/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "base/plugins.h" #include "common/file.h" #include "engines/advancedDetector.h" #include "supernova/supernova.h" static const PlainGameDescriptor supernovaGames[] = { {"msn1", "Mission Supernova 1"}, {"msn2", "Mission Supernova 2"}, {NULL, NULL} }; namespace Supernova { static const ADGameDescription gameDescriptions[] = { // Mission Supernova 1 { "msn1", NULL, AD_ENTRY1s("msn.exe", "d11264516c529c7fc2ca81d8ba062d9e", 65536), Common::DE_DEU, Common::kPlatformDOS, ADGF_UNSTABLE, GUIO1(GUIO_NONE) }, // Mission Supernova 2 { "msn2", NULL, AD_ENTRY1s("ms2.exe", "e1b725393c3665f30efa96e2f46d589e", 82944), Common::DE_DEU, Common::kPlatformDOS, ADGF_UNSTABLE, GUIO1(GUIO_NONE) }, AD_TABLE_END_MARKER }; } class SupernovaMetaEngine: public AdvancedMetaEngine { public: SupernovaMetaEngine() : AdvancedMetaEngine(Supernova::gameDescriptions, sizeof(ADGameDescription), supernovaGames) { // _singleId = "supernova"; } virtual const char *getName() const { return "Supernova Engine"; } virtual const char *getOriginalCopyright() const { return "Mission Supernova (c) 1994 Thomas and Steffen Dingel"; } virtual bool hasFeature(MetaEngineFeature f) const; virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const; }; bool SupernovaMetaEngine::hasFeature(MetaEngineFeature f) const { // STUB return false; } bool SupernovaMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const { if (desc) { *engine = new Supernova::SupernovaEngine(syst); } return desc != NULL; } #if PLUGIN_ENABLED_DYNAMIC(SUPERNOVA) REGISTER_PLUGIN_DYNAMIC(SUPERNOVA, PLUGIN_TYPE_ENGINE, SupernovaMetaEngine); #else REGISTER_PLUGIN_STATIC(SUPERNOVA, PLUGIN_TYPE_ENGINE, SupernovaMetaEngine); #endif