/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "startrek/room.h" #define OBJECT_QUETZECOATL 8 #define HOTSPOT_MOON 0x20 #define HOTSPOT_LOG 0x21 #define HOTSPOT_HUT 0x22 #define HOTSPOT_EYES_1 0x23 #define HOTSPOT_EYES_2 0x24 #define HOTSPOT_EYES_3 0x25 #define HOTSPOT_EYES_4 0x26 #define HOTSPOT_EYES_5 0x27 #define HOTSPOT_EYES_6 0x28 #define HOTSPOT_EYES_7 0x29 #define HOTSPOT_EYES_8 0x2a #define HOTSPOT_EYES_9 0x2b #define HOTSPOT_TREE 0x2c namespace StarTrek { void Room::feather0Tick1() { playVoc("FEA0LOOP"); loadActorAnim(OBJECT_QUETZECOATL, "s5r0qb", 0xbe, 0xa6); } void Room::feather0Tick60() { playMidiMusicTracks(33); } void Room::feather0TalkToQuetzecoatl() { const TextRef choices[] = { TX_SPEAKER_KIRK, 6, 7, 11, TX_BLANK }; showText(TX_SPEAKER_QUETZECOATL, 28, true); int choice = showMultipleTexts(choices, true); bool alreadyAngered = false; if (choice == 0) { const TextRef choices0[] = { TX_SPEAKER_KIRK, 9, 4, TX_BLANK }; showText(TX_SPEAKER_QUETZECOATL, 32, true); choice = showMultipleTexts(choices0, true); } else if (choice == 1) { const TextRef choices0[] = { TX_SPEAKER_KIRK, 2, 12, TX_BLANK }; showText(TX_SPEAKER_QUETZECOATL, 31, true); choice = showMultipleTexts(choices0, true); } else if (choice == 2) { const TextRef choices0[] = { TX_SPEAKER_KIRK, 14, 8, TX_BLANK }; showText(TX_SPEAKER_QUETZECOATL, 33, true); choice = showMultipleTexts(choices0, true); if (choice == 0) { alreadyAngered = true; showText(TX_SPEAKER_QUETZECOATL, 24, true); } } else showDescription(TX_DIALOG_ERROR); if (!alreadyAngered) { if (choice == 0) showText(TX_SPEAKER_QUETZECOATL, 30, true); else // choice == 1 showText(TX_SPEAKER_QUETZECOATL, 101, true); showText(TX_SPEAKER_KIRK, 10, true); showText(TX_SPEAKER_QUETZECOATL, 26, true); const TextRef choices1[] = { TX_SPEAKER_KIRK, 13, 5, TX_BLANK }; choice = showMultipleTexts(choices1, true); if (choice == 0) { showText(TX_SPEAKER_QUETZECOATL, 29, true); showText(TX_SPEAKER_KIRK, 3, true); } showText(TX_SPEAKER_QUETZECOATL, 27, true); } // Quetzecoatl ultimately warps the crew away no matter what _awayMission->disableInput = true; loadActorAnim(OBJECT_QUETZECOATL, "s5r0qt"); playMidiMusicTracks(1); _awayMission->timers[0] = 50; _awayMission->timers[1] = 64; } void Room::feather0Timer0Expired() { playVoc("SE2BIGEN"); loadActorAnim2(OBJECT_KIRK, "ktele"); loadActorAnim2(OBJECT_SPOCK, "stele"); loadActorAnim2(OBJECT_MCCOY, "mtele"); loadActorAnim2(OBJECT_REDSHIRT, "rtele"); } void Room::feather0Timer1Expired() { _awayMission->disableInput = false; loadRoomIndex(1, 5); } void Room::feather0UsePhaserOnQuetzecoatl() { showText(TX_SPEAKER_QUETZECOATL, 25, true); } void Room::feather0UsePhaserOnMccoy() { showText(TX_SPEAKER_MCCOY, 16, true); } void Room::feather0UseMedkit() { showText(TX_SPEAKER_MCCOY, 108, true); } void Room::feather0LookAtQuetzecoatl() { showDescription(8, true); } void Room::feather0LookAtMoon() { showDescription(7, true); } void Room::feather0LookAtLog() { showDescription(6, true); } void Room::feather0LookAtHut() { showDescription(1, true); } void Room::feather0LookAnywhere() { showDescription(9, true); } void Room::feather0LookAtEyes() { showDescription(0, true); } void Room::feather0LookAtTree() { showDescription(3, true); } void Room::feather0LookAtMccoy() { showDescription(4, true); } void Room::feather0LookAtSpock() { showDescription(5, true); } void Room::feather0LookAtRedshirt() { showDescription(2, true); } void Room::feather0TalkToMccoy() { showText(TX_SPEAKER_MCCOY, 17, true); showText(TX_SPEAKER_SPOCK, 21, true); } void Room::feather0TalkToSpock() { showText(TX_SPEAKER_SPOCK, 22, true); showText(TX_SPEAKER_MCCOY, 18, true); } void Room::feather0TalkToRedshirt() { showText(TX_SPEAKER_STRAGEY, 23, true); } void Room::feather0UseSTricorderOnQuetzecoatl() { spockScan(DIR_S, 20, false, true); } void Room::feather0UseSTricorderAnywhere() { spockScan(DIR_S, 19, false, true); } void Room::feather0UseMTricorderOnQuetzecoatl() { mccoyScan(DIR_S, 15, false, true); } }