/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ /* * This code is based on Broken Sword 2.5 engine * * Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdoerfer * * Licensed under GNU GPL v2 * */ /* imageloader_ids.h ----------------- In dieser Datei sind alle ImageLoader verzeichnet. JEDER neuer ImageLoader muss hier eingetragen werden, ansonsten wird er beim Laden eines Bildes nicht berücksichtigt. Autor: Malte Thiesen */ #include "sword25/gfx/image/imageloader.h" // Die Headerdateien der ImageLoader müssen hier eingebunden werden #include "sword25/gfx/image/pngloader.h" #include "sword25/gfx/image/b25sloader.h" namespace Sword25 { // Die Tabelle enthält Pointer auf statische Member-Funktionen innerhalb der Klassen, die eine Instanz der Klasse // erzeugen typedef ImageLoader*(*BS_IMAGELOADER_NEW)(); const BS_IMAGELOADER_NEW BS_IMAGELOADER_IDS[] = { PNGLoader::createInstance, B25SLoader::createInstance, }; const int BS_IMAGELOADER_COUNT = sizeof(BS_IMAGELOADER_IDS) / sizeof(BS_IMAGELOADER_NEW); } // End of namespace Sword25