/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef SHERLOCK_TATTOO_FIXED_TEXT_H #define SHERLOCK_TATTOO_FIXED_TEXT_H #include "sherlock/fixed_text.h" namespace Sherlock { namespace Tattoo { enum FixedTextId { kFixedText_Inv1, kFixedText_InvDesc1, kFixedText_Inv2, kFixedText_InvDesc2, kFixedText_Inv3, kFixedText_InvDesc3, kFixedText_Inv4, kFixedText_InvDesc4, kFixedText_Inv5, kFixedText_InvDesc5, kFixedText_Inv6, kFixedText_InvDesc6, kFixedText_Inv7, kFixedText_InvDesc7, kFixedText_Inv8, kFixedText_InvDesc8, kFixedText_Open, kFixedText_Look, kFixedText_Talk, kFixedText_Use, kFixedText_Journal, kFixedText_Inventory, kFixedText_Options, kFixedText_Solve, kFixedText_With, kFixedText_NoEffect, kFixedText_NothingToSay, kFixedText_PickedUp, kFixedText_Page, kFixedText_CloseJournal, kFixedText_SearchJournal, kFixedText_SaveJournal, kFixedText_AbortSearch, kFixedText_SearchBackwards, kFixedText_SearchForwards, kFixedText_TextNotFound, kFixedText_DartsPlayerHolmes, kFixedText_DartsPlayerJock, kFixedText_DartsBull, kFixedText_DartsCurrentRound, kFixedText_DartsCurrentTotalPoints, kFixedText_DartsCurrentDart, kFixedText_DartsStartPressKey1, kFixedText_DartsStartPressKey2, kFixedText_DartsPressKey, kFixedText_DartsGameOver, kFixedText_DartsBusted, kFixedText_DartsWins, kFixedText_DartsScoredPoint, kFixedText_DartsScoredPoints, kFixedText_DartsHitSingle, kFixedText_DartsHitDouble, kFixedText_DartsHitTriple, kFixedText_DartsHitSingleBullseye, kFixedText_DartsHitDoubleBullseye, kFixedText_DartsHitTripleBullseye, kFixedText_Apply, kFixedText_Water, kFixedText_Heat, kFixedText_LoadGame, kFixedText_SaveGame, kFixedText_Music, kFixedText_SoundEffects, kFixedText_Voices, kFixedText_TextWindows, kFixedText_TransparentMenus, kFixedText_ChangeFont, kFixedText_Off, kFixedText_On, kFixedText_Quit, kFixedText_AreYouSureYou, kFixedText_WishToQuit, kFixedText_Yes, kFixedText_No, kFixedText_EnterPassword, kFixedText_CorrectPassword, kFixedText_WatsonsJournal, kFixedText_JournalSaved, // SH2: People names kFixedText_People_SherlockHolmes, kFixedText_People_DrWatson, kFixedText_People_MrsHudson, kFixedText_People_StanleyForbes, kFixedText_People_MycroftHolmes, kFixedText_People_Wiggins, kFixedText_People_PoliceConstableBurns, kFixedText_People_AugustusTrimble, kFixedText_People_PoliceConstableDaley, kFixedText_People_Matron, kFixedText_People_SisterGrace, kFixedText_People_PrestonMcCabe, kFixedText_People_BobColleran, kFixedText_People_JonasRigby, kFixedText_People_PoliceConstableRoach, kFixedText_People_JamesDewar, kFixedText_People_SergeantJeremyDuncan, kFixedText_People_InspectorGregson, kFixedText_People_InspectorLestrade, kFixedText_People_JesseNeedhem, kFixedText_People_ArthurFleming, kFixedText_People_MrThomasPratt, kFixedText_People_MathildaTillieMason, kFixedText_People_AdrianRussell, kFixedText_People_EldridgeWhitney, kFixedText_People_Hepplethwaite, kFixedText_People_HoraceSilverbridge, kFixedText_People_OldSherman, kFixedText_People_MaxwellVerner, kFixedText_People_MillicentRedding, kFixedText_People_VirgilSilverbridge, kFixedText_People_GeorgeOKeeffe, kFixedText_People_LordDenysLawton, kFixedText_People_Jenkins, kFixedText_People_JockMahoney, kFixedText_People_Bartender, kFixedText_People_LadyCordeliaLockridge, kFixedText_People_Pettigrew, kFixedText_People_SirAveryFanshawe, kFixedText_People_Hodgkins, kFixedText_People_WilburBirdyHeywood, kFixedText_People_JacobFarthington, kFixedText_People_PhilipBledsoe, kFixedText_People_SidneyFowler, kFixedText_People_ProfessorTheodoreTotman, kFixedText_People_RoseHinchem, kFixedText_People_Tallboy, kFixedText_People_EthlebertStitchRumsey, kFixedText_People_CharlesFreedman, kFixedText_People_NigelHemmings, kFixedText_People_FairfaxCarter, kFixedText_People_WilhelmII, kFixedText_People_Wachthund, kFixedText_People_JonathanWilson, kFixedText_People_DavidLloydJones, kFixedText_People_EdwardHargrove, kFixedText_People_Misteray, kFixedText_People_TheLascar, kFixedText_People_Parrot, kFixedText_People_VincentScarrett, kFixedText_People_Alexandra, kFixedText_People_QueenVictoria, kFixedText_People_JohnBrown, kFixedText_People_APatient1, kFixedText_People_APatient2, kFixedText_People_Patron, kFixedText_People_QueenVictoria2, kFixedText_People_PatientInWhite, kFixedText_People_Lush, kFixedText_People_Drunk, kFixedText_People_Prostitute, kFixedText_People_Mudlark, kFixedText_People_Grinder, kFixedText_People_Bouncer, kFixedText_People_AgnesRatchet, kFixedText_People_AloysiusRatchet, kFixedText_People_RealEstateAgent, kFixedText_People_CandyClerk, kFixedText_People_Beadle, kFixedText_People_Prussian, kFixedText_People_MrsRowbottom, kFixedText_People_MissLloydJones, kFixedText_People_TavernPatron, kFixedText_People_User, kFixedText_People_Toby, kFixedText_People_Stationer, kFixedText_People_LawClerk, kFixedText_People_MinistryClerk, kFixedText_People_Bather, kFixedText_People_Maid, kFixedText_People_LadyFanshawe, kFixedText_People_SidneyRatchet, kFixedText_People_Boy, kFixedText_People_Patron2, kFixedText_People_ConstableBrit, kFixedText_People_WagonDriver }; struct FixedTextLanguageEntry { Common::Language language; const char *const *fixedTextArray; }; class TattooFixedText: public FixedText { private: const FixedTextLanguageEntry *_curLanguageEntry; public: TattooFixedText(SherlockEngine *vm); virtual ~TattooFixedText() {} /** * Gets text */ virtual const char *getText(int fixedTextId); /** * Get action message */ virtual const Common::String getActionMessage(FixedTextActionId actionId, int messageIndex); }; } // End of namespace Tattoo } // End of namespace Sherlock #endif