/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ /* * This code is based on Broken Sword 2.5 engine * * Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdoerfer * * Licensed under GNU GPL v2 * */ #include "common/memstream.h" #include "sword25/gfx/image/image.h" #include "sword25/gfx/image/imgloader.h" #include "graphics/pixelformat.h" #include "graphics/surface.h" #include "image/png.h" namespace Sword25 { bool ImgLoader::decodePNGImage(const byte *fileDataPtr, uint fileSize, Graphics::Surface *dest) { assert(dest); Common::MemoryReadStream *fileStr = new Common::MemoryReadStream(fileDataPtr, fileSize, DisposeAfterUse::NO); ::Image::PNGDecoder png; if (!png.loadStream(*fileStr)) // the fileStr pointer, and thus pFileData will be deleted after this is done error("Error while reading PNG image"); const Graphics::Surface *sourceSurface = png.getSurface(); Graphics::Surface *pngSurface = sourceSurface->convertTo(Graphics::PixelFormat(4, 8, 8, 8, 8, 24, 16, 8, 0), png.getPalette()); dest->copyFrom(*pngSurface); pngSurface->free(); delete pngSurface; delete fileStr; // Signal success return true; } bool ImgLoader::decodeThumbnailImage(const byte *pFileData, uint fileSize, Graphics::Surface *dest) { assert(dest); const byte *src = pFileData + 4; // skip header uint width = READ_LE_UINT16(src); src += 2; uint height = READ_LE_UINT16(src); src += 2; src++; // version, ignored for now dest->create(width, height, Graphics::PixelFormat(4, 8, 8, 8, 8, 24, 16, 8, 0)); uint32 *dst = (uint32 *)dest->getBasePtr(0, 0); // treat as uint32, for pixelformat output byte r, g, b; for (uint32 i = 0; i < width * height; i++) { r = *src++; g = *src++; b = *src++; *dst++ = dest->format.RGBToColor(r, g, b); } return true; } } // End of namespace Sword25