/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef SLUDGE_UTF8_H #define SLUDGE_UTF8_H #include "common/system.h" #include "common/ustr.h" namespace Sludge { class UTF8Converter { private: static const uint32 offsetsFromUTF8[6]; /** * we assume one character in a Common::String is one byte * but in this case it's actually an UTF-8 string */ Common::String _str; /** * wrap a converted U32String */ Common::U32String _str32; /** A tool function for string conversion * return next character, updating an index variable */ static uint32 nextchar(const char *s, int *i); /** A tool function for string conversion * is this byte the start of a utf8 sequence? */ static inline bool isutf(char c) { return (((c)&0xC0)!=0x80); } public: /** Construct a new empty string. */ UTF8Converter() {}; /** Construct a UTF8String with original char array to convert */ UTF8Converter(const char *data); /** U32 character index to origin char offset */ int getOriginOffset(int origIdx); /** * set a char array to this UTF8String */ void setUTF8String(Common::String str); /** * get converted U32String */ Common::U32String getU32String() { return _str32; }; /** Convert UTF8 String to UTF32 String */ static Common::U32String convertUtf8ToUtf32(const Common::String &str); }; } // End of namespace Sludge #endif