/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ /* * This code is based on Broken Sword 2.5 engine * * Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdoerfer * * Licensed under GNU GPL v2 * */ #define BS_LOG_PREFIX "FONTRESOURCE" // ----------------------------------------------------------------------------- // Includes // ----------------------------------------------------------------------------- #include "sword25/kernel/kernel.h" #include "sword25/kernel/string.h" #include "sword25/package/packagemanager.h" #include "sword25/gfx/fontresource.h" namespace Sword25 { // ----------------------------------------------------------------------------- // Konstanten // ----------------------------------------------------------------------------- static const uint DEFAULT_LINEHEIGHT = 20; static const uint DEFAULT_GAPWIDTH = 1; // ----------------------------------------------------------------------------- // Konstruktion / Destruktion // ----------------------------------------------------------------------------- FontResource::FontResource(Kernel *pKernel, const Common::String &FileName) : _pKernel(pKernel), _Valid(false), Resource(FileName, Resource::TYPE_FONT), Common::XMLParser() { // Get a pointer to the package manager BS_ASSERT(_pKernel); PackageManager *pPackage = static_cast(_pKernel->GetService("package")); BS_ASSERT(pPackage); // Load the contents of the file uint fileSize; char *xmlData = pPackage->GetXmlFile(getFileName(), &fileSize); if (!xmlData) { BS_LOG_ERRORLN("Could not read \"%s\".", getFileName().c_str()); return; } // Parse the contents if (!loadBuffer((const byte *)xmlData, fileSize)) return; _Valid = parse(); close(); free(xmlData); } // ----------------------------------------------------------------------------- bool FontResource::parserCallback_font(ParserNode *node) { // Get the attributes of the font Common::String bitmapFilename = node->values["bitmap"]; if (!parseIntegerKey(node->values["lineheight"].c_str(), 1, &_LineHeight)) { BS_LOG_WARNINGLN("Illegal or missing lineheight attribute in tag in \"%s\". Assuming default (\"%d\").", getFileName().c_str(), DEFAULT_LINEHEIGHT); _LineHeight = DEFAULT_LINEHEIGHT; } if (!parseIntegerKey(node->values["gap"].c_str(), 1, &_GapWidth)) { BS_LOG_WARNINGLN("Illegal or missing gap attribute in tag in \"%s\". Assuming default (\"%d\").", getFileName().c_str(), DEFAULT_GAPWIDTH); _GapWidth = DEFAULT_GAPWIDTH; } // Get a reference to the package manager BS_ASSERT(_pKernel); PackageManager *pPackage = static_cast(_pKernel->GetService("package")); BS_ASSERT(pPackage); // Get the full path and filename for the bitmap resource _BitmapFileName = pPackage->GetAbsolutePath(bitmapFilename); if (_BitmapFileName == "") { BS_LOG_ERRORLN("Image file \"%s\" was specified in tag of \"%s\" but could not be found.", _BitmapFileName.c_str(), getFileName().c_str()); } // Pre-cache the resource if (!_pKernel->GetResourceManager()->PrecacheResource(_BitmapFileName)) { BS_LOG_ERRORLN("Could not precache \"%s\".", _BitmapFileName.c_str()); } return true; } // ----------------------------------------------------------------------------- bool FontResource::parserCallback_character(ParserNode *node) { // Get the attributes of the character int charCode, top, left, right, bottom; if (!parseIntegerKey(node->values["code"].c_str(), 1, &charCode) || (charCode < 0) || (charCode >= 256)) { return parserError("Illegal or missing code attribute in tag in \"%s\".", getFileName().c_str()); } if (!parseIntegerKey(node->values["top"].c_str(), 1, &top) || (top < 0)) { return parserError("Illegal or missing top attribute in tag in \"%s\".", getFileName().c_str()); } if (!parseIntegerKey(node->values["left"].c_str(), 1, &left) || (left < 0)) { return parserError("Illegal or missing left attribute in tag in \"%s\".", getFileName().c_str()); } if (!parseIntegerKey(node->values["right"].c_str(), 1, &right) || (right < 0)) { return parserError("Illegal or missing right attribute in tag in \"%s\".", getFileName().c_str()); } if (!parseIntegerKey(node->values["bottom"].c_str(), 1, &bottom) || (bottom < 0)) { return parserError("Illegal or missing bottom attribute in tag in \"%s\".", getFileName().c_str()); } this->_CharacterRects[charCode] = Common::Rect(left, top, right, bottom); return true; } } // End of namespace Sword25