MODULE := engines/sword2 MODULE_OBJS := \ animation.o \ anims.o \ console.o \ controls.o \ debug.o \ events.o \ function.o \ header.o \ icons.o \ interpreter.o \ layers.o \ logic.o \ maketext.o \ memory.o \ menu.o \ mouse.o \ music.o \ palette.o \ protocol.o \ render.o \ resman.o \ router.o \ saveload.o \ screen.o \ scroll.o \ sound.o \ speech.o \ sprite.o \ startup.o \ sword2.o \ sync.o \ walker.o # This module can be built as a plugin ifeq ($(ENABLE_SWORD2), DYNAMIC_PLUGIN) PLUGIN := 1 endif # Include common rules include $(srcdir)/rules.mk