGIN := 1 endif # Include common rules include $(srcdir)/rules.mk