/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ /* * This code is based on Broken Sword 2.5 engine * * Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdoerfer * * Licensed under GNU GPL v2 * */ // ----------------------------------------------------------------------------- // Includes // ----------------------------------------------------------------------------- #include "sword25/gfx/image/image.h" #include "sword25/gfx/image/pngloader.h" #include namespace Sword25 { #define BS_LOG_PREFIX "PNGLOADER" // ----------------------------------------------------------------------------- // Konstruktor / Destruktor // ----------------------------------------------------------------------------- BS_PNGLoader::BS_PNGLoader() { } // ----------------------------------------------------------------------------- // Laden // ----------------------------------------------------------------------------- static void png_user_read_data(png_structp png_ptr, png_bytep data, png_size_t length) { memcpy(data, (char *)png_ptr->io_ptr, length); png_ptr->io_ptr = (void *)((png_size_t)png_ptr->io_ptr + length); } // ----------------------------------------------------------------------------- bool BS_PNGLoader::DoDecodeImage(const char *FileDataPtr, unsigned int FileSize, BS_GraphicEngine::COLOR_FORMATS ColorFormat, char * & UncompressedDataPtr, int &Width, int &Height, int &Pitch) { png_structp png_ptr = NULL; png_infop info_ptr = NULL; png_bytep RawDataBuffer = NULL; png_bytep *pRowPtr = NULL; int BitDepth; int ColorType; int InterlaceType; int i; // Zielfarbformat überprüfen if (ColorFormat != BS_GraphicEngine::CF_RGB16 && ColorFormat != BS_GraphicEngine::CF_RGB15 && ColorFormat != BS_GraphicEngine::CF_RGB16_INTERLEAVED && ColorFormat != BS_GraphicEngine::CF_RGB15_INTERLEAVED && ColorFormat != BS_GraphicEngine::CF_ARGB32 && ColorFormat != BS_GraphicEngine::CF_ABGR32) { BS_LOG_ERRORLN("Illegal or unsupported color format."); return false; } // PNG Signatur überprüfen if (!png_check_sig(reinterpret_cast(const_cast(FileDataPtr)), 8)) { error("png_check_sig failed"); } // Die beiden PNG Strukturen erstellen png_ptr = png_create_read_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL); if (!png_ptr) { error("Could not create libpng read struct."); } info_ptr = png_create_info_struct(png_ptr); if (!info_ptr) { error("Could not create libpng info struct."); } // Alternative Lesefunktion benutzen png_set_read_fn(png_ptr, (void *)FileDataPtr, png_user_read_data); // PNG Header einlesen png_read_info(png_ptr, info_ptr); // PNG Informationen auslesen png_get_IHDR(png_ptr, info_ptr, (png_uint_32 *)&Width, (png_uint_32 *)&Height, &BitDepth, &ColorType, &InterlaceType, NULL, NULL); // Pitch des Ausgabebildes berechnen Pitch = BS_GraphicEngine::CalcPitch(ColorFormat, Width); // Speicher für die endgültigen Bilddaten reservieren // Dieses geschieht vor dem reservieren von Speicher für temporäre Bilddaten um die Fragmentierung des Speichers gering zu halten UncompressedDataPtr = new char[Pitch * Height]; if (!UncompressedDataPtr) { error("Could not allocate memory for output image."); } // Bilder jeglicher Farbformate werden zunächst in ARGB Bilder umgewandelt if (BitDepth == 16) png_set_strip_16(png_ptr); if (ColorType == PNG_COLOR_TYPE_PALETTE) png_set_expand(png_ptr); if (BitDepth < 8) png_set_expand(png_ptr); if (png_get_valid(png_ptr, info_ptr, PNG_INFO_tRNS)) png_set_expand(png_ptr); if (ColorType == PNG_COLOR_TYPE_GRAY || ColorType == PNG_COLOR_TYPE_GRAY_ALPHA) png_set_gray_to_rgb(png_ptr); png_set_bgr(png_ptr); if (ColorType != PNG_COLOR_TYPE_RGB_ALPHA) png_set_filler(png_ptr, 0xff, PNG_FILLER_AFTER); // Nachdem die Transformationen registriert wurden, werden die Bilddaten erneut eingelesen png_read_update_info(png_ptr, info_ptr); png_get_IHDR(png_ptr, info_ptr, (png_uint_32 *)&Width, (png_uint_32 *)&Height, &BitDepth, &ColorType, NULL, NULL, NULL); // PNGs ohne Interlacing werden Zeilenweise eingelesen if (InterlaceType == PNG_INTERLACE_NONE) { // Speicher für eine Bildzeile reservieren RawDataBuffer = new png_byte[png_get_rowbytes(png_ptr, info_ptr)]; if (!RawDataBuffer) { error("Could not allocate memory for row buffer."); } // Bilddaten zeilenweise einlesen und in das gewünschte Zielformat konvertieren for (i = 0; i < Height; i++) { // Zeile einlesen png_read_row(png_ptr, RawDataBuffer, NULL); // Zeile konvertieren switch (ColorFormat) { case BS_GraphicEngine::CF_RGB16: RowARGB32ToRGB16((byte *)RawDataBuffer, (byte *)&UncompressedDataPtr[i * Pitch], Width); break; case BS_GraphicEngine::CF_RGB15: RowARGB32ToRGB15((byte *)RawDataBuffer, (byte *)&UncompressedDataPtr[i * Pitch], Width); break; case BS_GraphicEngine::CF_RGB16_INTERLEAVED: RowARGB32ToRGB16_INTERLEAVED((byte *)RawDataBuffer, (byte *)&UncompressedDataPtr[i * Pitch], Width); break; case BS_GraphicEngine::CF_RGB15_INTERLEAVED: RowARGB32ToRGB15_INTERLEAVED((byte *)RawDataBuffer, (byte *)&UncompressedDataPtr[i * Pitch], Width); break; case BS_GraphicEngine::CF_ARGB32: memcpy(&UncompressedDataPtr[i * Pitch], RawDataBuffer, Pitch); break; case BS_GraphicEngine::CF_ABGR32: RowARGB32ToABGR32((byte *)RawDataBuffer, (byte *)&UncompressedDataPtr[i * Pitch], Width); break; default: assert(0); } } } else { // PNGs mit Interlacing werden an einem Stück eingelesen // Speicher für das komplette Bild reservieren RawDataBuffer = new png_byte[png_get_rowbytes(png_ptr, info_ptr) * Height]; if (!RawDataBuffer) { error("Could not allocate memory for raw image buffer."); } // Speicher für die Rowpointer reservieren pRowPtr = new png_bytep[Height]; if (!pRowPtr) { error("Could not allocate memory for row pointers."); } // Alle Rowpointer mit den richtigen Offsets initialisieren for (i = 0; i < Height; i++) pRowPtr[i] = RawDataBuffer + i * png_get_rowbytes(png_ptr, info_ptr); // Bild einlesen png_read_image(png_ptr, pRowPtr); // Bilddaten zeilenweise in das gewünschte Ausgabeformat konvertieren switch (ColorFormat) { case BS_GraphicEngine::CF_RGB16: for (i = 0; i < Height; i++) RowARGB32ToRGB16((byte *)(&RawDataBuffer[i * png_get_rowbytes(png_ptr, info_ptr)]), (byte *)&UncompressedDataPtr[i * Pitch], Width); break; case BS_GraphicEngine::CF_RGB15: for (i = 0; i < Height; i++) RowARGB32ToRGB15((byte *)(&RawDataBuffer[i * png_get_rowbytes(png_ptr, info_ptr)]), (byte *)&UncompressedDataPtr[i * Pitch], Width); break; case BS_GraphicEngine::CF_RGB16_INTERLEAVED: for (i = 0; i < Height; i++) RowARGB32ToRGB16_INTERLEAVED((byte *)(&RawDataBuffer[i * png_get_rowbytes(png_ptr, info_ptr)]), (byte *)&UncompressedDataPtr[i * Pitch], Width); break; case BS_GraphicEngine::CF_RGB15_INTERLEAVED: for (i = 0; i < Height; i++) RowARGB32ToRGB15_INTERLEAVED((byte *)(&RawDataBuffer[i * png_get_rowbytes(png_ptr, info_ptr)]), (byte *)&UncompressedDataPtr[i * Pitch], Width); break; case BS_GraphicEngine::CF_ARGB32: for (i = 0; i < Height; i++) memcpy(&UncompressedDataPtr[i * Pitch], &RawDataBuffer[i * png_get_rowbytes(png_ptr, info_ptr)], Pitch); break; } } // Die zusätzlichen Daten am Ende des Bildes lesen png_read_end(png_ptr, NULL); // Die Strukturen freigeben png_destroy_read_struct(&png_ptr, &info_ptr, NULL); // Temporäre Buffer freigeben delete[] pRowPtr; delete[] RawDataBuffer; // Der Funktionsaufruf war erfolgreich return true; } // ----------------------------------------------------------------------------- bool BS_PNGLoader::DecodeImage(const char *FileDataPtr, unsigned int FileSize, BS_GraphicEngine::COLOR_FORMATS ColorFormat, char * & UncompressedDataPtr, int &Width, int &Height, int &Pitch) { return DoDecodeImage(FileDataPtr, FileSize, ColorFormat, UncompressedDataPtr, Width, Height, Pitch); } // ----------------------------------------------------------------------------- bool BS_PNGLoader::DoImageProperties(const char *FileDataPtr, unsigned int FileSize, BS_GraphicEngine::COLOR_FORMATS &ColorFormat, int &Width, int &Height) { // PNG Signatur überprüfen if (!DoIsCorrectImageFormat(FileDataPtr, FileSize)) return false; png_structp png_ptr = NULL; png_infop info_ptr = NULL; // Die beiden PNG Strukturen erstellen png_ptr = png_create_read_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL); if (!png_ptr) { error("Could not create libpng read struct."); } info_ptr = png_create_info_struct(png_ptr); if (!info_ptr) { error("Could not create libpng info struct."); } // Alternative Lesefunktion benutzen png_set_read_fn(png_ptr, (void *)FileDataPtr, png_user_read_data); // PNG Header einlesen png_read_info(png_ptr, info_ptr); // PNG Informationen auslesen int BitDepth; int ColorType; png_get_IHDR(png_ptr, info_ptr, (png_uint_32 *)&Width, (png_uint_32 *)&Height, &BitDepth, &ColorType, NULL, NULL, NULL); // PNG-ColorType in BS ColorFormat konvertieren. if (ColorType & PNG_COLOR_MASK_ALPHA || png_get_valid(png_ptr, info_ptr, PNG_INFO_tRNS)) ColorFormat = BS_GraphicEngine::CF_ARGB32; else ColorFormat = BS_GraphicEngine::CF_RGB24; // Die Strukturen freigeben png_destroy_read_struct(&png_ptr, &info_ptr, NULL); return true; } // ----------------------------------------------------------------------------- bool BS_PNGLoader::ImageProperties(const char *FileDataPtr, unsigned int FileSize, BS_GraphicEngine::COLOR_FORMATS &ColorFormat, int &Width, int &Height) { return DoImageProperties(FileDataPtr, FileSize, ColorFormat, Width, Height); } // ----------------------------------------------------------------------------- // Header überprüfen // ----------------------------------------------------------------------------- bool BS_PNGLoader::DoIsCorrectImageFormat(const char *FileDataPtr, unsigned int FileSize) { if (FileSize > 8) return png_check_sig((byte *)FileDataPtr, 8) ? true : false; else return false; } // ----------------------------------------------------------------------------- bool BS_PNGLoader::IsCorrectImageFormat(const char *FileDataPtr, unsigned int FileSize) { return DoIsCorrectImageFormat(FileDataPtr, FileSize); } } // End of namespace Sword25