/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef SKY_MUSIC_ADLIBMUSIC_H #define SKY_MUSIC_ADLIBMUSIC_H #include "sky/music/musicbase.h" #include "audio/audiostream.h" #include "audio/fmopl.h" namespace Sky { class AdLibMusic : public Audio::AudioStream, public MusicBase { public: AdLibMusic(Audio::Mixer *pMixer, Disk *pDisk); ~AdLibMusic(); // AudioStream API int readBuffer(int16 *buffer, const int numSamples); bool isStereo() const; bool endOfData() const; int getRate() const; virtual void setVolume(uint16 param); private: FM_OPL *_opl; Audio::SoundHandle _soundHandle; uint8 *_initSequence; uint32 _sampleRate, _nextMusicPoll; virtual void setupPointers(); virtual void setupChannels(uint8 *channelData); virtual void startDriver(); void premixerCall(int16 *buf, uint len); }; } // End of namespace Sky #endif //ADLIBMUSIC_H