/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ /* * This code is based on Broken Sword 2.5 engine * * Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdoerfer * * Licensed under GNU GPL v2 * */ #include #include "sword25/gfx/bitmapresource.h" #include "sword25/kernel/kernel.h" #include "sword25/gfx/graphicengine.h" #include "sword25/gfx/image/imageloader.h" #include "sword25/package/packagemanager.h" namespace Sword25 { #define BS_LOG_PREFIX "BITMAP" // Konstruktion / Destruktion // -------------------------- BS_BitmapResource::BS_BitmapResource(const Common::String &Filename, BS_Image *pImage) : m_Valid(false), m_pImage(pImage), BS_Resource(Filename, BS_Resource::TYPE_BITMAP) { m_Valid = m_pImage != 0; } BS_BitmapResource::~BS_BitmapResource() { delete m_pImage; } // ----------------------------------------------------------------------------- unsigned int BS_BitmapResource::GetPixel(int X, int Y) const { BS_ASSERT(X >= 0 && X < m_pImage->GetWidth()); BS_ASSERT(Y >= 0 && Y < m_pImage->GetHeight()); return m_pImage->GetPixel(X, Y); } } // End of namespace Sword25