/* ScummVM - Scumm Interpreter * Copyright (C) 2001 Ludvig Strigeus * Copyright (C) 2001-2006 The ScummVM project * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #ifndef AGOS_INTERN_H #define AGOS_INTERN_H namespace Simon { struct Child { Child *next; uint16 type; }; struct SubRoom : Child { uint16 subroutine_id; uint16 roomExitStates; uint16 roomExit[1]; }; struct SubObject : Child { uint16 objectName; uint32 objectFlags; int16 objectFlagValue[1]; }; struct SubUserChain : Child { uint16 subroutine_id; uint16 chChained; }; struct SubUserInherit : Child { uint16 subroutine_id; uint16 inMaster; }; struct SubUserFlag : Child { uint16 subroutine_id; uint16 userFlags[4]; }; enum { SubRoom_SIZE = sizeof(SubRoom) - sizeof(uint16), SubObject_SIZE = sizeof(SubObject) - sizeof(int16) }; struct Item { uint16 parent; uint16 child; uint16 sibling; int16 noun; int16 adjective; int16 state; /* signed int */ uint16 classFlags; uint16 itemName; Child *children; Item() { memset(this, 0, sizeof(*this)); } }; struct IconEntry { Item *item; uint16 boxCode; }; struct IconBlock { int16 line; Item *itemRef; IconEntry iconArray[64]; int16 upArrow, downArrow; uint16 classMask; }; struct WindowBlock { byte mode; byte flags; uint16 x, y; uint16 width, height; uint16 textColumn, textRow; uint16 textColumnOffset, textLength, textMaxLength; uint16 scrollY; uint8 fill_color, text_color; IconBlock *iconPtr; WindowBlock() { memset(this, 0, sizeof(*this)); } }; // note on text offset: // the actual x-coordinate is: textColumn * 8 + textColumnOffset // the actual y-coordinate is: textRow * 8 enum { SUBROUTINE_LINE_SMALL_SIZE = 2, SUBROUTINE_LINE_BIG_SIZE = 8 }; struct Subroutine { uint16 id; /* subroutine ID */ uint16 first; /* offset from subroutine start to first subroutine line */ Subroutine *next; /* next subroutine in linked list */ }; struct SubroutineLine { uint16 next; int16 verb; int16 noun1; int16 noun2; }; struct TimeEvent { uint32 time; uint16 subroutine_id; TimeEvent *next; }; struct GameSpecificSettings { #ifndef PALMOS_68K const char *effects_filename; const char *speech_filename; #else const char effects_filename[12]; const char speech_filename[12]; #endif }; enum BoxFlags { kBFTextBox = 0x1, kBFBoxSelected = 0x2, kBFNoTouchName = 0x4, kBFInvertTouch = 0x8, kBFDragBox = 0x10, // Simon 1/2 kBFHyperBox = 0x10, // Feeble Files kBFBoxInUse = 0x20, kBFBoxDead = 0x40, kBFBoxItem = 0x80 }; enum SubObjectFlags { kOFText = 0x1, kOFSize = 0x2, kOFWeight = 0x4, kOFVolume = 0x8, kOFIcon = 0x10, kOFKeyColor1 = 0x20, kOFKeyColor2 = 0x40, kOFMenu = 0x80, kOFNumber = 0x100, kOFVoice = 0x200 }; enum GameFeatures { GF_TALKIE = 1 << 0, GF_OLD_BUNDLE = 1 << 1, GF_CRUNCHED = 1 << 2, GF_ZLIBCOMP = 1 << 3 }; enum GameFileTypes { GAME_BASEFILE = 1 << 0, GAME_ICONFILE = 1 << 1, GAME_GMEFILE = 1 << 2, GAME_STRFILE = 1 << 3, GAME_RMSLFILE = 1 << 4, GAME_TBLFILE = 1 << 5, GAME_XTBLFILE = 1 << 6, GAME_GFXIDXFILE = 1 << 7 }; enum GameIds { GID_ELVIRA, GID_ELVIRA2, GID_WAXWORKS, GID_SIMON1DOS, GID_SIMON1DOS_RU, GID_SIMON1DOS_INF, GID_SIMON1DOS_INF_RU, GID_SIMON1DOS_FR, GID_SIMON1DOS_DE, GID_SIMON1DOS_IT, GID_SIMON1DOS_ES, GID_SIMON1DEMO, GID_SIMON1AMIGA, GID_SIMON1AMIGA_FR, GID_SIMON1AMIGA_DE, GID_SIMON1AMIGADEMO, GID_SIMON1CD32, GID_SIMON1CD32_2, GID_SIMON1ACORN, GID_SIMON1ACORNDEMO, GID_SIMON1TALKIE, GID_SIMON1TALKIE2, GID_SIMON1TALKIE_FR, GID_SIMON1TALKIE_DE, GID_SIMON1TALKIE_HB, GID_SIMON1TALKIE_IT, GID_SIMON1TALKIE_IT2, GID_SIMON1TALKIE_ES, GID_SIMON1WIN, GID_SIMON1WIN_RU, GID_SIMON1WIN_DE, GID_SIMON2DOS, GID_SIMON2DOS_RU, GID_SIMON2DOS2, GID_SIMON2DOS2_RU, GID_SIMON2DOS_DE, GID_SIMON2DOS_IT, GID_SIMON2DEMO, GID_SIMON2TALKIE, GID_SIMON2TALKIE2, GID_SIMON2TALKIE_FR, GID_SIMON2TALKIE_DE, GID_SIMON2TALKIE_DE2, GID_SIMON2TALKIE_HB, GID_SIMON2TALKIE_IT, GID_SIMON2TALKIE_ES, GID_SIMON2WIN, GID_SIMON2WIN_DE, GID_SIMON2WIN_DE2, GID_SIMON2WIN_PL, GID_FEEBLEFILES_AMI_DE, GID_FEEBLEFILES_AMI_UK, GID_FEEBLEFILES_MAC_FR, GID_FEEBLEFILES_MAC_DE, GID_FEEBLEFILES_MAC_ES, GID_FEEBLEFILES_MAC_UK, GID_FEEBLEFILES_2CD, GID_FEEBLEFILES_4CD, GID_FEEBLEFILES_FR, GID_FEEBLEFILES_DE, GID_FEEBLEFILES_IT, GID_FEEBLEFILES_ES, GID_DIMP, GID_JUMBLE, GID_PUZZLE, GID_SWAMPY }; } // End of namespace Simon #endif