/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef SKY_DISK_H #define SKY_DISK_H #include "common/scummsys.h" #include "sky/rnc_deco.h" #define MAX_FILES_IN_LIST 60 namespace Common { class File; } namespace Sky { class Disk { public: Disk(); ~Disk(); uint8 *loadFile(uint16 fileNr); uint16 *loadScriptFile(uint16 fileNr); bool fileExists(uint16 fileNr); uint32 determineGameVersion(); uint32 _lastLoadedFileSize; void fnMiniLoad(uint16 fileNum); void fnCacheFast(uint16 *fList); void fnCacheChip(uint16 *fList); void fnCacheFiles(); void fnFlushBuffers(); uint32 *giveLoadedFilesList() { return _loadedFilesList; } void refreshFilesList(uint32 *list); protected: uint8 *getFileInfo(uint16 fileNr); void dumpFile(uint16 fileNr); uint32 _dinnerTableEntries; uint8 *_dinnerTableArea; Common::File *_dataDiskHandle; RncDecoder _rncDecoder; uint16 _buildList[MAX_FILES_IN_LIST]; uint32 _loadedFilesList[MAX_FILES_IN_LIST]; }; } // End of namespace Sky #endif