/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef SHERLOCK_SCALPEL_3DO_MOVIE_DECODER_H #define SHERLOCK_SCALPEL_3DO_MOVIE_DECODER_H #include "common/rect.h" #include "video/video_decoder.h" #include "audio/decoders/3do.h" namespace Audio { class QueuingAudioStream; } namespace Common { class SeekableReadStream; } namespace Image { class Codec; } namespace Sherlock { class Scalpel3DOMovieDecoder : public Video::VideoDecoder { public: Scalpel3DOMovieDecoder(); ~Scalpel3DOMovieDecoder(); bool loadStream(Common::SeekableReadStream *stream); void close(); protected: void readNextPacket(); private: int32 _streamVideoOffset; /* current stream offset for video decoding */ int32 _streamAudioOffset; /* current stream offset for audio decoding */ private: class StreamVideoTrack : public VideoTrack { public: StreamVideoTrack(uint32 width, uint32 height, uint32 codecTag, uint32 frameCount); ~StreamVideoTrack(); bool endOfTrack() const; uint16 getWidth() const { return _width; } uint16 getHeight() const { return _height; } Graphics::PixelFormat getPixelFormat() const; int getCurFrame() const { return _curFrame; } int getFrameCount() const { return _frameCount; } void setNextFrameStartTime(uint32 nextFrameStartTime) { _nextFrameStartTime = nextFrameStartTime; } uint32 getNextFrameStartTime() const { return _nextFrameStartTime; } const Graphics::Surface *decodeNextFrame() { return _surface; } void decodeFrame(Common::SeekableReadStream *stream, uint32 videoTimeStamp); private: const Graphics::Surface *_surface; int _curFrame; uint32 _frameCount; uint32 _nextFrameStartTime; Image::Codec *_codec; uint16 _width, _height; }; class StreamAudioTrack : public AudioTrack { public: StreamAudioTrack(uint32 codecTag, uint32 sampleRate, uint32 channels); ~StreamAudioTrack(); void queueAudio(Common::SeekableReadStream *stream, uint32 size); protected: Audio::AudioStream *getAudioStream() const; private: Audio::QueuingAudioStream *_audioStream; uint32 _totalAudioQueued; /* total amount of milliseconds of audio, that we queued up already */ public: uint32 getTotalAudioQueued() const { return _totalAudioQueued; } private: int16 decodeSample(uint8 dataNibble); uint32 _codecTag; uint16 _sampleRate; bool _stereo; Audio::audio_3DO_ADP4_PersistentSpace _ADP4_PersistentSpace; Audio::audio_3DO_SDX2_PersistentSpace _SDX2_PersistentSpace; }; Common::SeekableReadStream *_stream; StreamVideoTrack *_videoTrack; StreamAudioTrack *_audioTrack; }; } // End of namespace Sherlock #endif