/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL: https://scummvm-startrek.googlecode.com/svn/trunk/font.cpp $ * $Id: font.cpp 2 2009-09-12 20:13:40Z clone2727 $ * */ #include "startrek/font.h" namespace StarTrek { static const byte CHARACTER_COUNT = 0x80; static const byte CHARACTER_SIZE = 0x40; Font::Font(StarTrekEngine *vm) : _vm(vm) { SharedPtr fontStream = _vm->loadFile("FONT.FNT"); _characters = new Character[CHARACTER_COUNT]; for (byte i = 0; i < CHARACTER_COUNT; i++) fontStream->read(_characters[i].data, CHARACTER_SIZE); #if 0 // Code to dump the font printf ("DUMPING FONT"); for (byte i = 0; i < CHARACTER_COUNT; i++) { printf ("\n\nCHARACTER %02x (%d):\n", i, i); for (byte j = 0; j < CHARACTER_SIZE; j++) { if (!(j % 8)) printf ("\n"); if (_characters[i].data[j] == 0x7d) printf ("1 "); else if (_characters[i].data[j] == 0x78) printf ("0 "); else if (_characters[i].data[j] == 0) printf (" "); else printf ("? "); } } printf("\n\n"); #endif } Font::~Font() { delete[] _characters; } byte *Font::getCharData(int i) { return _characters[i].data; } }