/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ /* * This code is based on Broken Sword 2.5 engine * * Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdoerfer * * Licensed under GNU GPL v2 * */ #ifndef SWORD25_OGGTHEORA_H #define SWORD25_OGGTHEORA_H // ----------------------------------------------------------------------------- // Includes // ----------------------------------------------------------------------------- #include "sword25/kernel/memlog_off.h" #include #include #include #include "sword25/kernel/memlog_on.h" #include "sword25/kernel/common.h" #include "sword25/kernel/bs_stdint.h" #include "sword25/gfx/bitmap.h" #include "sword25/gfx/renderobjectptr.h" #include "sword25/fmv/movieplayer.h" #include "sword25/fmv/oggtheora/vorbisstate.h" #include "sword25/fmv/oggtheora/theorastate.h" #include "sword25/fmv/oggtheora/oggstate.h" #include "sword25/fmv/oggtheora/oggstreamstate.h" #include "sword25/fmv/oggtheora/moviefile.h" #include "sword25/fmv/oggtheora/audiobuffer.h" // ----------------------------------------------------------------------------- // Klassendefinition // ----------------------------------------------------------------------------- class BS_OggTheora : public BS_MoviePlayer { public: // ----------------------------------------------------------------------------- // Konstruktion / Destruktion // ----------------------------------------------------------------------------- BS_OggTheora(BS_Kernel * pKernel); virtual ~BS_OggTheora(); // ----------------------------------------------------------------------------- // BS_MoviePlayer Interface // ----------------------------------------------------------------------------- virtual bool LoadMovie(const std::string & Filename, unsigned int Z); virtual bool UnloadMovie(); virtual bool Play(); virtual bool Pause(); virtual void Update(); virtual bool IsMovieLoaded(); virtual bool IsPaused(); virtual float GetScaleFactor(); virtual void SetScaleFactor(float ScaleFactor); virtual double GetTime(); private: bool DecodeTheora(); void DecodeVorbis(); void RefillOggBuffer(); void ReadData(); static void DynamicSoundCallBack(void * UserData, void * Data, unsigned int DataLength); bool m_MovieLoaded; bool m_Paused; std::auto_ptr m_VorbisStreamState; bool m_VorbisPresent; std::auto_ptr m_VorbisState; unsigned int m_SoundHandle; bool m_AudioEnded; std::auto_ptr m_AudioBuffer; std::auto_ptr m_TheoraStreamState; bool m_TheoraPresent; std::auto_ptr m_TheoraState; bool m_VideoEnded; std::auto_ptr m_OggState; std::auto_ptr m_File; uint64_t m_StartTime; double m_LastFrameTime; float m_Timer; std::vector m_Pixels; BS_RenderObjectPtr m_OutputBitmap; }; #endif