MODULE := engines/sherlock MODULE_OBJS = \ scalpel/darts.o \ scalpel/scalpel.o \ tattoo/tattoo.o \ animation.o \ decompress.o \ debugger.o \ detection.o \ events.o \ graphics.o \ inventory.o \ journal.o \ map.o \ objects.o \ people.o \ resources.o \ saveload.o \ scene.o \ screen.o \ sherlock.o \ sound.o \ talk.o \ user_interface.o # This module can be built as a plugin ifdef BUILD_PLUGINS PLUGIN := 1 endif # Include common rules include $(srcdir)/rules.mk