/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef SWORD25_THEORADECODER_H #define SWORD25_THEORADECODER_H #include "common/scummsys.h" // for USE_THEORADEC #ifdef USE_THEORADEC #include "common/rational.h" #include "video/video_decoder.h" #include "audio/audiostream.h" #include "audio/mixer.h" #include "graphics/pixelformat.h" #include "graphics/surface.h" #include #include namespace Common { class SeekableReadStream; } namespace Sword25 { /** * * Decoder for Theora videos. * Video decoder used in engines: * - sword25 */ class TheoraDecoder : public Video::VideoDecoder { public: TheoraDecoder(Audio::Mixer::SoundType soundType = Audio::Mixer::kMusicSoundType); virtual ~TheoraDecoder(); /** * Load a video file * @param stream the stream to load */ bool loadStream(Common::SeekableReadStream *stream); void close(); void reset(); /** * Decode the next frame and return the frame's surface * @note the return surface should *not* be freed * @note this may return 0, in which case the last frame should be kept on screen */ const Graphics::Surface *decodeNextFrame(); bool isVideoLoaded() const { return _fileStream != 0; } uint16 getWidth() const { return _displaySurface.w; } uint16 getHeight() const { return _displaySurface.h; } uint32 getFrameCount() const { // It is not possible to get frame count easily // I.e. seeking is required assert(0); return 0; } Graphics::PixelFormat getPixelFormat() const { return _displaySurface.format; } uint32 getElapsedTime() const; uint32 getTimeToNextFrame() const; bool endOfVideo() const; protected: void pauseVideoIntern(bool pause); private: void queuePage(ogg_page *page); bool queueAudio(); int bufferData(); void translateYUVtoRGBA(th_ycbcr_buffer &YUVBuffer); Common::SeekableReadStream *_fileStream; Graphics::Surface _surface; Graphics::Surface _displaySurface; Common::Rational _frameRate; double _nextFrameStartTime; bool _endOfVideo; bool _endOfAudio; Audio::Mixer::SoundType _soundType; Audio::SoundHandle *_audHandle; Audio::QueuingAudioStream *_audStream; ogg_sync_state _oggSync; ogg_page _oggPage; ogg_packet _oggPacket; ogg_stream_state _vorbisOut; ogg_stream_state _theoraOut; th_info _theoraInfo; th_comment _theoraComment; th_dec_ctx *_theoraDecode; th_setup_info *_theoraSetup; vorbis_info _vorbisInfo; vorbis_dsp_state _vorbisDSP; vorbis_block _vorbisBlock; vorbis_comment _vorbisComment; int _theoraPacket; int _vorbisPacket; int _ppLevelMax; int _ppLevel; int _ppInc; // single audio fragment audio buffering int _audiobufFill; bool _audiobufReady; ogg_int16_t *_audiobuf; }; } // End of namespace Sword25 #endif #endif