/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ /* * This code is based on Broken Sword 2.5 engine * * Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdoerfer * * Licensed under GNU GPL v2 * */ // ----------------------------------------------------------------------------- // INCLUDES // ----------------------------------------------------------------------------- #include "sword25/package/packagemanager.h" #include "sword25/gfx/image/imageloader.h" #include "sword25/gfx/image/swimage.h" namespace Sword25 { #define BS_LOG_PREFIX "SWIMAGE" // ----------------------------------------------------------------------------- // CONSTRUCTION / DESTRUCTION // ----------------------------------------------------------------------------- SWImage::SWImage(const Common::String &filename, bool &result) : _imageDataPtr(0), _width(0), _height(0) { result = false; PackageManager *pPackage = Kernel::GetInstance()->GetPackage(); BS_ASSERT(pPackage); // Datei laden byte *pFileData; uint fileSize; if (!(pFileData = (byte *)pPackage->getFile(filename, &fileSize))) { BS_LOG_ERRORLN("File \"%s\" could not be loaded.", filename.c_str()); return; } // Bildeigenschaften bestimmen GraphicEngine::COLOR_FORMATS colorFormat; int pitch; if (!ImageLoader::ExtractImageProperties(pFileData, fileSize, colorFormat, _width, _height)) { BS_LOG_ERRORLN("Could not read image properties."); return; } // Das Bild dekomprimieren byte *pUncompressedData; if (!ImageLoader::LoadImage(pFileData, fileSize, GraphicEngine::CF_ARGB32, pUncompressedData, _width, _height, pitch)) { BS_LOG_ERRORLN("Could not decode image."); return; } // Dateidaten freigeben delete[] pFileData; _imageDataPtr = (uint *)pUncompressedData; result = true; return; } // ----------------------------------------------------------------------------- SWImage::~SWImage() { delete[] _imageDataPtr; } // ----------------------------------------------------------------------------- bool SWImage::blit(int posX, int posY, int flipping, Common::Rect *pPartRect, uint color, int width, int height) { BS_LOG_ERRORLN("Blit() is not supported."); return false; } // ----------------------------------------------------------------------------- bool SWImage::fill(const Common::Rect *pFillRect, uint color) { BS_LOG_ERRORLN("Fill() is not supported."); return false; } // ----------------------------------------------------------------------------- bool SWImage::setContent(const byte *pixeldata, uint size, uint offset, uint stride) { BS_LOG_ERRORLN("SetContent() is not supported."); return false; } // ----------------------------------------------------------------------------- uint SWImage::getPixel(int x, int y) { BS_ASSERT(x >= 0 && x < _width); BS_ASSERT(y >= 0 && y < _height); return _imageDataPtr[_width * y + x]; } } // End of namespace Sword25