MODULE := engines/sword1 MODULE_OBJS := \ animation.o \ control.o \ credits.o \ debug.o \ eventman.o \ logic.o \ memman.o \ menu.o \ mouse.o \ music.o \ objectman.o \ resman.o \ router.o \ screen.o \ sound.o \ staticres.o \ sword1.o \ text.o # This module can be built as a plugin ifeq ($(ENABLE_SWORD1), DYNAMIC_PLUGIN) PLUGIN := 1 endif # Include common rules include $(srcdir)/rules.mk