/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef SKY_MUSIC_MUSICBASE_H #define SKY_MUSIC_MUSICBASE_H #include "common/scummsys.h" #include "common/mutex.h" #include "audio/mixer.h" namespace Sky { class Disk; #define FILES_PER_SECTION 4 typedef struct { uint8 musicToProcess; } Actions; class ChannelBase { public: virtual ~ChannelBase() {} virtual uint8 process(uint16 aktTime) = 0; virtual void updateVolume(uint16 pVolume) = 0; virtual bool isActive() = 0; private: }; class MusicBase { public: MusicBase(Audio::Mixer *pMixer, Disk *pDisk); virtual ~MusicBase(); void loadSection(uint8 pSection); void startMusic(uint16 param); void stopMusic(); bool musicIsPlaying(); uint8 giveVolume(); uint8 giveCurrentMusic(); virtual void setVolume(uint16 param) = 0; protected: Audio::Mixer *_mixer; Disk *_skyDisk; uint8 *_musicData; uint16 _musicDataLoc; uint16 _driverFileBase; uint16 _musicVolume, _numberOfChannels; uint8 _currentMusic, _currentSection; uint8 _musicTempo0; // can be changed by music stream uint8 _musicTempo1; // given once per music uint32 _tempo; // calculated from musicTempo0 and musicTempo1 uint32 _aktTime; Actions _onNextPoll; ChannelBase *_channels[10]; Common::Mutex _mutex; Audio::SoundHandle _musicHandle; virtual void setupPointers() = 0; virtual void setupChannels(uint8 *channelData) = 0; virtual void startDriver() = 0; void updateTempo(); void loadNewMusic(); void pollMusic(); void stopMusicInternal(); }; } // End of namespace Sky #endif //MUSICBASE_H