/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ /* * This code is based on Broken Sword 2.5 engine * * Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdoerfer * * Licensed under GNU GPL v2 * */ #include "sword25/fmv/movieplayer.h" #include "sword25/gfx/graphicengine.h" #include "sword25/gfx/panel.h" #include "sword25/kernel/kernel.h" #include "sword25/package/packagemanager.h" #include "sword25/sfx/soundengine.h" namespace Sword25 { #define BS_LOG_PREFIX "MOVIEPLAYER" #define FLT_EPSILON 1.192092896e-07F /* smallest such that 1.0+FLT_EPSILON != 1.0 */ Service *OggTheora_CreateObject(Kernel *pKernel) { return new MoviePlayer(pKernel); } MoviePlayer::MoviePlayer(Kernel *pKernel) : Service(pKernel), _decoder(g_system->getMixer()) { if (!_RegisterScriptBindings()) BS_LOG_ERRORLN("Script bindings could not be registered."); else BS_LOGLN("Script bindings registered."); } MoviePlayer::~MoviePlayer() { _decoder.close(); } bool MoviePlayer::LoadMovie(const Common::String &filename, unsigned int z) { // Get the file and load it into the decoder Common::SeekableReadStream *in = Kernel::GetInstance()->GetPackage()->GetStream(filename); _decoder.load(in); // Ausgabebitmap erstellen GraphicEngine *pGfx = Kernel::GetInstance()->GetGfx(); _outputBitmap = pGfx->GetMainPanel()->AddDynamicBitmap( _decoder.getWidth(), _decoder.getHeight()); if (!_outputBitmap.IsValid()) { BS_LOG_ERRORLN("Output bitmap for movie playback could not be created."); return false; } // Skalierung des Ausgabebitmaps berechnen, so dass es möglichst viel Bildschirmfläche einnimmt. float ScreenToVideoWidth = (float) pGfx->GetDisplayWidth() / (float) _outputBitmap->GetWidth(); float ScreenToVideoHeight = (float) pGfx->GetDisplayHeight() / (float) _outputBitmap->GetHeight(); float ScaleFactor = MIN(ScreenToVideoWidth, ScreenToVideoHeight); if (abs(ScaleFactor - 1.0f) < FLT_EPSILON) ScaleFactor = 1.0f; _outputBitmap->SetScaleFactor(ScaleFactor); // Z-Wert setzen _outputBitmap->SetZ(z); // Ausgabebitmap auf dem Bildschirm zentrieren _outputBitmap->SetX((pGfx->GetDisplayWidth() - _outputBitmap->GetWidth()) / 2); _outputBitmap->SetY((pGfx->GetDisplayHeight() - _outputBitmap->GetHeight()) / 2); return true; } bool MoviePlayer::UnloadMovie() { _decoder.close(); _outputBitmap.Erase(); return true; } bool MoviePlayer::Play() { _decoder.pauseVideo(false); return true; } bool MoviePlayer::Pause() { _decoder.pauseVideo(true); return true; } void MoviePlayer::Update() { if (_decoder.isVideoLoaded()) { Graphics::Surface *s = _decoder.decodeNextFrame(); // Transfer the next frame assert(s->bytesPerPixel == 4); byte *frameData = (byte *)s->getBasePtr(0, 0); _outputBitmap->SetContent(frameData, s->pitch * s->h, 0, s->pitch); } } bool MoviePlayer::IsMovieLoaded() { return _decoder.isVideoLoaded(); } bool MoviePlayer::IsPaused() { return _decoder.isPaused(); } float MoviePlayer::GetScaleFactor() { if (_decoder.isVideoLoaded()) return _outputBitmap->GetScaleFactorX(); else return 0; } void MoviePlayer::SetScaleFactor(float ScaleFactor) { if (_decoder.isVideoLoaded()) { _outputBitmap->SetScaleFactor(ScaleFactor); // Ausgabebitmap auf dem Bildschirm zentrieren GraphicEngine *gfxPtr = Kernel::GetInstance()->GetGfx(); _outputBitmap->SetX((gfxPtr->GetDisplayWidth() - _outputBitmap->GetWidth()) / 2); _outputBitmap->SetY((gfxPtr->GetDisplayHeight() - _outputBitmap->GetHeight()) / 2); } } double MoviePlayer::GetTime() { return _decoder.getElapsedTime() / 1000.0; } } // End of namespace Sword25