/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "common/debug.h" #include "common/stream.h" #include "graphics/surface.h" #include "sludge/hsi.h" #include "sludge/sludge.h" namespace Sludge { HSIDecoder::HSIDecoder() : _surface(nullptr), _reserve(-1) { } HSIDecoder::~HSIDecoder() { destroy(); } void HSIDecoder::destroy() { if (_surface != nullptr) { _surface->free(); delete _surface; _surface = nullptr; } } bool HSIDecoder::loadStream(Common::SeekableReadStream &stream) { destroy(); int32 transCol = _reserve > 0 ? -1 : 63519; int n; uint16 width = stream.readUint16BE(); debugC(2, kSludgeDebugGraphics, "picWidth : %i", width); uint16 height = stream.readUint16BE(); debugC(2, kSludgeDebugGraphics, "picHeight : %i", height); _surface = new Graphics::Surface(); _surface->create(width, height, *g_sludge->getScreenPixelFormat()); for (uint16 y = 0; y < height; y++) { uint16 x = 0; while (x < width) { uint16 c = stream.readUint16BE(); if (c & 32) { n = stream.readByte() + 1; c -= 32; } else { n = 1; } while (n--) { byte *target = (byte *)_surface->getBasePtr(x, y); if (_reserve != -1 && (c == transCol || c == 2015)) { target[0] = (byte)0; target[1] = (byte)0; target[2] = (byte)0; target[3] = (byte)0; } else { target[0] = (byte)255; g_sludge->getOrigPixelFormat()->colorToRGB(c, target[3], target[2], target[1]); } x++; } } } return true; } } // End of namespace Sludge