MODULE := engines/startrek MODULE_OBJS = \ awaymission.o \ bitmap.o \ common.o \ detection.o \ events.o \ filestream.o \ font.o \ graphics.o \ iwfile.o \ lzss.o \ math.o \ menu.o \ object.o \ room.o \ saveload.o \ sound.o \ space.o \ sprite.o \ startrek.o \ text.o \ rooms/demon0.o \ rooms/demon1.o \ rooms/demon2.o \ rooms/demon3.o \ rooms/demon4.o \ rooms/demon5.o \ rooms/demon6.o \ rooms/tug0.o \ rooms/tug1.o \ rooms/tug2.o \ rooms/tug3.o \ rooms/love0.o \ rooms/love1.o \ rooms/love2.o \ rooms/love3.o \ rooms/love4.o \ rooms/love5.o \ rooms/lovea.o \ rooms/mudd0.o \ rooms/mudd1.o \ rooms/mudd2.o \ rooms/mudd3.o \ rooms/mudd4.o \ rooms/mudd5.o \ rooms/mudda.o \ rooms/feather0.o \ rooms/feather1.o \ rooms/feather2.o \ rooms/feather3.o \ rooms/feather4.o \ rooms/feather5.o \ rooms/feather6.o \ rooms/feather7.o \ rooms/trial0.o \ rooms/trial1.o \ rooms/trial2.o \ rooms/trial3.o \ rooms/trial4.o \ rooms/trial5.o \ # This module can be built as a plugin ifeq ($(ENABLE_STARTREK), DYNAMIC_PLUGIN) PLUGIN := 1 endif # Include common rules include $(srcdir)/rules.mk