/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef SKY_COMPACT_H #define SKY_COMPACT_H #include "sky/sky.h" #include "sky/struc.h" #include "sky/skydefs.h" namespace Common { class File; } enum CptIds { CPT_JOEY = 1, CPT_FOSTER = 3, CPT_TEXT_1 = 0x17, CPT_TEXT_11 = 0x21, CPT_MENU_BAR = 0x2E, CPT_REICH_DOOR_20 = 0x30AB, CPT_MOVE_LIST = 0xBD, CPT_TALK_TABLE_LIST = 0xBC }; enum CptTypeIds { CPT_NULL = 0, COMPACT, TURNTAB, ANIMSEQ, MISCBIN, GETTOTAB, ROUTEBUF, MAINLIST, NUM_CPT_TYPES }; namespace Sky { class SkyCompact { public: SkyCompact(); ~SkyCompact(); Compact *fetchCpt(uint16 cptId); Compact *fetchCptInfo(uint16 cptId, uint16 *elems = NULL, uint16 *type = NULL, char *name = NULL); static uint16 getSub(Compact *cpt, uint16 mode); static void setSub(Compact *cpt, uint16 mode, uint16 value); static MegaSet *getMegaSet(Compact *cpt); uint16 *getGrafixPtr(Compact *cpt); uint16 *getTurnTable(Compact *cpt, uint16 dir); void *getCompactElem(Compact *cpt, uint16 off); bool cptIsId(Compact *cpt, uint16 id); uint8 *createResetData(uint16 gameVersion); uint16 _numSaveIds; uint16 *_saveIds; // - debugging functions uint16 findCptId(void *cpt); uint16 findCptId(const char *cptName); uint16 giveNumDataLists(); uint16 giveDataListLen(uint16 listNum); const char *nameForType(uint16 type); private: void checkAndFixOfficerBluntError(); uint16 _numDataLists; uint16 *_dataListLen; uint16 *_rawBuf; char *_asciiBuf; Compact ***_compacts; char ***_cptNames; uint16 **_cptSizes; uint16 **_cptTypes; Common::File *_cptFile; uint32 _resetDataPos; static const char *const _typeNames[NUM_CPT_TYPES]; }; } // End of namespace Sky #endif