/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "common/debug.h" #include "common/stream.h" #include "engines/advancedDetector.h" #include "sludge/sludge.h" namespace Sludge { struct SludgeGameDescription { ADGameDescription desc; uint languageID; }; uint SludgeEngine::getLanguageID() const { return _gameDescription->languageID; } const char *SludgeEngine::getGameId() const { return _gameDescription->desc.gameId;} uint32 SludgeEngine::getFeatures() const { return _gameDescription->desc.flags; } Common::Language SludgeEngine::getLanguage() const { return _gameDescription->desc.language; } const char *SludgeEngine::getGameFile() const { return _gameDescription->desc.filesDescriptions[0].fileName; } } // End of namespace Sludge static const PlainGameDescriptor sludgeGames[] = { { "sludge", "Sludge Game" }, { "welcome", "Welcome Example" }, { "verbcoin", "Verb Coin" }, { "robinsrescue", "Robin's Rescue" }, { "outoforder", "Out Of Order" }, { "frasse", "Frasse and the Peas of Kejick" }, { "interview", "The Interview" }, { "life", "Life Flashed By"}, { "tgttpoacs", "The Game That Takes Place on a Cruise Ship" }, { "mandy", "Mandy Christmas Adventure" }, { "cubert", "Cubert Badbone, P.I." }, { 0, 0 } }; #include "sludge/detection_tables.h" static Sludge::SludgeGameDescription s_fallbackDesc = { { "", "", AD_ENTRY1(0, 0), // This should always be AD_ENTRY1(0, 0) in the fallback descriptor Common::UNK_LANG, Common::kPlatformWindows, ADGF_NO_FLAGS, GUIO1(GUIO_NOMIDI) }, 0 }; static char s_fallbackFileNameBuffer[51]; class SludgeMetaEngine : public AdvancedMetaEngine { public: SludgeMetaEngine() : AdvancedMetaEngine(Sludge::gameDescriptions, sizeof(Sludge::SludgeGameDescription), sludgeGames) { _singleId = "sludge"; _maxScanDepth = 1; } const char *getEngineId() const { return "sludge"; } virtual const char *getName() const { return "Sludge"; } virtual const char *getOriginalCopyright() const { return "Sludge (C) 2000-2014 Hungry Software and contributors"; } virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const { const Sludge::SludgeGameDescription *gd = (const Sludge::SludgeGameDescription *)desc; if (gd) { *engine = new Sludge::SludgeEngine(syst, gd); } return gd != 0; } // for fall back detection ADDetectedGame fallbackDetect(const FileMap &allFiles, const Common::FSList &fslist) const override; }; ADDetectedGame SludgeMetaEngine::fallbackDetect(const FileMap &allFiles, const Common::FSList &fslist) const { // reset fallback description s_fallbackDesc.desc.gameId = "sludge"; s_fallbackDesc.desc.extra = ""; s_fallbackDesc.desc.language = Common::EN_ANY; s_fallbackDesc.desc.flags = ADGF_UNSTABLE; s_fallbackDesc.desc.platform = Common::kPlatformUnknown; s_fallbackDesc.desc.guiOptions = GUIO1(GUIO_NOMIDI); s_fallbackDesc.languageID = 0; for (Common::FSList::const_iterator file = fslist.begin(); file != fslist.end(); ++file) { if (file->isDirectory()) continue; Common::String fileName = file->getName(); fileName.toLowercase(); if (!(fileName.hasSuffix(".slg") || fileName == "gamedata")) continue; Common::File f; if (!f.open(*file)) continue; bool headerBad = false; if (f.readByte() != 'S') headerBad = true; if (f.readByte() != 'L') headerBad = true; if (f.readByte() != 'U') headerBad = true; if (f.readByte() != 'D') headerBad = true; if (f.readByte() != 'G') headerBad = true; if (f.readByte() != 'E') headerBad = true; if (headerBad) { continue; } strncpy(s_fallbackFileNameBuffer, fileName.c_str(), 50); s_fallbackFileNameBuffer[50] = '\0'; s_fallbackDesc.desc.filesDescriptions[0].fileName = s_fallbackFileNameBuffer; ADDetectedGame game; game.desc = &s_fallbackDesc.desc; FileProperties tmp; if (getFileProperties(file->getParent(), allFiles, s_fallbackDesc.desc, fileName, tmp)) { game.hasUnknownFiles = true; game.matchedFiles[fileName] = tmp; } return game; } return ADDetectedGame(); } #if PLUGIN_ENABLED_DYNAMIC(SLUDGE) REGISTER_PLUGIN_DYNAMIC(SLUDGE, PLUGIN_TYPE_ENGINE, SludgeMetaEngine); #else REGISTER_PLUGIN_STATIC(SLUDGE, PLUGIN_TYPE_ENGINE, SludgeMetaEngine); #endif