/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "sherlock/surface.h" #include "sherlock/sherlock.h" #include "sherlock/resources.h" #include "common/system.h" #include "graphics/palette.h" namespace Sherlock { Surface::Surface(uint16 width, uint16 height) : Fonts(), _freePixels(true) { create(width, height); } Surface::Surface() : Fonts(), _freePixels(false) { } Surface::~Surface() { if (_freePixels) _surface.free(); } void Surface::create(uint16 width, uint16 height) { if (_freePixels) _surface.free(); if (_vm->getPlatform() == Common::kPlatform3DO) { _surface.create(width, height, Graphics::PixelFormat(2, 5, 6, 5, 0, 11, 5, 0, 0)); } else { _surface.create(width, height, Graphics::PixelFormat::createFormatCLUT8()); } _freePixels = true; } Graphics::PixelFormat Surface::getPixelFormat() { return _surface.format; } void Surface::blitFrom(const Surface &src) { blitFrom(src, Common::Point(0, 0)); } void Surface::blitFrom(const ImageFrame &src) { blitFrom(src._frame, Common::Point(0, 0)); } void Surface::blitFrom(const Graphics::Surface &src) { blitFrom(src, Common::Point(0, 0)); } void Surface::blitFrom(const Surface &src, const Common::Point &pt) { blitFrom(src, pt, Common::Rect(0, 0, src._surface.w, src._surface.h)); } void Surface::blitFrom(const ImageFrame &src, const Common::Point &pt) { blitFrom(src._frame, pt, Common::Rect(0, 0, src._frame.w, src._frame.h)); } void Surface::blitFrom(const Graphics::Surface &src, const Common::Point &pt) { blitFrom(src, pt, Common::Rect(0, 0, src.w, src.h)); } void Surface::blitFrom(const Graphics::Surface &src, const Common::Point &pt, const Common::Rect &srcBounds) { Common::Rect srcRect = srcBounds; Common::Rect destRect(pt.x, pt.y, pt.x + srcRect.width(), pt.y + srcRect.height()); if (srcRect.isValidRect() && clip(srcRect, destRect)) { // Surface is at least partially or completely on-screen addDirtyRect(destRect); _surface.copyRectToSurface(src, destRect.left, destRect.top, srcRect); } } void Surface::blitFrom(const ImageFrame &src, const Common::Point &pt, const Common::Rect &srcBounds) { blitFrom(src._frame, pt, srcBounds); } void Surface::blitFrom(const Surface &src, const Common::Point &pt, const Common::Rect &srcBounds) { blitFrom(src._surface, pt, srcBounds); } void Surface::transBlitFrom(const ImageFrame &src, const Common::Point &pt, bool flipped, int overrideColor, int scaleVal) { Common::Point drawPt(pt.x + src.sDrawXOffset(scaleVal), pt.y + src.sDrawYOffset(scaleVal)); transBlitFrom(src._frame, drawPt, flipped, overrideColor, scaleVal); } void Surface::transBlitFrom(const Surface &src, const Common::Point &pt, bool flipped, int overrideColor, int scaleVal) { const Graphics::Surface &s = src._surface; transBlitFrom(s, pt, flipped, overrideColor, scaleVal); } void Surface::transBlitFrom(const Graphics::Surface &src, const Common::Point &pt, bool flipped, int overrideColor, int scaleVal) { if (scaleVal == SCALE_THRESHOLD) { transBlitFromUnscaled(src, pt, flipped, overrideColor); return; } int destWidth = src.w * SCALE_THRESHOLD / scaleVal; int destHeight = src.h * SCALE_THRESHOLD / scaleVal; // Loop through drawing output lines for (int destY = pt.y, scaleYCtr = 0; destY < (pt.y + destHeight); ++destY, scaleYCtr += scaleVal) { if (destY < 0 || destY >= this->h()) continue; const byte *srcLine = (const byte *)src.getBasePtr(0, scaleYCtr / SCALE_THRESHOLD); byte *destLine = (byte *)getBasePtr(pt.x, destY); // Loop through drawing individual rows for (int xCtr = 0, scaleXCtr = 0; xCtr < destWidth; ++xCtr, scaleXCtr += scaleVal) { int destX = pt.x + xCtr; if (destX < 0 || destX >= this->w()) continue; byte srcVal = srcLine[flipped ? src.w - scaleXCtr / SCALE_THRESHOLD - 1 : scaleXCtr / SCALE_THRESHOLD]; if (srcVal != TRANSPARENCY) destLine[xCtr] = srcVal; } } // Mark the affected area addDirtyRect(Common::Rect(pt.x, pt.y, pt.x + destWidth, pt.y + destHeight)); } void Surface::transBlitFromUnscaled(const Graphics::Surface &src, const Common::Point &pt, bool flipped, int overrideColor) { Common::Rect drawRect(0, 0, src.w, src.h); Common::Rect destRect(pt.x, pt.y, pt.x + src.w, pt.y + src.h); // Clip the display area to on-screen if (!clip(drawRect, destRect)) // It's completely off-screen return; if (flipped) drawRect = Common::Rect(src.w - drawRect.right, drawRect.top, src.w - drawRect.left, drawRect.bottom); Common::Point destPt(destRect.left, destRect.top); addDirtyRect(Common::Rect(destPt.x, destPt.y, destPt.x + drawRect.width(), destPt.y + drawRect.height())); switch (src.format.bytesPerPixel) { case 1: // 8-bit palettized: Draw loop assert(_surface.format.bytesPerPixel == 1); // Security check for (int yp = 0; yp < drawRect.height(); ++yp) { const byte *srcP = (const byte *)src.getBasePtr( flipped ? drawRect.right - 1 : drawRect.left, drawRect.top + yp); byte *destP = (byte *)getBasePtr(destPt.x, destPt.y + yp); for (int xp = 0; xp < drawRect.width(); ++xp, ++destP) { if (*srcP != TRANSPARENCY) *destP = overrideColor ? overrideColor : *srcP; srcP = flipped ? srcP - 1 : srcP + 1; } } break; case 2: // 3DO 15-bit RGB565: Draw loop assert(_surface.format.bytesPerPixel == 2); // Security check for (int yp = 0; yp < drawRect.height(); ++yp) { const uint16 *srcP = (const uint16 *)src.getBasePtr( flipped ? drawRect.right - 1 : drawRect.left, drawRect.top + yp); uint16 *destP = (uint16 *)getBasePtr(destPt.x, destPt.y + yp); for (int xp = 0; xp < drawRect.width(); ++xp, ++destP) { if (*srcP) // RGB 0, 0, 0 -> transparent on 3DO *destP = *srcP; // overrideColor ? overrideColor : *srcP; srcP = flipped ? srcP - 1 : srcP + 1; } } break; default: error("Surface: unsupported bytesperpixel"); break; } } void Surface::fillRect(int x1, int y1, int x2, int y2, uint color) { fillRect(Common::Rect(x1, y1, x2, y2), color); } void Surface::fillRect(const Common::Rect &r, uint color) { _surface.fillRect(r, color); addDirtyRect(r); } void Surface::fill(uint color) { fillRect(Common::Rect(_surface.w, _surface.h), color); } bool Surface::clip(Common::Rect &srcBounds, Common::Rect &destBounds) { if (destBounds.left >= w() || destBounds.top >= h() || destBounds.right <= 0 || destBounds.bottom <= 0) return false; // Clip the bounds if necessary to fit on-screen if (destBounds.right > w()) { srcBounds.right -= destBounds.right - w(); destBounds.right = w(); } if (destBounds.bottom > h()) { srcBounds.bottom -= destBounds.bottom - h(); destBounds.bottom = h(); } if (destBounds.top < 0) { srcBounds.top += -destBounds.top; destBounds.top = 0; } if (destBounds.left < 0) { srcBounds.left += -destBounds.left; destBounds.left = 0; } return true; } void Surface::clear() { fillRect(Common::Rect(0, 0, w(), h()), 0); } void Surface::free() { if (_freePixels) { _surface.free(); _freePixels = false; } } void Surface::setPixels(byte *pixels, int width, int height, Graphics::PixelFormat pixelFormat) { _surface.format = pixelFormat; _surface.w = width; _surface.h = height; _surface.pitch = width * pixelFormat.bytesPerPixel; _surface.setPixels(pixels); } void Surface::writeString(const Common::String &str, const Common::Point &pt, uint overrideColor) { Fonts::writeString(this, str, pt, overrideColor); } void Surface::writeFancyString(const Common::String &str, const Common::Point &pt, uint overrideColor1, uint overrideColor2) { writeString(str, Common::Point(pt.x, pt.y), overrideColor1); writeString(str, Common::Point(pt.x + 1, pt.y), overrideColor1); writeString(str, Common::Point(pt.x + 2, pt.y), overrideColor1); writeString(str, Common::Point(pt.x, pt.y + 1), overrideColor1); writeString(str, Common::Point(pt.x + 2, pt.y + 1), overrideColor1); writeString(str, Common::Point(pt.x, pt.y + 2), overrideColor1); writeString(str, Common::Point(pt.x + 1, pt.y + 2), overrideColor1); writeString(str, Common::Point(pt.x + 2, pt.y + 2), overrideColor1); writeString(str, Common::Point(pt.x + 1, pt.y + 1), overrideColor2); } } // End of namespace Sherlock