/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "sherlock/tattoo/widget_talk.h" #include "sherlock/tattoo/tattoo_fixed_text.h" #include "sherlock/tattoo/tattoo_journal.h" #include "sherlock/tattoo/tattoo_people.h" #include "sherlock/tattoo/tattoo_talk.h" #include "sherlock/tattoo/tattoo_scene.h" #include "sherlock/tattoo/tattoo_user_interface.h" #include "sherlock/tattoo/tattoo.h" namespace Sherlock { namespace Tattoo { #define STATEMENT_NUM_X 6 #define NUM_VISIBLE_TALK_LINES 6 WidgetTalk::WidgetTalk(SherlockEngine *vm) : WidgetBase(vm) { _talkScrollIndex = 0; _selector = _oldSelector = -1; _talkTextX = 0; _dialogTimer = 0; } void WidgetTalk::getTalkWindowSize() { TattooTalk &talk = *(TattooTalk *)_vm->_talk; int width, height; // See how many statements are going to be available int numStatements = 0; for (uint idx = 0; idx < talk._statements.size(); ++idx) { if (talk._statements[idx]._talkMap != -1) ++numStatements; } width = SHERLOCK_SCREEN_WIDTH * 2 / 3; // Split up the questions into separate strings for each line _bounds = Common::Rect(width, 1); setStatementLines(); // Make sure that the window does not get too big if (_statementLines.size() < 7) { height = (_surface.fontHeight() + 1) * _statementLines.size() + 9; _scroll = false; } else { // Set up the height to a constrained amount, and add extra width for the scrollbar width += BUTTON_SIZE + 3; height = (_surface.fontHeight() + 1) * 6 + 9; _scroll = true; } _bounds = Common::Rect(width, height); } void WidgetTalk::load() { TattooPeople &people = *(TattooPeople *)_vm->_people; TattooScene &scene = *(TattooScene *)_vm->_scene; // Figure out the window size getTalkWindowSize(); // Place the window centered above the player Common::Point pt; int scaleVal = scene.getScaleVal(people[HOLMES]._position); pt.x = people[HOLMES]._position.x / FIXED_INT_MULTIPLIER - _bounds.width() / 2; if (scaleVal == SCALE_THRESHOLD) { pt.x += people[0].frameWidth() / 2; pt.y = people[HOLMES]._position.y / FIXED_INT_MULTIPLIER - people[HOLMES].frameHeight() - _bounds.height() - _surface.fontHeight(); } else { pt.x += people[HOLMES]._imageFrame->sDrawXSize(scaleVal) / 2; pt.y = people[HOLMES]._position.y / FIXED_INT_MULTIPLIER - people[HOLMES]._imageFrame->sDrawYSize(scaleVal) - _bounds.height() - _surface.fontHeight(); } _bounds.moveTo(pt); // Set up the surface _surface.create(_bounds.width(), _bounds.height()); _surface.fill(TRANSPARENCY); // Form the background for the new window makeInfoArea(); } void WidgetTalk::handleEvents() { Events &events = *_vm->_events; TattooJournal &journal = *(TattooJournal *)_vm->_journal; TattooPeople &people = *(TattooPeople *)_vm->_people; TattooScene &scene = *(TattooScene *)_vm->_scene; Sound &sound = *_vm->_sound; TattooTalk &talk = *(TattooTalk *)_vm->_talk; TattooUserInterface &ui = *(TattooUserInterface *)_vm->_ui; Common::Point mousePos = events.mousePos(); Common::KeyCode keycode = ui._keyState.keycode; bool hotkey = false; bool callParrotFile = false; // Handle scrollbar events ScrollHighlight oldHighlight = ui._scrollHighlight; handleScrollbarEvents(_talkScrollIndex, NUM_VISIBLE_TALK_LINES, _statementLines.size()); int oldScrollIndex = _talkScrollIndex; handleScrolling(_talkScrollIndex, NUM_VISIBLE_TALK_LINES, _statementLines.size()); // Only redraw the window if the the scrollbar position has changed if (ui._scrollHighlight != oldHighlight || oldScrollIndex != _talkScrollIndex) render(HL_SCROLLBAR_ONLY); // Flag if they started pressing outside of the window if (events._firstPress && !_bounds.contains(mousePos)) _outsideMenu = true; // Check for which statement they are pointing at _selector = -1; if (ui._scrollHighlight == SH_NONE) { if (Common::Rect(_bounds.left, _bounds.top + 5, _bounds.right - 3, _bounds.bottom - 5).contains(mousePos)) { if (_scroll) { // Disregard the scrollbar when setting the statement number if (!Common::Rect(_bounds.right - BUTTON_SIZE, _bounds.top, _bounds.right, _bounds.bottom).contains(mousePos)) _selector = (mousePos.y - _bounds.top - 5) / (_surface.fontHeight() + 1) + _talkScrollIndex; } else { _selector = (mousePos.y - _bounds.top - 5) / (_surface.fontHeight() + 1); } // Now translate the line number of the displayed line into the appropriate // Statement number or set it to 255 to indicate no Statement selected if (_selector >= 0 && _selector < (int)_statementLines.size()) _selector = _statementLines[_selector]._num; else _selector = -1; } } // Check for the tab keys if (keycode == Common::KEYCODE_TAB && ui._scrollHighlight == SH_NONE) { if (_selector == -1) { _selector = _statementLines[_scroll ? _talkScrollIndex : 0]._num; events.warpMouse(Common::Point(_bounds.right - BUTTON_SIZE - 10, _bounds.top + _surface.fontHeight() + 2)); } else { if (ui._keyState.flags & Common::KBD_SHIFT) { _selector = (mousePos.y - _bounds.top - 5) / (_surface.fontHeight() + 1) + _talkScrollIndex; if (_statementLines[_selector]._num == _statementLines[_talkScrollIndex]._num) { _selector = (_bounds.height() - 10) / (_surface.fontHeight() + 1) + _talkScrollIndex; } else { int idx = _selector; do { --_selector; } while (_selector > 0 && _statementLines[idx]._num == _statementLines[_selector]._num); } int idx = _selector; while ((_statementLines[idx]._num == _statementLines[_selector - 1]._num) && (_selector > _talkScrollIndex)) --_selector; } else { _selector = (mousePos.y - _bounds.top - 5) / (_surface.fontHeight() + 1) + _talkScrollIndex; if (_statementLines[_selector]._num == _statementLines[(_bounds.height() - 10) / (_surface.fontHeight() + 1) + _talkScrollIndex]._num) { _selector = _talkScrollIndex; } else { int idx = _selector; do { ++_selector; } while (_selector < (int)_statementLines.size() && _statementLines[idx]._num == _statementLines[_selector]._num); } } events.warpMouse(Common::Point(mousePos.x, _bounds.top + _surface.fontHeight() + 2 + (_surface.fontHeight() + 1) * (_selector - _talkScrollIndex))); _selector = _statementLines[_selector]._num; } } // Handle selecting a talk entry if a numeric key has been pressed if (keycode >= Common::KEYCODE_1 && keycode <= Common::KEYCODE_9) { int x = 0, t = 0, y = 0; do { if (y == (keycode - Common::KEYCODE_1)) { _selector = _statementLines[t]._num; _outsideMenu = false; hotkey = true; break; } ++t; if (_statementLines[x]._num != _statementLines[t]._num) { x = t; ++y; } } while (t < (int)_statementLines.size()); } // Display the selected statement highlighted and reset the last statement. if (_selector != _oldSelector) { render(HL_CHANGED_HIGHLIGHTS); _oldSelector = _selector; } if (events._released || events._rightReleased || keycode == Common::KEYCODE_ESCAPE || hotkey) { events.clearEvents(); _dialogTimer = 0; ui._scrollHighlight = SH_NONE; // See if they want to close the menu (click outside the window or Escape pressed) if ((_outsideMenu && !_bounds.contains(mousePos)) || keycode == Common::KEYCODE_ESCAPE) { if (keycode == Common::KEYCODE_ESCAPE) _selector = -1; talk.freeTalkVars(); talk.pullSequence(); for (int idx = 1; idx < MAX_CHARACTERS; ++idx) { if (people[idx]._type == CHARACTER) { while (!people[idx]._pathStack.empty()) people[idx].pullNPCPath(); } } banishWindow(); ui._menuMode = scene._labTableScene ? LAB_MODE : STD_MODE; if (scene._currentScene == 52) callParrotFile = true; } _outsideMenu = false; // See if they have selected a statement to say if (_selector != -1) { if (!talk._talkHistory[talk._converseNum][_selector] && talk._statements[_selector]._journal) journal.record(talk._converseNum, _selector); talk._talkHistory[talk._converseNum][_selector] = true; banishWindow(); talk._speaker = _vm->readFlags(FLAG_PLAYER_IS_HOLMES) ? HOLMES : WATSON; _scroll = false; const byte *msg = (const byte *)talk._statements[_selector]._statement.c_str(); talk.talkInterface(msg); if (sound._speechOn) sound._talkSoundFile += Common::String::format("%02dA", _selector + 1); int msgLen = MAX((int)talk._statements[_selector]._statement.size(), 160); people.setTalkSequence(talk._speaker); talk.waitForMore(msgLen); if (talk._talkToAbort) return; people.setListenSequence(talk._speaker); do { talk._scriptSelect = _selector; talk._speaker = talk._talkTo; // Make a copy of the reply (since talkTo can reload the statements list), and call talkTo Common::String reply = talk._statements[_selector]._reply; talk.doScript(reply); // Reset the misc field in case any people changed their sequences for (int idx = 0; idx < MAX_CHARACTERS; ++idx) people[idx]._misc = 0; if (!talk._talkToAbort) { if (!talk._statements[_selector]._modified.empty()) { for (uint idx = 0; idx < talk._statements[_selector]._modified.size(); ++idx) _vm->setFlags(talk._statements[_selector]._modified[idx]); talk.setTalkMap(); } // See if there is another talk file linked to this. if (!talk._statements[_selector]._linkFile.empty() && !talk._scriptMoreFlag) { Common::String linkFile = talk._statements[_selector]._linkFile; talk.freeTalkVars(); talk.loadTalkFile(linkFile); _talkScrollIndex = 0; int select = -1; _selector = _oldSelector = -1; // Find the first statement that has all it's flags set correctly for (uint idx = 0; idx < talk._statements.size() && select == -1; ++select) { if (!talk._statements[idx]._talkMap) select = idx; } if (select == -1) { talk.freeTalkVars(); ui.putMessage("%s", FIXED(NothingToSay)); return; } // See is the new statement is in stealth mode talk._talkStealth = (talk._statements[select]._statement.hasPrefix("^")) ? 2 : 0; // See if the new file is a standard file, a reply first file, or a Stealth Mode file if (!talk._statements[select]._statement.hasPrefix("*") && !talk._statements[select]._statement.hasPrefix("^")) { load(); summonWindow(); setStatementLines(); render(HL_NO_HIGHLIGHTING); break; } else { _selector = select; if (!talk._talkHistory[talk._converseNum][_selector] && talk._statements[_selector]._journal) journal.record(talk._converseNum, _selector); talk._talkHistory[talk._converseNum][_selector] = true; } } else { talk.freeTalkVars(); talk.pullSequence(); for (int idx = 1; idx < MAX_CHARACTERS; ++idx) { if (people[idx]._type == CHARACTER) while (!people[idx]._pathStack.empty()) people[idx].pullNPCPath(); } ui.banishWindow(); ui._menuMode = scene._labTableScene ? LAB_MODE : STD_MODE; break; } } else { break; } } while (!_vm->shouldQuit()); events.clearEvents(); // Now, if a script was pushed onto the script stack, restore them to allow the previous script to continue. talk.popStack(); } } if (callParrotFile) talk.talkTo("POUT52A"); } void WidgetTalk::render(Highlight highlightMode) { TattooTalk &talk = *(TattooTalk *)_vm->_talk; int yp = 5; int statementNum = 1; byte color; if (highlightMode != HL_SCROLLBAR_ONLY) { // Draw all the statements // Check whether scrolling has occurred, and if so, figure out what the starting // number for the first visible statement will be if (_talkScrollIndex) { for (int idx = 1; idx <= _talkScrollIndex; ++idx) { if (_statementLines[idx - 1]._num != _statementLines[idx]._num) ++statementNum; } } // Main drawing loop for (uint idx = _talkScrollIndex; idx < _statementLines.size() && yp < (_bounds.height() - _surface.fontHeight()); ++idx) { if (highlightMode == HL_NO_HIGHLIGHTING || _statementLines[idx]._num == _selector || _statementLines[idx]._num == _oldSelector) { // Different coloring based on whether the option has been previously chosen or not color = (!talk._talkHistory[talk._converseNum][_statementLines[idx]._num]) ? INFO_TOP : INFO_BOTTOM; if (_statementLines[idx]._num == _selector && highlightMode == HL_CHANGED_HIGHLIGHTS) color = COMMAND_HIGHLIGHTED; // See if it's the start of a new statement, so needs the statement number to be displayed if (!idx || _statementLines[idx]._num != _statementLines[idx - 1]._num) { Common::String numStr = Common::String::format("%d.", statementNum); _surface.writeString(numStr, Common::Point(STATEMENT_NUM_X, yp), color); } // Display the statement line _surface.writeString(_statementLines[idx]._line, Common::Point(_talkTextX, yp), color); } yp += _surface.fontHeight() + 1; // If the next line starts a new statement, then increment the statement number if (idx == (_statementLines.size() - 1) || _statementLines[idx]._num != _statementLines[idx + 1]._num) ++statementNum; } } // See if the scroll bar needs to be drawn if (_scroll && highlightMode != HL_CHANGED_HIGHLIGHTS) drawScrollBar(_talkScrollIndex, NUM_VISIBLE_TALK_LINES, _statementLines.size()); } void WidgetTalk::setStatementLines() { TattooTalk &talk = *(TattooTalk *)_vm->_talk; const char *numStr = "19."; // See how many statements are going to be available int numStatements = 0; for (uint idx = 0; idx < talk._statements.size(); ++idx) { if (talk._statements[idx]._talkMap != -1) ++numStatements; } // If there are more lines than can be displayed in the interface window at one time, adjust the allowed // width to take into account needing a scrollbar int xSize = _scroll ? _bounds.width() - BUTTON_SIZE - 3 : _bounds.width(); // Also adjust the width to allow room for the statement numbers at the left edge of the display int n = (numStatements < 10) ? 1 : 0; xSize -= _surface.stringWidth(numStr + n) + _surface.widestChar() / 2 + 9; _talkTextX = _surface.stringWidth(numStr + n) + _surface.widestChar() / 4 + 6; _statementLines.clear(); for (uint statementNum = 0; statementNum < talk._statements.size(); ++statementNum) { // See if this statment meets all of it's flag requirements if (talk._statements[statementNum]._talkMap != -1) { // Get the next statement text to process Common::String str = talk._statements[statementNum]._statement; Common::StringArray statementLines; splitLines(str, statementLines, xSize, 999); // Add the lines in for (uint idx = 0; idx < statementLines.size(); ++idx) _statementLines.push_back(StatementLine(statementLines[idx], statementNum)); } } } void WidgetTalk::refresh() { _talkScrollIndex = 0; _selector = _oldSelector = -1; setStatementLines(); render(HL_NO_HIGHLIGHTING); } } // End of namespace Tattoo } // End of namespace Sherlock