/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #include "common/debug.h" #include "common/util.h" #include "sky/debug.h" #include "sky/grid.h" #include "sky/logic.h" #include "sky/mouse.h" #include "sky/screen.h" #include "sky/sky.h" #include "sky/struc.h" #include "sky/compact.h" namespace Sky { static const char *logic_table_names[] = { "return", "Logic::script", "Logic::auto_route", "Logic::ar_anim", "Logic::ar_turn", "Logic::alt", "Logic::anim", "Logic::turn", "Logic::cursor", "Logic::talk", "Logic::listen", "Logic::stopped", "Logic::choose", "Logic::frames", "Logic::pause", "Logic::wait_sync", "Logic::simple_anim" }; static const char opcode_par[] = { 1, 0, 1, 0, 0, 1, 1, 0, 0, 1, 0, 2, 0, 0, 1, 1, 1, 0, 1, 0, 0 }; static const char *opcodes[] = { "push_variable", "less_than", "push_number", "not_equal", "if_and", "skip_zero", "pop_var", "minus", "plus", "skip_always", "if_or", "call_mcode", "more_than", "script_exit", "switch", "push_offset", "pop_offset", "is_equal", "skip_nz", "script_exit", "restart_script" }; static const char *mcodes[] = { "fn_cache_chip", "fn_cache_fast", "fn_draw_screen", "fn_ar", "fn_ar_animate", "fn_idle", "fn_interact", "fn_start_sub", "fn_they_start_sub", "fn_assign_base", "fn_disk_mouse", "fn_normal_mouse", "fn_blank_mouse", "fn_cross_mouse", "fn_cursor_right", "fn_cursor_left", "fn_cursor_down", "fn_open_hand", "fn_close_hand", "fn_get_to", "fn_set_to_stand", "fn_turn_to", "fn_arrived", "fn_leaving", "fn_set_alternate", "fn_alt_set_alternate", "fn_kill_id", "fn_no_human", "fn_add_human", "fn_add_buttons", "fn_no_buttons", "fn_set_stop", "fn_clear_stop", "fn_pointer_text", "fn_quit", "fn_speak_me", "fn_speak_me_dir", "fn_speak_wait", "fn_speak_wait_dir", "fn_chooser", "fn_highlight", "fn_text_kill", "fn_stop_mode", "fn_we_wait", "fn_send_sync", "fn_send_fast_sync", "fn_send_request", "fn_clear_request", "fn_check_request", "fn_start_menu", "fn_unhighlight", "fn_face_id", "fn_foreground", "fn_background", "fn_new_background", "fn_sort", "fn_no_sprite_engine", "fn_no_sprites_a6", "fn_reset_id", "fn_toggle_grid", "fn_pause", "fn_run_anim_mod", "fn_simple_mod", "fn_run_frames", "fn_await_sync", "fn_inc_mega_set", "fn_dec_mega_set", "fn_set_mega_set", "fn_move_items", "fn_new_list", "fn_ask_this", "fn_random", "fn_person_here", "fn_toggle_mouse", "fn_mouse_on", "fn_mouse_off", "fn_fetch_x", "fn_fetch_y", "fn_test_list", "fn_fetch_place", "fn_custom_joey", "fn_set_palette", "fn_text_module", "fn_change_name", "fn_mini_load", "fn_flush_buffers", "fn_flush_chip", "fn_save_coods", "fn_plot_grid", "fn_remove_grid", "fn_eyeball", "fn_cursor_up", "fn_leave_section", "fn_enter_section", "fn_restore_game", "fn_restart_game", "fn_new_swing_seq", "fn_wait_swing_end", "fn_skip_intro_code", "fn_blank_screen", "fn_print_credit", "fn_look_at", "fn_linc_text_module", "fn_text_kill2", "fn_set_font", "fn_start_fx", "fn_stop_fx", "fn_start_music", "fn_stop_music", "fn_fade_down", "fn_fade_up", "fn_quit_to_dos", "fn_pause_fx", "fn_un_pause_fx", "fn_printf" }; static const char *scriptVars[] = { "result", "screen", "logic_list_no", "safe_logic_list", "low_list_no", "high_list_no", "mouse_list_no", "safe_mouse_list", "draw_list_no", "second_draw_list", "do_not_use", "music_module", "cur_id", "mouse_status", "mouse_stop", "button", "but_repeat", "special_item", "get_off", "safe_click", "click_id", "player_id", "cursor_id", "pointer_pen", "last_pal", "safex", "safey", "player_x", "player_y", "player_mood", "player_screen", "old_x", "old_y", "joey_x", "joey_y", "joey_list", "flag", "hit_id", "player_target", "joey_target", "mega_target", "layer_0_id", "layer_1_id", "layer_2_id", "layer_3_id", "grid_1_id", "grid_2_id", "grid_3_id", "stop_grid", "text_rate", "text_speed", "the_chosen_one", "chosen_anim", "text1", "anim1", "text2", "anim2", "text3", "anim3", "text4", "anim4", "text5", "anim5", "text6", "anim6", "text7", "anim7", "text8", "anim8", "o0", "o1", "o2", "o3", "o4", "o5", "o6", "o7", "o8", "o9", "o10", "o11", "o12", "o13", "o14", "o15", "o16", "o17", "o18", "o19", "o20", "o21", "o22", "o23", "o24", "o25", "o26", "o27", "o28", "o29", "first_icon", "menu_length", "scroll_offset", "menu", "object_held", "icon_lit", "at_sign", "fire_exit_flag", "small_door_flag", "jobs_greet", "lamb_greet", "knob_flag", "lazer_flag", "cupb_flag", "jobs_loop", "done_something", "rnd", "jobs_text", "jobs_loc1", "jobs_loc2", "jobs_loc3", "id_talking", "alarm", "alarm_count", "clearing_alarm", "jobs_friend", "joey_born", "joey_text", "joey_peeved", "knows_linc", "linc_overmann", "reich_entry", "seen_lock", "wshop_text", "knows_firedoor", "knows_furnace", "jobs_got_spanner", "jobs_got_sandwich", "jobs_firedoor", "knows_transporter", "joey_loc1", "joey_loc2", "joey_loc3", "joey_screen", "cur_section", "old_section", "joey_section", "lamb_section", "knows_overmann", "jobs_overmann", "jobs_seen_joey", "anita_text", "anit_loc1", "anit_loc2", "anit_loc3", "lamb_friend", "lamb_sick", "lamb_crawly", "lamb_loc1", "lamb_loc2", "lamb_loc3", "lamb_got_spanner", "lamb_text", "knows_auditor", "lamb_security", "lamb_auditor", "fore_text", "transporter_alive", "anita_friend", "anita_stop", "anita_count", "knows_security", "fore_loc1", "fore_loc2", "fore_loc3", "fore_friend", "knows_dlinc", "seen_lift", "player_sound", "guard_linc", "guard_text", "guar_loc1", "guar_loc2", "guar_loc3", "guard_talk", "lamb_out", "guard_warning", "wshp_loc1", "wshp_loc2", "wshp_loc3", "jobs_linc", "knows_port", "jobs_port", "joey_overmann", "joey_count", "knows_pipes", "knows_hobart", "fore_hobart", "fore_overmann", "anit_text", "seen_eye", "anita_dlinc", "seen_dis_lift", "lamb_move_anita", "lamb_stat", "machine_stops", "guard_stat", "guard_hobart", "gordon_text", "gord_loc1", "gord_loc2", "gord_loc3", "lamb_hobart", "anita_loc1", "anita_loc2", "anita_loc3", "knows_elders", "anita_elders", "anita_overmann", "stay_here", "joey_pause", "knows_break_in", "joey_break_in", "joey_lift", "stair_talk", "blown_top", "tamper_flag", "knows_reich", "gordon_reich", "open_panel", "panel_count", "wreck_text", "press_button", "touch_count", "gordon_overmann", "lamb_reich", "exit_stores", "henri_text", "henr_loc1", "henr_loc2", "henr_loc3", "got_sponsor", "used_deodorant", "lob_dad_text", "lob_son_text", "scan_talk", "dady_loc1", "dady_loc2", "dady_loc3", "samm_loc1", "samm_loc2", "samm_loc3", "dirty_card", "wrek_loc1", "wrek_loc2", "wrek_loc3", "crushed_nuts", "got_port", "anita_port", "got_jammer", "knows_anita", "anita_hobart", "local_count", "lamb_joey", "stop_store", "knows_suit", "joey_box", "asked_box", "shell_count", "got_cable", "local_flag", "search_flag", "rad_count", "rad_text", "radm_loc1", "radm_loc2", "radm_loc3", "gordon_off", "knows_jobsworth", "rad_back_flag", "lamb_lift", "knows_cat", "lamb_screwed", "tour_flag", "foreman_reactor", "foreman_anita", "burke_text", "burk_loc1", "burk_loc2", "burk_loc3", "burke_anchor", "jason_text", "jaso_loc1", "jaso_loc2", "helg_loc2", "say_to_helga", "interest_count", "anchor_text", "anchor_overmann", "anch_loc1", "anch_loc2", "anch_loc3", "anchor_count", "lamb_anchor", "anchor_port", "knows_stephen", "knows_ghoul", "anchor_talk", "joey_hook", "joey_done_dir", "bios_loc1", "bios_loc2", "bios_loc3", "got_hook", "anchor_anita", "trev_loc1", "trev_loc2", "trev_loc3", "trevor_text", "trev_text", "trev_overmann", "lamb_smell", "art_flag", "trev_computer", "helga_text", "helg_loc1", "helg_loc3", "bios_loc4", "gallagher_text", "gall_loc1", "gall_loc2", "gall_loc3", "warn_lamb", "open_apts", "store_count", "foreman_auditor", "frozen_assets", "read_report", "seen_holo", "knows_subway", "exit_flag", "father_text", "lamb_fix", "read_briefing", "seen_shaft", "knows_mother", "console_type", "hatch_selected", "seen_walters", "joey_fallen", "jbel_loc1", "lbel_loc1", "lbel_loc2", "jobsworth_speech", "jobs_alert", "jobs_alarmed_ref", "safe_joey_recycle", "safe_joey_sss", "safe_joey_mission", "safe_trans_mission", "safe_slot_mission", "safe_corner_mission", "safe_joey_logic", "safe_gordon_speech", "safe_button_mission", "safe_dad_speech", "safe_son_speech", "safe_skorl_speech", "safe_uchar_speech", "safe_wreck_speech", "safe_anita_speech", "safe_lamb_speech", "safe_foreman_speech", "joey_42_mission", "joey_junction_mission", "safe_welder_mission", "safe_joey_weld", "safe_radman_speech", "safe_link_7_29", "safe_link_29_7", "safe_lamb_to_3", "safe_lamb_to_2", "safe_burke_speech", "safe_burke_1", "safe_burke_2", "safe_dr_1", "safe_body_speech", "joey_bell", "safe_anchor_speech", "safe_anchor", "safe_pc_mission", "safe_hook_mission", "safe_trevor_speech", "joey_fact", "safe_helga_speech", "helga_mission", "gal_bel_speech", "safe_glass_mission", "safe_lamb_fact_return", "lamb_part_2", "safe_lamb_bell_return", "safe_lamb_bell", "safe_cable_mission", "safe_foster_tour", "safe_lamb_tour", "safe_foreman_logic", "safe_lamb_leave", "safe_lamb_3", "safe_lamb_2", "into_linc", "out_10", "out_74", "safe_link_28_31", "safe_link_31_28", "safe_exit_linc", "safe_end_game", "which_linc", "lift_moving", "lift_on_screen", "barrel_on_screen", "convey_on_screen", "shades_searched", "joey_wiz", "slot_slotted", "motor_flag", "panel_flag", "switch_flag", "steam_flag", "steam_fx_no", "factory_flag", "power_door_open", "left_skull_flag", "right_skull_flag", "monitor_watching", "left_lever_flag", "right_lever_flag", "lobby_door_flag", "weld_stop", "cog_flag", "sensor_flag", "look_through", "welder_nut_flag", "s7_lift_flag", "s29_lift_flag", "whos_at_lift_7", "whos_at_lift_29", "lift_power", "whats_joey", "seen_box", "seen_welder", "flap_flag", "s15_floor", "foreman_friend", "locker1_flag", "locker2_flag", "locker3_flag", "whats_in_locker", "knows_radsuit", "radman_anita", "at_anita", "coat_flag", "dressed_as", "s14_take", "reactor_door_flag", "joey_in_lift", "chair_27_flag", "at_body_flag", "at_gas_flag", "anchor_seated", "door_23_jam", "door_20_jam", "reich_door_flag", "reich_door_jam", "lamb_door_flag", "lamb_door_jam", "pillow_flag", "cat_food_flag", "helga_up", "got_magazine", "trevs_doing", "card_status", "card_fix", "lamb_gallager", "locker_11_flag", "ever_opened", "linc_10_flag", "chair_10_flag", "skorl_flag", "lift_pause", "lift_in_use", "gordon_back", "furnace_door_flag", "whos_with_gall", "read_news", "whos_at_lift_28", "s28_lift_flag", "mission_state", "anita_flag", "card_used", "gordon_catch", "car_flag", "first_jobs", "jobs_removed", "menu_id", "tonys_tour_flag", "joey_foster_phase", "start_info_window", "ref_slab_on", "ref_up_mouse", "ref_down_mouse", "ref_left_mouse", "ref_right_mouse", "ref_disconnect_foster", "k0", "k1", "k2", "k3", "k4", "k5", "k6", "k7", "k8", "k9", "k10", "k11", "k12", "k13", "k14", "k15", "k16", "k17", "k18", "k19", "k20", "k21", "k22", "k23", "k24", "k25", "k26", "k27", "k28", "k29", "a0", "a1", "a2", "a3", "a4", "a5", "a6", "a7", "a8", "a9", "a10", "a11", "a12", "a13", "a14", "a15", "a16", "a17", "a18", "a19", "a20", "a21", "a22", "a23", "a24", "a25", "a26", "a27", "a28", "a29", "g0", "g1", "g2", "g3", "g4", "g5", "g6", "g7", "g8", "g9", "g10", "g11", "g12", "g13", "g14", "g15", "g16", "g17", "g18", "g19", "g20", "g21", "g22", "g23", "g24", "g25", "g26", "g27", "g28", "g29", "window_subject", "file_text", "size_text", "auth_text", "note_text", "id_head_compact", "id_file_compact", "id_size_compact", "id_auth_compact", "id_note_compact", "pal_no", "strikes", "char_set_number", "eye90_blinded", "zap90", "eye90_frame", "eye91_blinded", "zap91", "eye91_frame", "bag_open", "bridge_a_on", "bridge_b_on", "bridge_c_on", "bridge_d_on", "bridge_e_on", "bridge_f_on", "bridge_g_on", "bridge_h_on", "green_slab", "red_slab", "foster_slab", "circle_slab", "slab1_mouse", "slab2_mouse", "slab3_mouse", "slab4_mouse", "slab5_mouse", "at_guardian", "guardian_there", "crystal_shattered", "virus_taken", "fs_command", "enter_digits", "next_page", "linc_digit_0", "linc_digit_1", "linc_digit_2", "linc_digit_3", "linc_digit_4", "linc_digit_5", "linc_digit_6", "linc_digit_7", "linc_digit_8", "linc_digit_9", "ref_std_on", "ref_std_exit_left_on", "ref_std_exit_right_on", "ref_advisor_188", "ref_shout_action", "ref_mega_click", "ref_mega_action", "ref_walter_speech", "ref_joey_medic", "ref_joey_med_logic", "ref_joey_med_mission72", "ref_ken_logic", "ref_ken_speech", "ref_ken_mission_hand", "ref_sc70_iris_opened", "ref_sc70_iris_closed", "ref_foster_enter_boardroom", "ref_father_speech", "ref_foster_enter_new_boardroom", "ref_hobbins_speech", "ref_sc82_jobs_sss", "brickwork", "door_67_68_flag", "crowbar_in_clot", "clot_ruptured", "clot_repaired", "walt_text", "walt_loc1", "walt_loc2", "walt_loc3", "walt_count", "medic_text", "seen_room_72", "seen_tap", "joey_med_seen72", "seen_secure_door", "ask_secure_door", "sc70_iris_flag", "sc70_iris_frame", "foster_on_sc70_iris", "sc70_grill_flag", "sc71_charging_flag", "sc72_slime_flag", "sc72_witness_sees_foster", "sc72_witness_killed", "sc73_gallagher_killed", "sc73_removed_board", "sc73_searched_corpse", "door_73_75_flag", "sc74_sitting_flag", "sc75_crashed_flag", "sc75_tissue_infected", "sc75_tongs_flag", "sc76_cabinet1_flag", "sc76_cabinet2_flag", "sc76_cabinet3_flag", "sc76_board_flag", "sc76_ken_prog_flag", "sc76_and2_up_flag", "ken_text", "ken_door_flag", "sc77_foster_hand_flag", "sc77_ken_hand_flag", "door_77_78_flag", "sc80_exit_flag", "ref_danielle_speech", "ref_danielle_go_home", "ref_spunky_go_home", "ref_henri_speech", "ref_buzzer_speech", "ref_foster_visit_dani", "ref_danielle_logic", "ref_jukebox_speech", "ref_vincent_speech", "ref_eddie_speech", "ref_blunt_speech", "ref_dani_answer_phone", "ref_spunky_see_video", "ref_spunky_bark_at_foster", "ref_spunky_smells_food", "ref_barry_speech", "ref_colston_speech", "ref_gallagher_speech", "ref_babs_speech", "ref_chutney_speech", "ref_foster_enter_court", "dani_text", "dani_loc1", "dani_loc2", "dani_loc3", "dani_buff", "dani_huff", "mother_hobart", "foster_id_flag", "knows_spunky", "dog_fleas", "op_flag", "chat_up", "buzz_loc1", "buzz_loc2", "blunt_text", "blun_loc1", "blun_loc2", "blun_loc3", "blunt_dan_info", "vincent_text", "vinc_loc1", "vinc_loc2", "vinc_loc3", "eddie_text", "eddi_loc1", "eddi_loc2", "eddi_loc3", "knows_dandelions", "barry_text", "bazz_loc1", "bazz_loc2", "bazz_loc3", "seen_cellar_door", "babs_text", "babs_loc1", "babs_loc2", "babs_loc3", "colston_text", "cols_loc1", "cols_loc2", "cols_loc3", "jukebox", "knows_soaking", "knows_complaint", "dog_bite", "new_prints", "knows_virus", "been_to_court", "danielle_target", "spunky_target", "henri_forward", "sc31_lift_flag", "sc31_food_on_plank", "sc31_spunky_at_plank", "dog_in_lake", "sc32_lift_flag", "sc33_shed_door_flag", "gardener_up", "babs_x", "babs_y", "foster_caching", "colston_caching", "band_playing", "colston_at_table", "sc36_next_dealer", "sc36_door_flag", "sc37_door_flag", "sc37_lid_loosened", "sc37_lid_used", "sc37_standing_on_box", "sc37_box_broken", "sc37_grill_state", "got_dog_biscuits", "sc38_video_playing", "dani_on_phone", "sc40_locker_1_flag", "sc40_locker_2_flag", "sc40_locker_3_flag", "sc40_locker_4_flag", "sc40_locker_5_flag", "seen_anita_corpse", "spunky_at_lift", "court_text", "blunt_knew_jobs", "credit_1_text", "credit_2_text", "id_credit_1", "id_credit_2", "glass_stolen", "foster_at_plank", "foster_at_guard", "man_talk", "man_loc1", "man_loc2", "man_loc3" }; void Debug::logic(uint32 logic) { debug(6, "LOGIC: %s", logic_table_names[logic]); } void Debug::script(uint32 command, uint16 *scriptData) { debug(6, "SCRIPT: %s", opcodes[command]); if (command == 0 || command == 6) debug(6, " %s", scriptVars[(*scriptData)/4]); else { int i; for (i = 0; i < opcode_par[command]; i++) { debug(6, " %d", *(scriptData + i)); } } debug(6, " "); // Print an empty line as separator } void Debug::mcode(uint32 mcode, uint32 a, uint32 b, uint32 c) { debug(6, "MCODE: %s(%d, %d, %d)", mcodes[mcode], a, b, c); } Debugger::Debugger(Logic *logic, Mouse *mouse, Screen *screen, SkyCompact *skyCompact) : GUI::Debugger(), _logic(logic), _mouse(mouse), _screen(screen), _skyCompact(skyCompact), _showGrid(false) { DCmd_Register("info", WRAP_METHOD(Debugger, Cmd_Info)); DCmd_Register("showgrid", WRAP_METHOD(Debugger, Cmd_ShowGrid)); DCmd_Register("reloadgrid", WRAP_METHOD(Debugger, Cmd_ReloadGrid)); DCmd_Register("compact", WRAP_METHOD(Debugger, Cmd_ShowCompact)); DCmd_Register("logiccmd", WRAP_METHOD(Debugger, Cmd_LogicCommand)); DCmd_Register("scriptvar", WRAP_METHOD(Debugger, Cmd_ScriptVar)); DCmd_Register("section", WRAP_METHOD(Debugger, Cmd_Section)); DCmd_Register("logiclist", WRAP_METHOD(Debugger, Cmd_LogicList)); } Debugger::~Debugger() {} // we need this here for __SYMBIAN32__ void Debugger::preEnter() { ::GUI::Debugger::preEnter(); } void Debugger::postEnter() { ::GUI::Debugger::postEnter(); _mouse->resetCursor(); } bool Debugger::Cmd_ShowGrid(int argc, const char **argv) { _showGrid = !_showGrid; DebugPrintf("Show grid: %s\n", _showGrid ? "On" : "Off"); if (!_showGrid) _screen->forceRefresh(); return true; } bool Debugger::Cmd_ReloadGrid(int argc, const char **argv) { _logic->_skyGrid->loadGrids(); DebugPrintf("Grid reloaded\n"); return true; } static const char *logicTypes[] = { "(none)", "SCRIPT", "AUTOROUTE", "AR_ANIM", "AR_TURNING", "ALT", "MOD_ANIM", "TURNING", "CURSOR", "TALK", "LISTEN", "STOPPED", "CHOOSE", "FRAMES", "PAUSE", "WAIT_SYNC", "SIMPLE MOD" }; static const char *noYes[] = { "no", "yes" }; void Debugger::dumpCompact(uint16 cptId) { uint16 type, size; char name[256]; Compact *cpt = _skyCompact->fetchCptInfo(cptId, &size, &type, name); if (type == COMPACT) { DebugPrintf("Compact %s: id = %04X, section %d, id %d\n", name, cptId, cptId >> 12, cptId & 0xFFF); DebugPrintf("logic : %04X: %s\n", cpt->logic, (cpt->logic <= 16) ? logicTypes[cpt->logic] : "unknown"); DebugPrintf("status : %04X\n", cpt->status); DebugPrintf(" : background : %s\n", noYes[(cpt->status & ST_BACKGROUND) >> 0]); DebugPrintf(" : foreground : %s\n", noYes[(cpt->status & ST_FOREGROUND) >> 1]); DebugPrintf(" : sort list : %s\n", noYes[(cpt->status & ST_SORT) >> 2]); DebugPrintf(" : recreate : %s\n", noYes[(cpt->status & ST_RECREATE) >> 3]); DebugPrintf(" : mouse : %s\n", noYes[(cpt->status & ST_MOUSE) >> 4]); DebugPrintf(" : collision : %s\n", noYes[(cpt->status & ST_COLLISION) >> 5]); DebugPrintf(" : logic : %s\n", noYes[(cpt->status & ST_LOGIC) >> 6]); DebugPrintf(" : on grid : %s\n", noYes[(cpt->status & ST_GRID_PLOT) >> 7]); DebugPrintf(" : ar priority : %s\n", noYes[(cpt->status & ST_AR_PRIORITY) >> 8]); DebugPrintf("sync : %04X\n", cpt->sync); DebugPrintf("screen : %d\n", cpt->screen); _skyCompact->fetchCptInfo(cpt->place, NULL, NULL, name); DebugPrintf("place : %04X: %s\n", cpt->place, name); _skyCompact->fetchCptInfo(cpt->getToTableId, NULL, NULL, name); DebugPrintf("get to tab : %04X: %s\n", cpt->getToTableId, name); DebugPrintf("x/y : %d/%d\n", cpt->xcood, cpt->ycood); } else { DebugPrintf("Can't dump binary data\n"); } } bool Debugger::Cmd_ShowCompact(int argc, const char **argv) { if (argc < 2) { DebugPrintf("Example: \"%s foster\" dumps compact \"foster\"\n", argv[0]); DebugPrintf("Example: \"%s list 1\" lists all compacts from section 1\n", argv[0]); DebugPrintf("Example: \"%s list 1 all\" lists all entities from section 1\n", argv[0]); return true; } if (0 == strcmp(argv[1], "list")) { bool showAll = false; int sectionNumber = -1; if (argc >= 3) { sectionNumber = atoi(argv[2]); if (sectionNumber >= _skyCompact->giveNumDataLists()) { DebugPrintf("Section number %d does not exist\n", sectionNumber); return true; } if ((argc == 4) && (scumm_stricmp(argv[3], "all") == 0)) showAll = true; } for (int sec = 0; sec < _skyCompact->giveNumDataLists(); sec++) { if ((sectionNumber == -1) || (sectionNumber == sec)) { DebugPrintf("Compacts in section %d:\n", sec); if (showAll) { char line[256]; char *linePos = line; for (int cpt = 0; cpt < _skyCompact->giveDataListLen(sec); cpt++) { if (cpt != 0) { if ((cpt % 3) == 0) { DebugPrintf("%s\n", line); linePos = line; } else linePos += sprintf(linePos, ", "); } uint16 cptId = (uint16)((sec << 12) | cpt); uint16 type, size; char name[256]; _skyCompact->fetchCptInfo(cptId, &size, &type, name); linePos += sprintf(linePos, "%04X: %10s %22s", cptId, _skyCompact->nameForType(type), name); } if (linePos != line) DebugPrintf("%s\n", line); } else { for (int cpt = 0; cpt < _skyCompact->giveDataListLen(sec); cpt++) { uint16 cptId = (uint16)((sec << 12) | cpt); uint16 type, size; char name[256]; _skyCompact->fetchCptInfo(cptId, &size, &type, name); if (type == COMPACT) DebugPrintf("%04X: %s\n", cptId, name); } } } } } else { uint16 cptId = _skyCompact->findCptId(argv[1]); if (cptId == 0) DebugPrintf("Unknown compact: '%s'\n", argv[1]); else dumpCompact(cptId); } return true; } bool Debugger::Cmd_LogicCommand(int argc, const char **argv) { if (argc < 2) { DebugPrintf("Example: %s fn_printf 42\n", argv[0]); return true; } int numMCodes = ARRAYSIZE(mcodes); if (0 == strcmp(argv[1], "list")) { for (int i = 0; i < numMCodes; ++i) { DebugPrintf("%s\n", mcodes[i]); } return true; } uint32 arg1 = 0, arg2 = 0, arg3 = 0; switch (argc) { case 5: arg3 = atoi(argv[4]); case 4: arg2 = atoi(argv[3]); case 3: arg1 = atoi(argv[2]); } for (int i = 0; i < numMCodes; ++i) { if (0 == strcmp(mcodes[i], argv[1])) { _logic->fnExec(i, arg1, arg2, arg3); return true; } } DebugPrintf("Unknown function: '%s'\n", argv[1]); return true; } bool Debugger::Cmd_Info(int argc, const char **argv) { DebugPrintf("Beneath a Steel Sky version: 0.0%d\n", SkyEngine::_systemVars.gameVersion); DebugPrintf("Speech: %s\n", (SkyEngine::_systemVars.systemFlags & SF_ALLOW_SPEECH) ? "on" : "off"); DebugPrintf("Text : %s\n", (SkyEngine::_systemVars.systemFlags & SF_ALLOW_TEXT) ? "on" : "off"); return true; } bool Debugger::Cmd_ScriptVar(int argc, const char **argv) { if (argc < 2) { DebugPrintf("Example: %s lamb_friend \n", argv[0]); return true; } int numScriptVars = ARRAYSIZE(scriptVars); if (0 == strcmp(argv[1], "list")) { for (int i = 0; i < numScriptVars; ++i) { DebugPrintf("%s\n", scriptVars[i]); } return true; } for (int i = 0; i < numScriptVars; ++i) { if (0 == strcmp(scriptVars[i], argv[1])) { if (argc == 3) { Logic::_scriptVariables[i] = atoi(argv[2]); } DebugPrintf("%s = %d\n", argv[1], Logic::_scriptVariables[i]); return true; } } DebugPrintf("Unknown ScriptVar: '%s'\n", argv[1]); return true; } bool Debugger::Cmd_Section(int argc, const char **argv) { if (argc < 2) { DebugPrintf("Example: %s 4\n", argv[0]); return true; } const int baseId[] = { START_ONE, START_S6, START_29, START_SC31, START_SC66, START_SC90, START_SC81 }; int section = atoi(argv[1]); if (section >= 0 && section <= 6) { _logic->fnEnterSection(section == 6 ? 4 : section, 0, 0); _logic->fnAssignBase(ID_FOSTER, baseId[section], 0); _skyCompact->fetchCpt(ID_FOSTER)->megaSet = 0; } else { DebugPrintf("Unknown section '%s'\n", argv[1]); } return true; } bool Debugger::Cmd_LogicList(int argc, const char **argv) { if (argc != 1) DebugPrintf("%s does not expect any parameters\n", argv[0]); char cptName[256]; uint16 numElems, type; uint16 *logicList = (uint16 *)_skyCompact->fetchCptInfo(Logic::_scriptVariables[LOGIC_LIST_NO], &numElems, &type, cptName); DebugPrintf("Current LogicList: %04X (%s)\n", Logic::_scriptVariables[LOGIC_LIST_NO], cptName); while (*logicList != 0) { if (*logicList == 0xFFFF) { uint16 newList = logicList[1]; logicList = (uint16 *)_skyCompact->fetchCptInfo(newList, &numElems, &type, cptName); DebugPrintf("New List: %04X (%s)\n", newList, cptName); } else { _skyCompact->fetchCptInfo(*logicList, &numElems, &type, cptName); DebugPrintf(" Cpt %04X (%s) (%s)\n", *logicList, cptName, _skyCompact->nameForType(type)); logicList++; } } return true; } } // End of namespace Sky