MODULE := engines/sword2 MODULE_OBJS := \ _mouse.o \ animation.o \ anims.o \ console.o \ controls.o \ d_draw.o \ debug.o \ events.o \ function.o \ icons.o \ interpreter.o \ layers.o \ logic.o \ maketext.o \ memory.o \ menu.o \ mouse.o \ music.o \ palette.o \ protocol.o \ rdwin.o \ render.o \ resman.o \ router.o \ saveload.o \ screen.o \ scroll.o \ sound.o \ speech.o \ sprite.o \ startup.o \ sword2.o \ sync.o \ walker.o MODULE_DIRS += \ engines/sword2 # This module can be built as a plugin ifdef BUILD_PLUGINS PLUGIN := 1 endif # Include common rules include $(srcdir)/common.rules