/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "startrek/room.h" #define OBJECT_QUETZECOATL 8 namespace StarTrek { extern const RoomAction feather7ActionList[] = { { {ACTION_TICK, 1, 0, 0}, &Room::feather7Tick1 }, { {ACTION_TICK, 40, 0, 0}, &Room::feather7Tick40 }, { {ACTION_DONE_WALK, 1, 0, 0}, &Room::feather7KirkReachedSeat }, { {ACTION_DONE_WALK, 2, 0, 0}, &Room::feather7SpockReachedSeat }, { {ACTION_DONE_WALK, 3, 0, 0}, &Room::feather7MccoyReachedSeat }, { {ACTION_DONE_ANIM, 4, 0, 0}, &Room::feather7QuetzecoatlReachedSeat }, { {ACTION_DONE_ANIM, 1, 0, 0}, &Room::feather7KirkSatDown }, { {ACTION_DONE_ANIM, 2, 0, 0}, &Room::feather7ReadyToBeamOut }, }; extern const int feather7NumActions = ARRAYSIZE(feather7ActionList); void Room::feather7Tick1() { playVoc("FEA7LOOP"); playMidiMusicTracks(33); _awayMission->disableInput = 2; loadActorAnim(OBJECT_QUETZECOATL, "s5r7qn", 0x106, 0x98); } void Room::feather7Tick40() { if (_awayMission->feather.diedFromStalactites) showText(TX_SPEAKER_QUETZECOATL, TX_FEA7_017); showText(TX_SPEAKER_QUETZECOATL, TX_FEA7_022); if (_awayMission->redshirtDead) showText(TX_SPEAKER_QUETZECOATL, TX_FEA7_021); // BUGFIX: Show this even if redshirt isn't dead (he wishes you wouldn't have knocked // out Tlaoxac) if (_awayMission->feather.knockedOutTlaoxac) showText(TX_SPEAKER_QUETZECOATL, TX_FEA7_023); showText(TX_SPEAKER_QUETZECOATL, TX_FEA7_027); walkCrewmanC(OBJECT_KIRK, 0x6c, 0x93, &Room::feather7KirkReachedSeat); walkCrewmanC(OBJECT_SPOCK, 0xbb, 0x8c, &Room::feather7SpockReachedSeat); walkCrewmanC(OBJECT_MCCOY, 0x8d, 0x8c, &Room::feather7MccoyReachedSeat); loadActorAnimC(OBJECT_QUETZECOATL, "s5r7qw", -1, -1, &Room::feather7QuetzecoatlReachedSeat); } void Room::feather7KirkReachedSeat() { loadActorAnimC(OBJECT_KIRK, "s5r7ks", -1, -1, &Room::feather7KirkSatDown); } void Room::feather7SpockReachedSeat() { loadActorAnim2(OBJECT_SPOCK, "s5r7ss"); } void Room::feather7MccoyReachedSeat() { loadActorAnim2(OBJECT_MCCOY, "s5r7ms"); } void Room::feather7QuetzecoatlReachedSeat() { loadActorAnim2(OBJECT_QUETZECOATL, "s5r7qn", 0x97, 0x98); } void Room::feather7KirkSatDown() { const TextRef choices1[] = { TX_SPEAKER_KIRK, TX_FEA7_005, TX_FEA7_006, TX_FEA7_010, TX_BLANK }; int choice = showMultipleTexts(choices1); if (choice == 0) { _roomVar.feather.insultedQuetzecoatl = true; showText(TX_SPEAKER_QUETZECOATL, TX_FEA7_020); } else if (choice == 1) showText(TX_SPEAKER_QUETZECOATL, TX_FEA7_019); else showText(TX_SPEAKER_QUETZECOATL, TX_FEA7_016); showText(TX_SPEAKER_QUETZECOATL, TX_FEA7_029); const TextRef choices2[] = { TX_SPEAKER_KIRK, TX_FEA7_007, TX_FEA7_004, TX_FEA7_012, TX_BLANK }; choice = showMultipleTexts(choices2); if (choice == 0) { _roomVar.feather.insultedQuetzecoatl = true; showText(TX_SPEAKER_QUETZECOATL, TX_FEA7_030); } else if (choice == 1) showText(TX_SPEAKER_QUETZECOATL, TX_FEA7_018); else { _roomVar.feather.insultedQuetzecoatl = true; showText(TX_SPEAKER_QUETZECOATL, TX_FEA7_026); } showText(TX_SPEAKER_SPOCK, TX_FEA7_014); showText(TX_SPEAKER_QUETZECOATL, TX_FEA7_024); const TextRef choices3[] = { TX_SPEAKER_KIRK, TX_FEA7_008, TX_FEA7_009, TX_FEA7_011, TX_BLANK }; choice = showMultipleTexts(choices3); if (choice == 0) { _roomVar.feather.insultedQuetzecoatl = true; showText(TX_SPEAKER_QUETZECOATL, TX_FEA7_025); } else if (choice == 1) showText(TX_SPEAKER_QUETZECOATL, TX_FEA7_028); showText(TX_SPEAKER_QUETZECOATL, TX_FEA7_015); showText(TX_SPEAKER_MCCOY, TX_FEA7_013); showText(TX_SPEAKER_KIRK, TX_FEA7_003); loadActorAnimC(OBJECT_KIRK, "s5r7ku", -1, -1, &Room::feather7ReadyToBeamOut); loadActorAnim2(OBJECT_SPOCK, "s5r7su"); loadActorAnim2(OBJECT_MCCOY, "s5r7mu"); } void Room::feather7ReadyToBeamOut() { if (_awayMission->redshirtDead) showText(TX_SPEAKER_KIRK, TX_FEA7_002); else { _awayMission->feather.missionScore += 1; showText(TX_SPEAKER_KIRK, TX_FEA7_001); } if (!_roomVar.feather.insultedQuetzecoatl) _awayMission->feather.missionScore += 2; _awayMission->feather.missionScore += 4; loadActorAnim2(OBJECT_QUETZECOATL, "s5r7qt"); endMission(_awayMission->feather.missionScore, 0x13, 0); } }