/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef GRAPHICS_H #define GRAPHICS_H #include "common/scummsys.h" #include "image/image_decoder.h" namespace Common { class SeekableReadStream; } namespace Graphics { struct Surface; } namespace Supernova { class MSNImageDecoder : public Image::ImageDecoder { public: MSNImageDecoder(); virtual ~MSNImageDecoder(); virtual void destroy(); virtual bool loadStream(Common::SeekableReadStream &stream); virtual const Graphics::Surface *getSurface() const { return _surface; } virtual const byte *getPalette() const { return _palette; } bool loadSection(int section); bool init(int filenumber); static const int kMaxSections = 50; static const int kMaxClickFields = 80; int _filenumber; int _pitch; int _numSections; int _numClickFields; Graphics::Surface *_surface; byte *_palette; byte *_encodedImage; struct Section { int16 x1; int16 x2; byte y1; byte y2; byte next; uint16 addressLow; byte addressHigh; } _section[kMaxSections]; struct ClickField { int16 x1; int16 x2; byte y1; byte y2; byte next; } _clickField[kMaxClickFields]; }; } #endif